[quote name='seanhassars']are you for seriously? if this bothers you that much perhaps you need to take a break from the online nintendo.[/QUOTE]
I don't have Call of Duty for for Nintendo DS. I have it for Microsoft's gaming platform, the Xbox 360. CoD4 is out for Nintendo's other main gaming platform, the Wii, at the end of this month.
It bothers me (how much is "that much"?) because of how much it wastes. I've played CoD4 multiplayer for 4 days, 17 hours, and 33 minutes. (113.55 hours) Let's say each session is 2 hours long. (Quite an overestimate) I've pressed up and A 57 times for no reason other than because IW thinks I should resume my already completed single player game.
Do you want to take out a controller and press up, then A 57 times right now? No? It's boring and a waste of time. So why would I want to do that?
[quote name='GF_Eric']The new 2K Sports games have menus exactly like that. I'm a fan, but I don't think it needs to be like that in every game.[/QUOTE]
I don't think games
need to have this. I think it's a nice thing to have.
[quote name='Ryuukishi']IMO, radial menus usually end up looking cluttered and confusing. With a simple list you can quickly scan all of the available options without your eyes having to dart all over the place.[/QUOTE]
Why not have an option the old menu, for people who like pressing down 5 times instead of once? I'm not an artist. The menu could be spread apart way more, and much more visually appealing.
[quote name='Malik112099']the list looks less like a cluster

[/QUOTE]
Which list?
[quote name='Salamando3000']So, essentially you want a Pie Menu. They work nicely in Viva Pinata and the Sims, as once you learn them, you can perform actions very very quickly. Enough usage, and you can execute commands before the menu even pops up (through muscle memory).[/QUOTE]
Absolutely. I do this all the time with Halo Wars' Circle Menu. (that is what it is called in-game)
[quote name='Salamando3000']However, that's for experts. For beginners, they require more work initially. Since you really don't start new games all that often, it's unlikely that you'd commit the gestures and placement to memory.[/QUOTE]
You just contradicted yourself.
More work initially for less work in the long run and
not starting new games often go hand in hand.
For when you do start a game that doesn't get played much, and it has 5+ main menu options, do you commit the placement of the menu items in the normal menus to memory? What makes you think you'd have to remember the placement of menu items in a pie menu?
[quote name='Salamando3000']
Still, I won't say the CoD pic you provided is optimal either. They would have benefited greatly from having submenus for the options people probably almost never use.[/QUOTE]
Yeah, most of the single player stuff should have gone under a menu item called "single player".
[quote name='knotfan123']if your too lazy to click the joystick a couple extra times you need to get on a treadmill or somethin bro[/QUOTE]
I
hate clicking joysticks. I absolutely despise the 360 controller for including clickable and concave joysticks. I am 90% sure I am developing some kind of hand problem because of clicking joysticks.
Oh, did you mean
move a joystick?
[quote name='Doomed, earlier in this post']
It bothers me because of how much it wastes. I've played CoD4 multiplayer for 4 days, 17 hours, and 33 minutes. (113.55 hours) Let's say each session is 2 hours long. (Quite an overestimate) I've pressed up and A 57 times for no reason other than because IW thinks I should resume my already completed single player game.[/QUOTE]
As for needing to "get on a treadmill or something bro", why? I'm not in any sports, but I'm not really fat. Though I'm by no means an amazing runner, over the past few weeks I've brought my time for running one mile down to :lol:
[quote name='cochesecochese']I'm not trying to sound smarmy, but if you're really interested in implementing them more often then what you're looking for are called 'pie menus.'
I use one on the Ubuntu partition (no I did not make it myself) and love it. I cannot wait for Windows 7 to use one native to Windows.[/QUOTE]
Not really, I think normal menus work fine on a device with a touch screen or mouse.