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Starcraft 2: Legacy of the Void


#1 The Crotch   There are ten sticks of dynamite waiting for you. CAGiversary!   14940 Posts   Joined 12.4 Years Ago  

Posted 27 October 2007 - 04:41 AM

 

 

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Edited by The Crotch, 16 November 2015 - 03:58 PM.


#2 cletus   World Traveler CAGiversary!   1315 Posts   Joined 13.9 Years Ago  

Posted 28 October 2007 - 12:31 AM

I hope they do implement smartcasting and autocasting like in Warcraft 3. After playing that I realized how outdated the Starcraft interface was in comparison.

Starcraft 2 might be the first game I pay full price for since about 3 years ago. The single player campaign of the first game was great but the online aspect was sooo much better. I'll need to start practicing immediately too incase we have some more CAG vs PA games. I'll teach them not to call us CAGers...

#3 playguuu   Wisdom CAGiversary!   2885 Posts   Joined 14.5 Years Ago  

Posted 28 October 2007 - 12:44 AM

Raymond/Ikai we need to play our games... sorry I haven't been on Battle.net, I've been playing on ICCup

btw there won't be any autocasting or smartcasting. Spells in SC are too important and energy intensive that random casting will not work (except medic healing and scv repairing).

#4 BoomRocker   CAG Veteran CAG Veteran   45 Posts   Joined 11.2 Years Ago  

BoomRocker

Posted 30 October 2007 - 11:03 PM

Starcraft 2....frothing with anticipation!

#5 R. Kasahara   The Artist Formerly Known as ブルー神羅 CAGiversary!   4236 Posts   Joined 12.6 Years Ago  

Posted 30 October 2007 - 11:43 PM

Firebat (Maybe - see recent Karune Briefings)

They were kind of lame, but if this is true, I'll miss them. I love the Firebat voice; it's slammin' ;)

(Oh, and sorry I haven't been on Battle.net in some time... probably won't start playing SC again until next year. Been insanely busy these days, for starters.)

#6 cletus   World Traveler CAGiversary!   1315 Posts   Joined 13.9 Years Ago  

Posted 31 October 2007 - 03:02 AM

I guess we can figured out all that stuff once the game is actually released. Until then I'll try not to let this thread become another Starcraft 1 thread (we already have one and it's stickied). :)

I can't wait to see what the zergs will be like. I had this idea where they would have separate upgrade paths like the Tau in Dawn of War. They could pick one path which focused on increasing hp and damage or another path that increased mobility and unlocked fast units or another that emphasised stealth and mobile lurkers etc. Then once you picked one set of upgrades there would be some kind of time/money penalty to change. This would make zergs even more of a guessing game to play against. It would probably be a pain in the ass to balance unfortunately.

I liked the idea of a terran unit which is build by a scv like a building. That seems like just the type of unit you would see in the terran race. I also somehow knew they would introduce a transformer unit. I remember thinking the Valkyrie would be better as a transformer. In one mode it could only attack air units and in the other it could only attack ground.

I'm not as familiar with protoss so I can't really say much. I've just been following interviews since they talk about them most out of all the races. I'll like to see even more of a sci-fi element to them. I have been secretly hoping they would remove storm but looks like no such luck. Yes we hates templers. storm = the devil.

#7 SpecTrE3353   Rapscallion CAGiversary!   1317 Posts   Joined 12.1 Years Ago  

SpecTrE3353

Posted 31 October 2007 - 10:05 AM

This game will rock... I can't wait for 2014 to come.

#8 BoomRocker   CAG Veteran CAG Veteran   45 Posts   Joined 11.2 Years Ago  

BoomRocker

Posted 01 November 2007 - 12:53 AM

This game will rock... I can't wait for 2014 to come.


2014!?!?

WHAT? No way...or am I too gulible and cannot understand sarcasm?

#9 playguuu   Wisdom CAGiversary!   2885 Posts   Joined 14.5 Years Ago  

Posted 01 November 2007 - 06:06 AM

question batch 19 is out... but I'm too lazy to link it as I last read it a couple days ago

#10 nintendokid   MAGUS WANTS ME BAN 4 LIFE CAGiversary!   922 Posts   Joined 14.9 Years Ago  

nintendokid

Posted 09 November 2007 - 01:46 AM

"...Siege Tanks firing from the fog of war, such as on an unseen cliff, will not reveal its location from the fog of war to its enemy, thus will not be able to be return fired upon."

You have been PWNED by Terran!

#11 Ahadi   Iron Lord CAGiversary!   1844 Posts   Joined 14.2 Years Ago  

Posted 09 November 2007 - 09:30 PM

This is my tag.

I can't wait for this to drop. And thanks for making that OP filled with info.

#12 cletus   World Traveler CAGiversary!   1315 Posts   Joined 13.9 Years Ago  

Posted 11 November 2007 - 10:02 PM

"...Siege Tanks firing from the fog of war, such as on an unseen cliff, will not reveal its location from the fog of war to its enemy, thus will not be able to be return fired upon."

You have been PWNED by Terran!


If that makes it into the final version then I am switching races to terran. All you would need are some siege tanks and a thor behind with a comsat to spot for you to win.

#13 nintendokid   MAGUS WANTS ME BAN 4 LIFE CAGiversary!   922 Posts   Joined 14.9 Years Ago  

nintendokid

Posted 13 November 2007 - 07:27 PM

I'm having a hard time visualizing how toss units are "warped" in. Will they be warped in similar to buildings like SC right now? And so, they can also be attacked like a larvae morphing or a hydra morphing into lurker? *confused*

About these Immortals, since they are equivalent to dragoons but are totally superior to tanks, won't that mean that TvP matches early-on will be more about marines vs lots? Man, they are truly pushing hard for marines to be at a whole new level which makes sense.

#14 Kayden   Banned Banned   17673 Posts   Joined 14.0 Years Ago  

Posted 02 December 2007 - 11:39 PM

Blizzard and Activision just merged...

#15 The Crotch   There are ten sticks of dynamite waiting for you. CAGiversary!   14940 Posts   Joined 12.4 Years Ago  

Posted 03 December 2007 - 12:10 AM

Starcraft 2 cancelled - Blizzard now working on World of Tony Hawk.

#16 metaly   In the world, only this island is. CAGiversary!   4677 Posts   Joined 13.3 Years Ago  

Posted 03 December 2007 - 12:37 AM

You know, the first thing I thought when I heard the news was, "That's too bad, I've always liked Blizzard."

On the bright side, maybe they can put some of the old Zerg themes into Guitar Hero IV.

#17 E_G_Man   Boilermaker CAGiversary!   680 Posts   Joined 13.3 Years Ago  

Posted 03 December 2007 - 12:45 AM

I'm thinking the last level of the Terran campaign will now be Raynor guitar battling Kerrigan, winner takes all.

#18 The Crotch   There are ten sticks of dynamite waiting for you. CAGiversary!   14940 Posts   Joined 12.4 Years Ago  

Posted 03 December 2007 - 01:34 AM

Maybe Raynor will get a horrible Stephen-Colbert-style finger injury just before he starts, and hand his guitar over to Zeratul.

#19 Kayden   Banned Banned   17673 Posts   Joined 14.0 Years Ago  

Posted 03 December 2007 - 01:40 AM

I doubt psi-blades are conducive to administering a righteous guitar thrashing.

#20 The Crotch   There are ten sticks of dynamite waiting for you. CAGiversary!   14940 Posts   Joined 12.4 Years Ago  

Posted 03 December 2007 - 01:52 AM

I'm sure Zeratul's psychic abilities more than compensate for the fact that he only has four fingers.

#21 E_G_Man   Boilermaker CAGiversary!   680 Posts   Joined 13.3 Years Ago  

Posted 03 December 2007 - 02:20 AM

Who will be first to beat Radio Free Zerg on expert?

#22 The Crotch   There are ten sticks of dynamite waiting for you. CAGiversary!   14940 Posts   Joined 12.4 Years Ago  

Posted 03 December 2007 - 02:35 AM

E_G_Man wins the thread!

#23 jetlag16   Original CAG CAGiversary!   388 Posts   Joined 14.3 Years Ago  

jetlag16

Posted 03 December 2007 - 04:54 AM

Lol. Go starcrafT! PArTY! wHoO! F yeah! UMS 4 LIFE!!!!....I need to find more people to play with = (

#24 E_G_Man   Boilermaker CAGiversary!   680 Posts   Joined 13.3 Years Ago  

Posted 05 December 2007 - 04:35 PM

The lack of Starcraft in this thread dissapoints.....

#25 The Crotch   There are ten sticks of dynamite waiting for you. CAGiversary!   14940 Posts   Joined 12.4 Years Ago  

Posted 07 December 2007 - 11:14 PM

Two new updates in the original post. Highlights: groups still require micro to keep them together, Ghosts might lose EMP (please, fucking please), and the editor looks pretty fucking good (mix-and-match tilesets, lots of units editor-only, etc.).

#26 E_G_Man   Boilermaker CAGiversary!   680 Posts   Joined 13.3 Years Ago  

Posted 08 December 2007 - 02:36 AM

I think another important feature mentioned is the ability to lock user made maps. That way if you make a new map some jackass won't be able to pop it into the map editor and paste his name all over it and alter your work.

#27 Kayden   Banned Banned   17673 Posts   Joined 14.0 Years Ago  

Posted 08 December 2007 - 06:03 AM

I really hate when people do this. X map gets really popular so some dickweed opens it up and then decides to give red 1000000 minerals and hero units. Its just pathetic.

I think another important feature mentioned is the ability to lock user made maps. That way if you make a new map some jackass won't be able to pop it into the map editor and paste his name all over it and alter your work.



#28 The Crotch   There are ten sticks of dynamite waiting for you. CAGiversary!   14940 Posts   Joined 12.4 Years Ago  

Posted 08 December 2007 - 06:48 PM

Who wants to guess how many days it will take some fucker to break the lock?

I'm going with 25.

#29 E_G_Man   Boilermaker CAGiversary!   680 Posts   Joined 13.3 Years Ago  

Posted 08 January 2008 - 05:05 PM

If they do lock the maps I might actually be motivated to try to make one.

Also sorry to bump, but the lack of SC2 talk depresses me.

#30 The Crotch   There are ten sticks of dynamite waiting for you. CAGiversary!   14940 Posts   Joined 12.4 Years Ago  

Posted 08 January 2008 - 11:30 PM

Sorry not to update. All of the SC2-related shortcuts I use to keep this thing updated are on my other computer. That'll be back up... eventually.

And feel free to bump/talk about SC2 all you want. Just keep it slow, as we need the talk to last another 3-ish years.