Mass Effect 2 Discussion - Fight for the Lost

Tha Xecutioner

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Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.
To even attempt this perilous mission, Shepard must assemble the galaxy's most elite team and command the most powerful ship ever built. Even then, they say it would be suicide.
Commander Shepard intends to prove them wrong.






Editions of the Game (Standard/Collectors'):

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Cinematic Trailer:
http://www.youtube.com/watch?v=KeCSkR5F3sc



Party Members:


(click pictures to visit information page; pictures taken from Mass Effect 2 website and Mass Effect Wiki)


"The Dirty Dozen"


Miranda Lawson - Human Officer





Jacob Taylor - Human Operative





Thane Krios - Drell Assassin





Grunt - Krogan Mercenary





Subject Zero - Human Biotic Test Subject





Tali'Zorah vas Normandy - Quarian Machinist





Mordin Solus - Salarian Scientist





Samara - Asari Justicar






Garrus Vakarian - Turian Agent





Legion - Geth
Infiltrator




DLC Party Member(s):

Zaeed Messani - Human Bounty Hunter






Kasumi Goto - Human Master Thief





Classes:
(pictures and descriptions taken from Mass Effect 2 website)

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The Engineer is one of 6 classes available in Mass Effect 2. They are tech specialists, the only class able to employ combat drones on the battlefield. Summon combat drones to harass enemies, knocking them out of cover and drawing fire away from you. Additionally Engineers can hack mechanized opponents turning deadly enemies into powerful allies. With the ability to use tech powers to manipulate combat, they turn difficult battles into victories.. Upgrade your drones, giving them a powerful energy blast or turn them into a deadly bomb. Additionally Engineers have potent offensive capabilities including Incinerate and Overload.

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The Adept, outfitted with L5x implants, is a biotic specialist, capable of disabling and killing enemies with raw biotic power. With their unique talents, Adepts are the only class able to deploy the Singularity power, a lethal biotic trap capable of snaring multiple enemies. When enemies hide behind cover Adepts are able to Pull them, exposing them for a deadly follow-up attack. Additionally Adepts are able to throw the opposition with their Push ability, making cliffs and ledges lethal opportunities. While they lack advanced combat training, Adepts are the best class at defeating enemies without firing a shot.


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Sentinels are unique, bringing both tech and biotic abilities to the battlefield. They are versatile and always equipped to deal with any situation. After overloading an enemy shield, Sentinels have no trouble throwing the opponent with their biotic powers. Additionally when battles become too heated, they can Cryo Freeze an enemy buying the Sentinel precious time eliminate foes or take cover.
Sentinels are also equipped with the most advanced Tech Armor to keeping them safe in hostile situations. If overloaded, the system discharge and stun all enemies within a short distance.


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Infiltrators are tech and combat specialists and the only class able to cloak themselves from detection. They are deadly at any range, with a wide variety of weapons, equipment, and powers that can take down even the most fortified of defenses. With their training in Sniper Rifles, Infiltrators can eliminate foes from safety before moving in. Additionally, with a combination of ammo types at their disposal Infiltrators can handle both organic and synthetic enemies with ease.
When combat gets heated, Infiltrators are able to deploy a Tactical Cloak and evade enemies before rejoining the battle and disposing of any remaining opposition.


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Vanguards are outfitted with a L5n implant giving them powerful biotic capabilities; coupled with their weapons training, they become lethal at close range. Vanguards are capable at closing the distance instantly on an enemy with their unique Charge ability. Gathering immense biotic power, Vanguards will Charge toward an enemy, passing over chasms and through obstacles where upon they collide with their target, sending them flying through the air. Additionally Vanguards are able to release an explosive Shockwave, tossing enemies and knocking them from cover. If Vanguards find themselves in trouble, they are also able to use their Charge ability for a quick escape to safety.


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Soldiers are outfitted with an ocular synaptic processor allowing them fire with heightened focus at their targets. Weather they are picking off Geth at long range, or disposing of a pack of Vorcha up close with a shotgun, Soldiers can overcome any obstacle with sheer firepower. They are the only class capable of wielding assault rifles, and are masters of all other forms of weaponry and ammunition types. When Soldiers utilize their Adrenaline Rush ability, they seemingly slow down time around them giving them precious moments to eliminate foes with lethal accuracy. Additionally when battles get heated, Soldiers can deploy an explosive concussive shot to knock down multiple enemies.



DLC Information:
*coming soon*



Mass Effect Universe:


Books:

(pictures and descriptions taken from Mass Effect 2 website)

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Mass Effect Revelation
Every advanced society in the galaxy relies on the technology of the Protheans, an ancient species that vanished fifty thousand years ago. After discovering a cache of Prothean technology on Mars in 2148, humanity is spreading to the stars; the newest interstellar species, struggling to carve out its place in the greater galactic community.
On the edge of colonized space, ship commander and Alliance war hero David Anderson investigates the remains of a top secret military research station; smoking ruins littered with bodies and unanswered questions. Who attacked this post and for what purpose? And where is Kahlee Sanders, the young scientist who mysteriously vanished from the base - hours before her colleagues were slaughtered?
Sanders is now the prime suspect, but finding her creates more problems for Anderson than it solves. Partnered with a rogue alien agent he can't trust and pursued by an assassin he can't escape, Anderson battles impossible odds on uncharted worlds to uncover a sinister conspiracy . . . one he won't live to tell about. Or so the enemy thinks.

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Mass Effect Ascension
When they vanished fifty thousand years ago, the Protheans left their advanced technology scattered throughout the galaxy. The chance discovery of a Prothean cache on Mars allows humanity to join those already reaping the rewards of the ancients' high-tech wizardry. But for one rogue militia, the goal is not participation but domination.
Scientist Kahlee Sanders has left the Systems Alliance for the Ascension Project, a program that helps gifted "biotic" children harness their extraordinary powers. The program's most promising student is twelve-year-old Gillian Grayson, who is borderline autistic. What Kahlee doesn't know is that Gillian is an unwitting pawn of the outlawed black ops group Cerberus, which is sabotaging the program by conducting illegal experiments on the students.
When the Cerberus plot is exposed, Gillian's father takes her away from the Ascension Project and flees into the lawless Terminus Systems. Determined to protect Gillian, Kahlee goes with them... unaware that the elder Grayson is, in fact, a Cerberus operative. To rescue the young girl Kahlee must travel to the farthest ends of the galaxy, battling fierce enemies and impossible odds. But how will she be able to save a daughter from her own father?

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Mass Effect Retribution
Retribution is set in the universe fans know well from the video game and novel series—one in which humanity has explored the very farthest reaches of the universe, only to discover the ruthless Reapers, a race bent on extinguishing all organic life. One man is bent on discovering the Reapers' secrets, the mysterious Illusive Man, the leader of a pro-human, black ops group, Cerberus. And he's devised the perfect plan: implant a human subject with Reaper technology in order to study the enemy.
He also has the perfect test subject—Paul Grayson, an ex-Cerberus operative. Grayson betrayed Cerberus in order to save his daughter. So when Grayson is kidnapped and made the subject of Cerberus' evil experiments, the Illusive Man will finally have his revenge...


Comics:
(pictures and descriptions taken from Mass Effect 2 website and IGN)

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Mass Effect Redemption
Dark Horse Comics, famed publishers of Star Wars, Hellboy, and other amazing comics are teaming up with BioWare to produce Mass Effect Redemption. A new comic book series set in the events following the Reaper's desperate assault on the Citadel: Shepard has gone missing since destroying Sovereign and preventing the Reaper invasion, but Liara T'Soni is intent on finding the Commander.

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Mass Effect Evolution - January '11
"Evolution is a story from the early days of the Mass Effect universe, not long after the discovery of the Mass Relays connecting our solar system to the galaxy," Miller revealed to IGN. "It shows us one of those important moments when humanity realized just how dangerous that galaxy was. Yes, there's wonderful opportunity out there, but there are also perils; as our story opens, we're in the middle of the First Contact War with the alien turians. We don't know much about the enemy, and they don't know much about us — and, as we'll find out, there's a lot more at risk than losing a starship or a colony."

"One of the questions we asked ourselves when developing the Illusive Man for the game was who was this guy and how did he get here," Walters said, when asked to detail why Bioware chose to focus in on the Illusive Man. "How does someone come to have this much power and view this world the way he does? And really there's no way to explore that in the game otherwise he wouldn't be illusive! So the opportunity to explore him [made sense to us]."

But who is the star of this series? Who is the Illusive Man? We asked Miller for his sense of the character. "I look at the Illusive Man as a searcher, someone plumbing the mysteries of the galaxy — but with a specific mindset to his approach," Miller told us. "He's sure there's a darker side to some of the great things humanity's discovered, and he's rushing to find what that is before it's too late. His adventures force him to be a jack-of-all-trades — part xenobiologist, part intelligence agent, part archaeologist.

"As to how he changes — and is changed — over the course of the series, well, that's a big part of the story. Let's just say it's impossible to come into such close contact with the mysteries of the universe without being changed by them..."


Web-comics:







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Can't wait. The 1up RPG blog had an interesting take on the possible reality of what is stated in the teaser trailer (being careful not to spoil anything). I just think it's going to be awesome. Both in story and technical aspects.
 
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[quote name='bjstucker']Does anyone know if we would be able to use save data from the first game on the new one?[/quote]


Didn't the person that started blogging here from Bioware say we "should" keep our file? I'm pretty sure.
 
I can't wait for this game. I saw the trailer the other day and loved it. I'm playing through Mass Effect again now, simply because I needed an ME fix after watching that trailer :D
 
I am so excited about this. Mass Effect to me was the first true "Great" game of the next generation. Developers have said that actions in the first game will carry over to the next. My question then is this.

I played the game 3 times through. Each time I made different choices to see how the game played out. Which of those three games will Mass Effect 2 choose to carry over? The first time through the game for me was the way I "wanted" to play the game, and I would hope that would be what carries over, but something tells me the last play-through will be what the game chooses.

Also, can we all agree there will be at least one slow elevator joke in this one?
 
Depends on if you have separate save files. If you do, i'd move the ones from your 2nd and 3rd playthroughs to a memory unit so that the f1st playthrough that you wanted is the most recent game save...
 
Updated the OP with the informal announcement of additional DLC rumored to be named "Fight Club".

[quote name='chubbyninja1319']Can't wait. The 1up RPG blog had an interesting take on the possible reality of what is stated in the teaser trailer (being careful not to spoil anything). I just think it's going to be awesome. Both in story and technical aspects.[/quote]I think I read the same blog you mentioned, as well as some things from IGN, and it seems like the future of Mass Effect is limitless.

[quote name='bjstucker']Does anyone know if we would be able to use save data from the first game on the new one?[/quote]If they were to pull off the idea of having your decisions in ME transfer over to ME2, then yes they would have to have that function in the new game.
 
...Ugh. I want this sequel more than world peace and explicit sexual relations with Kerry Washington. I'm still on the "Geth isn't Shepard" side of the near endless debate stemming from the teaser. ME was the ONLY game I've ever played where I actually felt guilty for neglecting it in favor of others even after multiple play-throughs. Next year is so damn far away but I honestly doubt this sequel will shape up to be anything less than worth the wait.

[quote name='foxdvd']I played the game 3 times through. Each time I made different choices to see how the game played out. Which of those three games will Mass Effect 2 choose to carry over? The first time through the game for me was the way I "wanted" to play the game, and I would hope that would be what carries over, but something tells me the last play-through will be what the game chooses.[/quote]

Agreed. I'd assume unless you've stored different saves for each play-through the last of them would remain dominate. Hence why whenever I play with my original I always try to make the same decisions. Otherwise... (for now) it wouldn't make much sense for the sequel to force a player into loading their most recent profile if they've stored multiples on their hard drive.
 
Whatever they decide I'd totally go through and play the game over again while doing what I want from ME to be carried over to ME2. ^^ I highly doubt that Shepard is killed. I just finished reading the first ME book, Revelation, gotta purchase the second one now or maybe wait after the game like I did with the first book.
 
[quote name='Spybreak8']Whatever they decide I'd totally go through and play the game over again while doing what I want from ME to be carried over to ME2. ^^ I highly doubt that Shepard is killed. I just finished reading the first ME book, Revelation, gotta purchase the second one now or maybe wait after the game like I did with the first book.[/QUOTE]

Go ahead and get the second book. It's good. It basically goes off on a side story that doesn't really affect anything with the story of the game. It would be cool if ME2 referenced it though. I don't want to give any spoilers.
 


Updated the OP with 2 more artworks and a leaked gameplay video of ME2 (being shown in its developmental stages) that were recently released. The two pictures seem to be a mass relay station and a bar/cantina. Hopefully we'll continue to get more information (aside from pictures) as days go by! 2010 can't come quick enough :cool:
 
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The AI was pretty unremarkable in ME1, but didn't suck too bad...Every now and then they'd go and die quickly, but you got the ability to revive them so they weren't ever a huge liability.

I'm really looking forward to this game, just hope there's a CAG-worthy deal for it at launch.
 
Things that need to be fixed for ME2:
1) fighting in the Mako: if I can aim at it, I should be able to shoot it.
2) a little more variety in the hacking/unlocking minigame (if you can call it a minigame)
 
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I'm torn between the PC and 360 versions. On one hand I've got my save on the 360, on the other I've got a rad PC and I can pray for free DLC and mods.
 
Updated the OP with the new E3 Prelude Video, as well as the above screenshots and a few new artworks/wallpapers.

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I can't wait for E3 to roll around, if that prelude video is a sign of what's to come. Mass Effect 2 looks better and better the more I hear or see about it.
 
Yeah, I beat Mass Effect on my 360 twice on an old account, but since it is confirmed that your stuff travels to the next game, I'm definitely going to replay it in the next few months when I get time and do everything possible.

...And because I love the game. :p


ME2 looks amazing, sounds like they know what they are doing.
 
I'm going to have to load up my saves before long and double-check my actions to make sure that's what I really want for Mass Effect 2. (And, of course, have an alternate save with all of the opposite decisions)
 
[quote name='Tha Xecutioner']I'm going to have to load up my saves before long and double-check my actions to make sure that's what I really want for Mass Effect 2. (And, of course, have an alternate save with all of the opposite decisions)[/QUOTE]

I remember how much time I spent playing through it several times to create the "perfect save" for ME2. Certainly glad they're honoring their word about that making a difference, not that I would have felt any time spent playing Mass Effect was wasted.

Needless to say, these videos made my day.
 
[quote name='bvharris']I remember how much time I spent playing through it several times to create the "perfect save" for ME2.[/QUOTE]I did the same thing throughout the 3 or 4 times I beat the game. I guess it wouldn't hurt to make sure it's what I really want, since it's going to be set in stone once the save is loaded up for Mass Effect 2.
 
I can't wait for this game. Already played through the first game about 4 times, and working on my 5th. I'm pretty sure I know which save I'm going to use. The one where I'm the huge douchebag XD
 
As much as I want to play it NOW, I'm happy it's coming out early-mid of next year myself.
Reason being, the only game (that I know of so far) to look forward to IMHO, is FF13.
These next two quaters have more than enough games for me to play, it would be overkill if this came out this year. Plus, the more time, the better it will be. Usually...
(Unless it's Too Human or Fable).

Games coming out this year I'll be playing a lot of:
Halo: ODST, Max Payne 3, Bioshock 2, Assassins Creed 2, Lost Planet 2, Fight Night Round 4, MFW2, Alan Wake (Hopefully), and probably a few more.

Not to mention my backlog is enormous. :p
 
I'd play Mass Effect 2 all the way through two or three times before even touching any of the other games coming out this year - not to say that those upcoming games are anything short of great.
 
Not me man, it'd be hard to decide. :p
If nothing else, I hope the more time they need to take, makes it that much better. The waiting won't be so hard knowing it will be another masterpiece.
 
[quote name='Tha Xecutioner']I'd play Mass Effect 2 all the way through two or three times before even touching any of the other games coming out this year - not to say that those upcoming games are anything short of great.[/QUOTE]

I second this notion and will more than likely go through with it. My friend list is going to hate me and I couldn't care less. I met ME before I knew any of them and my loyalty is unyielding. Hmph.
 
[quote name='Megalith']WTF, I didn't realize that those shots are of a fucked up Normandy.[/QUOTE]
That's why I posted them; Downed Normandy + (possible) Shepard = I can't fucking wait to play this game!
 
Oh shit, I accidently killed Wrex in my 360 playthrough, I didn't think your AI characters would carry over. I'm just going to buy it on PC and get ME2 on PC.

Does anyone else think ME would be a kickass MMORPG? They've got the environments, planets, classes, races and a backstory that would fit well. It would be like SWG but 100 times more awesome.
 
Yea a ME MMORPG, sorta like what EA is doing with the NFS game would be a good idea as the potential is there. I wonder if the Rachni return in ME2 since I just let the Queen go last night, first time I killed her. Also if ME2 could combine all the choices you made in ME that would be awesome. Like on Noveria I helped out the Undercover agent and she says I owe you a drink, having a drink with her in the next game would be pretty cool.
 
based on how satisfied I was with the first, it's a no brainer for me to get this one. looks great from what we've barely seen already...

I wonder if those are new geth or something...
 
[quote name='RelentlessRolento']based on how satisfied I was with the first, it's a no brainer for me to get this one. looks great from what we've barely seen already...

I wonder if those are new geth or something...[/QUOTE]

No, their white and red skins match those of what was confirmed as an alliance heavy mech concept. They're alliance robots.
 
I'm waiting until after E3 to see if they are going to have a second DLC pack or not for ME 1 then I'm going to do my second run through and get Casey Shepard up to level 60. Screw the consequences, Wrex and Kaiden are still going to be dead after my second playthrough.
 
I heard they are releasing one more. Hopefully it's not as quick to beat as the first one.
I kept Wrex and Kaiden alive. The girl was annoying and Wrex is really the only badass of the crew. Him with a shotgun = ownage.
 
[quote name='MSUHitman']I'm waiting until after E3 to see if they are going to have a second DLC pack or not for ME 1 then I'm going to do my second run through and get Casey Shepard up to level 60. Screw the consequences, Wrex and Kaiden are still going to be dead after my second playthrough.[/QUOTE]

[quote name='Sparta Omni']I heard they are releasing one more. Hopefully it's not as quick to beat as the first one.
I kept Wrex and Kaiden alive. The girl was annoying and Wrex is really the only badass of the crew. Him with a shotgun = ownage.[/QUOTE]

They are releasing another, but Casey Hudson said to not expect to hear about it until the end of summer.
 
[quote name='Anexanhume']No, their white and red skins match those of what was confirmed as an alliance heavy mech concept. They're alliance robots.[/QUOTE]


damn... wonder what the alliance has against shepherd... maybe they are teh ones who destroyed the normandy.
 
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