Well, the keynote's over:
-Storage solution - allows things to be saved to SD card, run from SD card, including games and channels. The Wii will also now support cards larger than 2GB
-Rock & Roll Climber for Wiiware - uses balance board, lets you climb a mountain and then ROKK THE FUKK OUT
-Final Fantasy for Wiiware (My Life as a Darklord and FFIV: The After), and VC - first Wiiware sequel announced from previous game, sounds like a "dark" take on it where you are teh evil
-Arcade games for the VC - such as earlier arcade perfect ports of games, which could lead to the Nintendo Vs series
-Legend of Zelda: Spirit Tracks for the DS - basically Phantom Hourglass with a train instead of a boat, appears to be "enemy control" mechanics as well
Originally Posted by 1up
New Zelda looks better than my description probably makes it sound. Looks like a fairly traditional Zelda portable game, with puzzle dungeons and Phantom Hourglass-style touch mechanics. The train basically works like the boat in PH, running along the overworld (presumably on a rail defined by players). Enemy control mechanics look pretty nice -- link distracted a big Zora with a controlled shadow guard, then snuck around to hit it from behind.
You can read the liveblog from Eurogamer here: http://www.eurogamer...oon-live-report
Edited by Strell, 25 March 2009 - 05:25 PM.