BlueLobstah
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Just saw this up on Wired: http://blog.wired.com/games/2008/07/nintendos-cammi.html
[quote name='Wired']Have we seen the extent, now, of Nintendo's 2008 holiday lineup?
You have seen the extent of Nintendo's 2008 holiday lineup. Also items that we didn't talk about yesterday, like Wario Land: Shake It. Which is a great franchise for the core. It's Wario in all his gross wonderfulness, shaking the Wii remote, and that's going to be tons of fun.[/quote]
If Nintendo did not have any other titles planned for holiday '08, why not focus on some of the titles we already knew about at their E3 conference? There's Wario Land for the Wii, Kirby Superstar for the DS, not to mention very intriguing titles like the Conduit and De Blob and the Chrono Trigger port to the DS.
This shows really piss poor planning on Nintendo's part. I don't know how this is going to affect their holiday sales this year, but I imagine it will be greatly diminished from last year's showing.
[quote name='Wired']So let's talk about downloadable games, Virtual Console. Right now, looking at the Japanese versus American Virtual Consoles, Japan gets about four games a week, four new retro games to download. Whereas in America it's been pared down to about one, maybe two games a week. What's the reasoning behind this decision?
It's just filling the pipeline with games, particularly for WiiWare. There's lots of games in development, so it's not an explicit decision to only release one a week, it's taking a while to get a full pipeline of games that are ready to be released.[/quote]
I'm calling bullshit here. I think NOA just likes to see how much they can screw with our minds. I'll cut WiiWare some slack since it's relatively new, but the ignorance on the virtual console is just insane. If Wikipedia is to be believed, Japan has over 100 titles more than the US. I don't know why they claim that they're shifting the focus to WiiWare when it hasn't stopped the pace of Japan's weekly VC releases.
It's really kind of sad how Nintendo can make a mockery of their fanbase and still remain so profitable...
[quote name='Wired']Have we seen the extent, now, of Nintendo's 2008 holiday lineup?
You have seen the extent of Nintendo's 2008 holiday lineup. Also items that we didn't talk about yesterday, like Wario Land: Shake It. Which is a great franchise for the core. It's Wario in all his gross wonderfulness, shaking the Wii remote, and that's going to be tons of fun.[/quote]
If Nintendo did not have any other titles planned for holiday '08, why not focus on some of the titles we already knew about at their E3 conference? There's Wario Land for the Wii, Kirby Superstar for the DS, not to mention very intriguing titles like the Conduit and De Blob and the Chrono Trigger port to the DS.
This shows really piss poor planning on Nintendo's part. I don't know how this is going to affect their holiday sales this year, but I imagine it will be greatly diminished from last year's showing.
[quote name='Wired']So let's talk about downloadable games, Virtual Console. Right now, looking at the Japanese versus American Virtual Consoles, Japan gets about four games a week, four new retro games to download. Whereas in America it's been pared down to about one, maybe two games a week. What's the reasoning behind this decision?
It's just filling the pipeline with games, particularly for WiiWare. There's lots of games in development, so it's not an explicit decision to only release one a week, it's taking a while to get a full pipeline of games that are ready to be released.[/quote]
I'm calling bullshit here. I think NOA just likes to see how much they can screw with our minds. I'll cut WiiWare some slack since it's relatively new, but the ignorance on the virtual console is just insane. If Wikipedia is to be believed, Japan has over 100 titles more than the US. I don't know why they claim that they're shifting the focus to WiiWare when it hasn't stopped the pace of Japan's weekly VC releases.
It's really kind of sad how Nintendo can make a mockery of their fanbase and still remain so profitable...