Update October 1, 2008 (Gameplay videos)
New Gameplay Videos
Achievements: (Coming Soon)
Call of Duty®: World at War™ changes the rules of engagement by thrusting players into tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in World War II.
Experience an uncensored edge to combat, as soldiers face the most harrowing and climactic European and Pacific battles in which an enemy, who knows no surrender and no retreat, fights to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.
- Final battles: Play as a U.S. Marine or Russian conscript across a variety of European and Pacific infantry, vehicle and airborne missions. An all new depth of WWII-era combat variety, from the unique and varying locations that traverse the ruins of Western Europe to the harsh wetlands of Imperial Japan, immerses gamers into an adrenaline-filled, epic struggle.
- Co-op campaign mode: "No One Fights Alone" takes on new meaning as players can complete the entire single player campaign with up to four players online or two players via split-screen (both online and offline). Complete unique co-op challenges to earn rewards and bragging rights. The title takes the perks, rankings and online stats players love in multiplayer, and builds them into the cooperative campaign, adding even more variety, replayability, and fun.
- Multiplayer modes: Vehicles have been added to the multiplayer experience, featuring player rankings, upgradeable weapons, squad-based gameplay, map scripting, and customizable classes and perks.
- Unprecedented WWII cinematic quality: Utilizing the jaw-dropping and revolutionary Call of Duty® 4: Modern Warfare™ engine, Call of Duty: World at War delivers an unprecedented level of visual and cinematic effects. Highly-detailed character models, self-shadowing, environmental lighting, and amazing special effects up the authenticity to new heights. Depth of field, rim-lighting, and texture-streaming technology bring the adrenaline-pumping combat to life. Physics-enabled battlefields and destructible cover immerse players into the harrowing and dynamic combat.
Update September 26, 2008
Collectors Edition Revealed:
- Day 1 Edge: Dominate your rivals online and rank up faster with your instantly available FG 42 Machine Gun. The FG 42 is a high-level (45+) machine gun which you can have from day-one. Saw through your opponents from 50 yards with this fast firing machine gun.
- Double Experience: Take advantage of a week of double experience in multiplayer to accelerate your advancement. (Limited time offer. Exact date for week of double experience will be announced on CallOfDuty.com, register online to receive confirmation of date and time and other key information.)
- Colored Clan Tag: Identify your VIP-status in multiplayer with a uniquely colored clan tag.
- Stainless Steel Canteen: Authentic 8-ounce brushed stainless steel Call of Duty branded canteen.
- Metal Storage Tin: Featuring Call of Duty inspired artwork, this collectable metal storage tin provides enough space to store multiple games and their cases.
Update September 5, 2008 (Beta Info)
Sign Up for Beta updates:
September 4, 2008 - Activision has revealed that Call of Duty: World at War is going into beta testing this October. The beta for the highly-anticiapted first-person shooter is going to be available to Xbox 360 and PC gamers. While entry details are still sketchy for the PC version, Xbox 360 owners can get a chance to participate in the beta by either registering on the official Call of Duty web site, or by pre-ordering the game at any GameStop retail outlet.
Treyarch Studio Head Mark Lamia was very excited about the beta announcement and wrote in a public statement, "We are excited to share a sneak peak of Call of Duty: World at War multiplayer with the community…The team has worked hard to build upon the great history and foundation of Call of Duty multiplayer and we can't wait to go online to ramp up for our November launch."
While an exact beta date was not announced, it was revealed that those who participate in the upcoming beta will get an early chance to experience the game's new squad system, as well as fan favorite perks and kill streaks. The full version of Call of Duty: World at War will launch on November 11, and will also be available on the Playstation 3, Wii, and Nintendo DS.
Once again thanks to retail sucks.
Update August 24, 2008 (New Gameplay Video)
GC 2008 Footage:
Update July 17, 2008 (Kiefer Sutherlan and Co-Op Video)
Co-Op Video -http://xbox360.ign.com/articles/890/890656p1.html
JJack Bauer is in Call of Duty: World at War. At least, that's according to the announcement Tuesday evening when Activision revealed that actor Kiefer Sutherland of the popular show 24 will voice a major character in the upcoming World War II shooter.
We got to hear Sutherland's voice soon after, as Activision showed off footage of a two-player co-op game set in the Peleliu level. World at War will support four player co-op online and two-player splitscreen.
The level began with an American squad moving through a swamp, with Sutherland's voice recognizable as he's giving orders. They come across a crashed American fighter, still smoldering from being shot down. Investigating the pilot's fate, they discover his body is booby-trapped with a grenade, which explodes, sending a Marine hurling and triggering a Japanese ambush, with Imperial Japanese soldiers coming out of the foliage. It's intense.
Update July 10, 2008 (New Screenshots)
Update June 17, 2008 (Trailer)
Call of Duty: World at War only on Xbox LIVE® Marketplace June 21.From
Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen.
Powered by Call of Duty 4: Modern Warfare™ technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climactic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.
From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only available in multiplayer, including perks, rankings and online stats in up to four-player cooperative gameplay, and take advantage of the new infantry and vehicle-based weapons, like the potent flamethrower, that will set the battlefield ablaze.
Update June 23, 2008 (4-Player Co-op)
From Sydney Announcement
Sydney, Australia – June 23, 2008 – Leave your packs and bring extra ammo, Activision, Inc. (Nasdaq: ATVI) and Treyarch, announced today that they will be taking Call of Duty players deep into the South Pacific and European theatres this spring for Call of Duty: World at War™, a gritty fight that will pit players against enemies that know no surrender and show no mercy. Utilizing the Call of Duty 4®: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.
“With Call of Duty: World at War, we’re re-defining what it means to play a WWII game,” said Mark Lamia, Studio Head for Treyarch. “We’re excited to give players a host of new enemies that employ entirely new tactics, as well as new, groundbreaking tools – like co-op and the flamethrower – to succeed in the epic fight.”
Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the “No One Fights Alone” mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players will experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.
Call of Duty: World at War is in development for the Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, Nintendo® Wii™ and Games for Windows® PC. The title is scheduled for release this spring and has not yet been rated by the OFLC.
For more information and exclusive updates about Call of Duty: World at War, visit www.callofduty.com.
Edited by Littlefields, 02 October 2008 - 04:09 AM.