Who will get the Japanese titles?

Will Xbox360 has 2 first party RPG as well as RPGs from third parties like Namco and Idea Factory. They even have Super Robot Taisen XO . For niche titles they got Chikyuu Boueigun 3 and Oneechanbara vorteX. Of course none of those has a US release date yet.

PS3 will get FFXIII.

In the end the PS3 might get more games, but the X360 wont be as bad as the original Xbox in Japan.
 
[quote name='62t']Will Xbox360 has 2 first party RPG as well as RPGs from third parties like Namco and Idea Factory. They even have Super Robot Taisen XO . For niche titles they got Chikyuu Boueigun 3 and Oneechanbara vorteX. Of course none of those has a US release date yet.[/QUOTE]

Nuff said for stupidity. Devs need to realize that US console gamers that WANT Japanese developed games are in a majority NOT minority even if it's the XBox.
 
[quote name='Sarang01']Nuff said for stupidity. Devs need to realize that US console gamers that WANT Japanese developed games are in a majority NOT minority even if it's the XBox.[/quote]Heh, I would hardly say they're in the majority period, let alone Xbox users. The majority of console gamers prefer sports, racing, and shooters.
 
[quote name='botticus']Heh, I would hardly say they're in the majority period, let alone Xbox users. The majority of console gamers prefer sports, racing, and shooters.[/QUOTE]

Truth. I can't imagine the majority of console owners in the US wanting distinctly Japanese games.
 
[quote name='Sarang01']Nuff said for stupidity. Devs need to realize that US console gamers that WANT Japanese developed games are in a majority NOT minority even if it's the XBox.[/QUOTE]

Sales would indicate otherwise. Many very well regarded PS2 RPGs have done poorly in the US. In fact, once you eliminate the Square Enix titles, PS2 RPGs have at best a strong niche status in the US. In fact, I cannot find evidence that PS2 RPG from a company other than Square Enix has even cracked the 500K sales mark.

If you cannot even pass half a million units with good reviews on the most numerous console in the market by a wide margin, just how wide is demand for this genre in the US market.

'Not very' would seem to be the answer.
 
For the moment it will continue to be the PS2 that enjoys the lion's share of support. Devs will switch over to the PS3 slowly as it begins to fulfill its promise and even if it doesn't.

If Sony keeps fumbling the Xbox 360 could pick up a big chunk of the market but it will take many devs so long to accept the need to choose a different platform for their high end that much of their access to this generation will be lost. Some of them might keep producing PS2 game far longer than they'd intended rather than commit elsewhere.
 
[quote name='epobirs']Sales would indicate otherwise. Many very well regarded PS2 RPGs have done poorly in the US. In fact, once you eliminate the Square Enix titles, PS2 RPGs have at best a strong niche status in the US. In fact, I cannot find evidence that PS2 RPG from a company other than Square Enix has even cracked the 500K sales mark.

If you cannot even pass half a million units with good reviews on the most numerous console in the market by a wide margin, just how wide is demand for this genre in the US market.

'Not very' would seem to be the answer.[/QUOTE]

I said Japanese DEVELOPED and made no mention of quirky RPG's or anything. Look at franchises. Onimusha, Resident Evil, Metal Gear Solid, Zelda, Mario, Ridge Racer, Gran Tourismo, etc. These are big franchises that gamers give a shit about more than most Western developed product. In general I summarize my position of Japanese Vs. Western development and why console gamers here prefer it.
 
[quote name='Sarang01']I said Japanese DEVELOPED and made no mention of quirky RPG's or anything. Look at franchises. Onimusha, Resident Evil, Metal Gear Solid, Zelda, Mario, Ridge Racer, Gran Tourismo, etc. These are big franchises that gamers give a shit about more than most Western developed product. In general I summarize my position of Japanese Vs. Western development and why console gamers here prefer it.[/QUOTE]

Whoops, I misread your earlier post but guess what? You're still wrong.

American video game purchase don't greatly favor Japanese developed games over those from UK/Europe or the US itself.

http://www.vgcharts.org/usatotals.php

In the top ten only half are Japanese developed and only one of those in the top five. Of the ten, four are UK developed. Go out to the top 30 and the ratio is even more in favor of Euro and US developers. You have to go out to the top 50 for thing to balance up again between East and West.

On the Xbox, a platform where game viability is guided almost entirely by Western preferences, you have to go down to the 16th Xbox item on the list before you find a Japanese developed game. This doesn't occur again until the 23rd Xbox item and the same developer is responsible.

The number indicate that gamers in the US care about GTA and Halo easily as much as any Japanese developed product. Franchise like Madden also loom large in US buying habits. Of the Japanese developed bestsellers, it is notable the Gran Turismo series, more culturally neutral by far than most, is so prominent.


Never confuse your personal tastes or those of your like-thinking friends for the market at large.
 
[quote name='epobirs']Whoops, I misread your earlier post but guess what? You're still wrong.

American video game purchase don't greatly favor Japanese developed games over those from UK/Europe or the US itself.

http://www.vgcharts.org/usatotals.php

In the top ten only half are Japanese developed and only one of those in the top five. Of the ten, four are UK developed. Go out to the top 30 and the ratio is even more in favor of Euro and US developers. You have to go out to the top 50 for thing to balance up again between East and West.

On the Xbox, a platform where game viability is guided almost entirely by Western preferences, you have to go down to the 16th Xbox item on the list before you find a Japanese developed game. This doesn't occur again until the 23rd Xbox item and the same developer is responsible.

The number indicate that gamers in the US care about GTA and Halo easily as much as any Japanese developed product. Franchise like Madden also loom large in US buying habits. Of the Japanese developed bestsellers, it is notable the Gran Turismo series, more culturally neutral by far than most, is so prominent.


Never confuse your personal tastes or those of your like-thinking friends for the market at large.[/QUOTE]

First I don't think the XBox is a fair comparison considering the audience that came with it and the product offered because of it. I agree what someone said about that audience was mostly people who couldn't buy a good PC. Me? I mainly got one for the HDD and superior looking PORTS along with hoping since it was the most powerful system of the generation some Japanese would come and tap it out.
 
... I hope Sony loses FROM Software. I love them, but I refuse to get a PS3 even for King's Field.

Weep.

I'm suprised the 360 actually is getting a relatively robust future RPG lineup. Enchanted Arms was kind of a bust, but hopefully they learned from the experience and will do better next time.
 
[quote name='AngstOverlord']... I hope Sony loses FROM Software. I love them, but I refuse to get a PS3 even for King's Field.

Weep.

I'm suprised the 360 actually is getting a relatively robust future RPG lineup. Enchanted Arms was kind of a bust, but hopefully they learned from the experience and will do better next time.[/QUOTE]

Depends on how you look at it. Here it's up in the air and overseas it's better. Keep in mind THREE RPG's have already been released for Japan, only ONE of which we got even though Idea Factory PUBLISHED one of the others. This alone should convince a 3rd party to publish Spectral Force 3 since Nippon Ichi fans would eat it up and maybe start to consider picking one up after a few more had been published here. Then there's Tengai which was murmured that it was going to come out here and then not a peep.
In terms of future RPG product the ONLY stuff I'm pretty sure we're going to get is Mistwalker and Culdcept Saga which is VERY welcome. There is certainly NO word we're getting the Chopin game from Namco though it would be quite welcome to see. Past that I can't think of any Japanese RPG's coming for 360. If I'm missing one I welcome it being mentioned.
 
[quote name='Sarang01']There is certainly NO word we're getting the Chopin game from Namco though it would be quite welcome to see.[/QUOTE]
We are getting it. It has been renamed Eternal Sonata for the US market.
 
Well this is a good question. The obvious runner up is the PS3 but then again hey the PS2 RPG just bored me to death as ever so then again FF has been on the PS2 for a long time and don't look as if they are comming out.

However FF3 on the NDS along with the new NDS FF game ( that is sappose to be netplay ) makes nintendo looks like the second choice.

I feel The Wii is going to get all that Japanese style goodness seeing how there slogan this time around is to be more truthful then liars.

Again I will not be playing any of these creative games.

To be honest the 360 is not much of a runner up for anything seeing how they threw the X-Box out the Window and basically decided to play the lets upgrade when we have next to nothing.

Now the Dreamcast is also a consideration seeing how people are still playing the games and some people have released new games. Again people are still playing the PSO game.

Basically the Wii is the real winner here with the NDS extra touch screen and
flash storage the NDS along with the Wii Light Gun like remote beats all in this episode of the game wars.
 
[quote name='AngstOverlord']... I hope Sony loses FROM Software. I love them, but I refuse to get a PS3 even for King's Field.

Weep.

I'm suprised the 360 actually is getting a relatively robust future RPG lineup. Enchanted Arms was kind of a bust, but hopefully they learned from the experience and will do better next time.[/QUOTE]

Sony loses FROM Software? It's not like FROM is developing exclusively for Sony... they developed Otogi 1 and 2 for the Xbox as well as Murokumo, Enchant Arm, the Tenchu games and some other stuff... looking at their accomplishments... I hate FROM Software. Damn.
 
[quote name='Sarang01']First I don't think the XBox is a fair comparison considering the audience that came with it and the product offered because of it. I agree what someone said about that audience was mostly people who couldn't buy a good PC. Me? I mainly got one for the HDD and superior looking PORTS along with hoping since it was the most powerful system of the generation some Japanese would come and tap it out.[/QUOTE]

Don't be silly. Very few sane people regarded the Xbox as a PC alternative and you're making a utterly false assumption that the average consumer gives that much thought to where the games are created. The average Prince of Persia fans isn't actively searching out more French Canadian games, just good ones. The Xbox had ports from the PC realm but no more so than the PS2 or PS1. Speaking anecdotally, I cannot think of anyone I've known who purchased an Xbox who was looking for a low cost alternative to a gaming PC. They simply aren't interchangeable. The biggest draws in PC gaming frequently have no console equivalent or only a poor one. If anything, Microsoft made a mistake in not encouraging far more ports along with the appropriate control devices.

The Xbox was an extremely fair comparison in that Japanese game developers and publshers had to weigh its value as a platform almost entirely on installed base in the US and Europe. Meaning the tastes of Western video game consumers loomed large in their decisions.

This is not the first time Japanese companies faced such a choice. The Sega Genesis was nowhere ear as popular in Japan as it was in the US. It's launch there was greatly blunted by the PC Engine, which lacked its US version, the Turbo-Grafx, until long after the Sega launched in the US and it was very severely handicapped by lack of access to major third party titles from Japan that had been big drivers for the PC Engine. NEC managed to take the #1 spot for a while, until Nintendo got the Super Famicom out and quickly reasserted dominance. Sega's Mega Drive never did better than a distant #2 and lost even that when the SF appeared.

Thus a major portion of the Japanese developer support for the Genesis was based on its strong sales in the West. The Xbox is an even more severe division, coming from a non-Japanese company and having an installed base there too small to make all but the lowest budgeted projects profitable.

Yet Japanese developer support for the Xbox was not nonexistent. Much of it came in the form of games that were created with the Western market in mind, such as Namco's Breakdown and much of Sega's offerings.

Now, you might say that those games didn't do very well but the reality is that they reached about the same portion of the Xbox user base as they would have as PS2 titles. Scale up the Xbox installed base to match that of the PS2, then scale the sales numbers of those games. The resulting number is on par with the average Japanese game brought to the US without a major market blitz as something like a Final Fantasy entry would receive. For all the tens of millions of PS2s installed in the West, a PS2 Panzer Dragoon Orta would still be a critically beloved but low selling game, while a DOA or Ninja Gaiden would do much better business because that developer produce titles with more universal appeal. Which is to say, big tits.
 
[quote name='62t']Will Xbox360 has 2 first party RPG as well as RPGs from third parties like Namco and Idea Factory. They even have Super Robot Taisen XO . For niche titles they got Chikyuu Boueigun 3 and Oneechanbara vorteX. Of course none of those has a US release date yet.

PS3 will get FFXIII.

In the end the PS3 might get more games, but the X360 wont be as bad as the original Xbox in Japan.[/QUOTE]Super Robot Taisen XO is a remake of a GC game, so it's really not all that special. Idea Factory gave support to the original Xbox early on with Ex-Chaser (known as Black Stone in the U.S.) but canceled Neverland Saga on Xbox. Idea Factory also has games coming to PS3 (like Mist Chaos) and Wii. As for Namco Bandai, their Xbox 360 RPGs are just games they chose to published (Trusty Bell by Tri-Cresendo and Culdcept Saga).

Well, what I feel is:
PS3 will get many of the higher profile Japanese games, that want good graphics (like a new Onimusha for an example) and games that are better as traditional gaming (using a SIXAXIS controller).

The Wii will probably have more Japanese games, but many of them will be games that don't need a lot of graphical power, and completely new games that would work well with the Wii (due to the Wii-mote).

Xbox 360 isn't doing too bad right now, but I see the support greatly dropping, just like the original Xbox, with mostly support by From Software, Team Ninja, and Capcom games dedicated to the western audience (like a Dead Rising and Lost Planet).
 
[quote name='epobirs']Don't be silly. Very few sane people regarded the Xbox as a PC alternative and you're making a utterly false assumption that the average consumer gives that much thought to where the games are created. The average Prince of Persia fans isn't actively searching out more French Canadian games, just good ones. The Xbox had ports from the PC realm but no more so than the PS2 or PS1. Speaking anecdotally, I cannot think of anyone I've known who purchased an Xbox who was looking for a low cost alternative to a gaming PC. They simply aren't interchangeable. The biggest draws in PC gaming frequently have no console equivalent or only a poor one. If anything, Microsoft made a mistake in not encouraging far more ports along with the appropriate control devices.

The Xbox was an extremely fair comparison in that Japanese game developers and publshers had to weigh its value as a platform almost entirely on installed base in the US and Europe. Meaning the tastes of Western video game consumers loomed large in their decisions.

This is not the first time Japanese companies faced such a choice. The Sega Genesis was nowhere ear as popular in Japan as it was in the US. It's launch there was greatly blunted by the PC Engine, which lacked its US version, the Turbo-Grafx, until long after the Sega launched in the US and it was very severely handicapped by lack of access to major third party titles from Japan that had been big drivers for the PC Engine. NEC managed to take the #1 spot for a while, until Nintendo got the Super Famicom out and quickly reasserted dominance. Sega's Mega Drive never did better than a distant #2 and lost even that when the SF appeared.

Thus a major portion of the Japanese developer support for the Genesis was based on its strong sales in the West. The Xbox is an even more severe division, coming from a non-Japanese company and having an installed base there too small to make all but the lowest budgeted projects profitable.

Yet Japanese developer support for the Xbox was not nonexistent. Much of it came in the form of games that were created with the Western market in mind, such as Namco's Breakdown and much of Sega's offerings.

Now, you might say that those games didn't do very well but the reality is that they reached about the same portion of the Xbox user base as they would have as PS2 titles. Scale up the Xbox installed base to match that of the PS2, then scale the sales numbers of those games. The resulting number is on par with the average Japanese game brought to the US without a major market blitz as something like a Final Fantasy entry would receive. For all the tens of millions of PS2s installed in the West, a PS2 Panzer Dragoon Orta would still be a critically beloved but low selling game, while a DOA or Ninja Gaiden would do much better business because that developer produce titles with more universal appeal. Which is to say, big tits.[/QUOTE]

You forgot to mention the Dreamcast in your example. Also note the DC got a lot of GOOD 3rd party exclusives from Japanese companies though I will agree part of the biggest draw was Sega as the 1st party however there were other big 3rd party games.
To also be fair to "Breakdown" it had a better plot than most of the garbage that suffices for FPS's in general or maybe I just prefer the storytelling.
 
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