XBLA - Sam & Max Save The World (aka Season 1) - 1600 points

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Sweet swirling red rings of Saturn on a playdate with the junior varsity men's cheerleading squad, the Freelance Police are on Xbox 360®! Telltale Games is announcing that the dog and rabbity-thing crime-fighting team's episodic adventures will launch on Xbox LIVE® Arcade on June 17, 2009 with Sam & Max Save the World, a bundle of six award-winning comedy games.

Sam & Max Save the World, which was known as Sam & Max Season One for previous releases, has been enhanced for Xbox LIVE Arcade with achievements, widescreen and HD graphic support, and updates to the gameplay controls. The game is in English with subtitles in English, German, French, Italian, and Spanish. The Xbox LIVE Arcade download will sell for 1600 Microsoft points—less than 300 points per episode.

Sam & Max Save the World is a sitcom-style game with an overarching story that develops across its six episodes. The series kicks off close to home with a trio of former child stars who propagate self-help video tapes with hypnotic qualities throughout Sam and Max's neighborhood. Each subsequent episode takes the Freelance Police deeper into this mind control plot, from a casino run by unusually cuddly Mafioso to the White House and finally to a disturbingly blissful lunar retreat, where Sam and Max must face down the mastermind behind it all. The Save the World episodes have won a variety of awards, including a "Funniest Game" nod from GameSpot, plus "Editor's Choice" and "Adventure Game of the Year" accolades from publications including IGN, PC Gamer, and GameSpy.

The June 17 release comes less than a month after Telltale's Xbox LIVE Arcade debut with Fright of the Bumblebees, the first of four Wallace & Gromit episodes. The remaining Wallace & Gromit games and Sam & Max Beyond Time and Space, the second season of Freelance Police adventures, will be appearing on the channel in the coming months.

Sam and Max got their start in comics in 1987, courtesy of cartoonist Steve Purcell. They have appeared in several formats over the years, including a graphic adventure game, Sam & Max Hit the Road, in 1993; an award-winning animated series in 1998; and an online web comic in 2006, for which Purcell was awarded an Eisner Award for Best Digital Comic. The 20th Anniversary Edition of the Surfin' the Highway comic anthology has been nominated for a 2009 Eisner Award.
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I need to get back to Season One. I never finished it. I think I'd be completely willing to drop 1600 points for Season Two on XBLA.
 
The first season's release has been officially announced. It will be out on June 17 for 1600 points for all six episodes.

Sweet swirling red rings of Saturn on a playdate with the junior varsity men's cheerleading squad, the Freelance Police are on Xbox 360®! Telltale Games is announcing that the dog and rabbity-thing crime-fighting team's episodic adventures will launch on Xbox LIVE® Arcade on June 17, 2009 with Sam & Max Save the World, a bundle of six award-winning comedy games.

Sam & Max Save the World, which was known as Sam & Max Season One for previous releases, has been enhanced for Xbox LIVE Arcade with achievements, widescreen and HD graphic support, and updates to the gameplay controls. The game is in English with subtitles in English, German, French, Italian, and Spanish. The Xbox LIVE Arcade download will sell for 1600 Microsoft points—less than 300 points per episode.

Sam & Max Save the World is a sitcom-style game with an overarching story that develops across its six episodes. The series kicks off close to home with a trio of former child stars who propagate self-help video tapes with hypnotic qualities throughout Sam and Max's neighborhood. Each subsequent episode takes the Freelance Police deeper into this mind control plot, from a casino run by unusually cuddly Mafioso to the White House and finally to a disturbingly blissful lunar retreat, where Sam and Max must face down the mastermind behind it all. The Save the World episodes have won a variety of awards, including a "Funniest Game" nod from GameSpot, plus "Editor's Choice" and "Adventure Game of the Year" accolades from publications including IGN, PC Gamer, and GameSpy.

The June 17 release comes less than a month after Telltale's Xbox LIVE Arcade debut with Fright of the Bumblebees, the first of four Wallace & Gromit episodes. The remaining Wallace & Gromit games and Sam & Max Beyond Time and Space, the second season of Freelance Police adventures, will be appearing on the channel in the coming months.

Sam and Max got their start in comics in 1987, courtesy of cartoonist Steve Purcell. They have appeared in several formats over the years, including a graphic adventure game, Sam & Max Hit the Road, in 1993; an award-winning animated series in 1998; and an online web comic in 2006, for which Purcell was awarded an Eisner Award for Best Digital Comic. The 20th Anniversary Edition of the Surfin' the Highway comic anthology has been nominated for a 2009 Eisner Award.
 
All ready have it on the PC but I might end getting this as well

edit: also, its an interesting pairing next week. Sam & Max and Rocket Riot
 
[quote name='LinkinPrime']Yeesh 1600pts!? I'm going to have to wait on this one...unless the demo WOW's me.[/QUOTE]

you do know thats 6 games, right?

Each one took me about 3 hours or so to complete on the PC. Not too bad of a price for 18-20 hours of gaming.
 
[quote name='fart_bubble']you do know thats 6 games, right?

Each one took me about 3 hours or so to complete on the PC. Not too bad of a price for 18-20 hours of gaming.[/QUOTE]

I've been wondering how long each season is. Should be finished with Wallace and Grommit soon, so this coming out next week is perfect timing.
 
I really enjoyed the demo last night...totally reminded me of when I used to play Full Throttle...same concept different game I know but I loved the animation, humor, and puzzles...I bought it.
 
The game is boring, unfunny, the voices are grating, and it's the same game (in terms of progression) spread across six different segments - er, episodes.
 
[quote name='nnthomas']The game is boring, unfunny, the voices are grating, and it's the same game (in terms of progression) spread across six different segments - er, episodes.[/QUOTE]

I enjoyed the demo (which is very generous) for a while, but then got bored as soon as
you watch the eye video
and the game doesn't tell you what you're supposed to do.

Seems like it's a good value, but it also seemed really tedious.

Sam looks at something. Max quips about said thing. Repeat.
 
Started playing through this last night. Did anyone have trouble getting the achievements? I heard there was some sort of glitch with the achievement for completing the first episode, possibly others.
 
bread's done
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