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UPDATE: 3/13
Here is some new info on Aliens:
It's featured in this month's Game Informer magazine. (Which I have right now.)
http://kotaku.com/356321/new-aliens-red-faction-games-christened
Scans here:
Here are bigger versions:
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Here is some new info on Aliens:
http://www.gamesradar.com/xbox360/a...a-20080311143729703071/g-2007060411451039508722 years seems like a long time to wait for a movie tie-in. But, then, not every movie is the genre-busting horrorfest Aliens, James Cameron's all-action sci-fi sequel to Ridley Scott's similarly brilliant Alien. If Aliens: Colonial Marines is even half as thrilling an experience, the double decade wait will have been worth it.
It's not exactly a tie-in to Aliens - instead Colonial Marines takes place after Alien 3, with a squad of the aforementioned grunts on a mission to locate the Sulaco spacecraft and figure out where Ripley, Apone, Hicks, Burke, Gorman and the rest of Aliens' ill-fated cast have got to.
This month, both Official PlayStation Magazine UK and Official Xbox 360 Magazine UK were lucky enough to witness Colonial Marines in action, while visiting developer Gearbox. We've gathered together some of the juiciest new info morsels:
- There'll be a range of both claustrophobic indoor combat and less-restrictive outdoor conflict. Art on show in Gearbox HQ shows city areas, too. Though we'll probably be happy about being cooped up in a dingy colony base, with plenty of room to hide, when it's time for the Make A Stand scenarios.
These pre-determined moments see you first holing up and preparing a location to defend, with bomb-traps or auto-turrets, or by sealing doors with hand-torches. Then, the aliens begin to swarm your position. We're wetting ourselves already.
- It will feature four-player drop in co-op. With either system link, split screen or online multiplayer support, you'll be able to face the horde of xenomorphs alongside your buddies. Or run away and leave them to deal with the mess. Whichever.
- It has quick-time events. But, fortunately, instead of huge button-icons appearing on screen and destroying the brooding atmosphere, subtle colour-coded tinges to the edges of your view will alert you to a required button press. Though OPM rekon it takes some getting used to.
- Gearbox haven't put the acid blood in yet. Eventually, the acid blood splurged from wounded aliens will scar and damage the environment - though not quite so much that the floor will fall out from under you.
But when OPM saw Colonial Marines, the blood wasn't wreaking this sort of havoc, though Gearbox assure us all that "there will be acid blood in the game".
Grab yourself a copy of Official PlayStation Magazine UK and Official Xbox 360 Magazine UK for the full, fantastic reports. OPM is on sale tomorrow, OXM is on sale Thursday 13 March
It's featured in this month's Game Informer magazine. (Which I have right now.)
http://kotaku.com/356321/new-aliens-red-faction-games-christened
Aliens looks like it's going to be good. The screenshots look really good. It's not coming out until the first half of 2009 though.Next month's Game Informer has the scoop on two big-name upcoming shooters. One is Gearbox's Aliens game, the other Volition's third Red Faction title. While the mag's not out yet, leaving us frustratingly short on info and screens, we can see that both games at least have snappy new subtitles, making it all the easier for us to differentiate them from past titles in the series/franchise. "Gearbox's Aliens game" can now be referred to as Aliens: Colonial Marines. What, I hear you ask, no Aliens, no Predator, no vs? Not a big surprise: we've heard the game is based very closely on the look/feel of Jim Cameron's film and Syd Mead's designs.
Scans here:
Here are bigger versions:
http://i194.photobucket.com/albums/z8/fullmetalfan720/aliensbig1.jpg
http://i194.photobucket.com/albums/z8/fullmetalfan720/aliensbig2.jpg
http://i194.photobucket.com/albums/z8/fullmetalfan720/aliensbig3.jpg
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