After playing Mirror's Edge last night for the first time I really had a hard time figuring it out if I was more disappointed by Mirror's Edge or The Force Unleashed. I wanted to love both games very badly so it pissed me off even more when bad level design ruined the experience for me. With a longer interative design process based on actually playing the game both games could have been absolutely amazing. To a lesser extent Assassin's Creed (I felt it was still an awesome game), Ninja Gaiden (I knew it was going to be hard going in) and Dark Sector (low expectations) had the same problem.
I'm wondering how these games rank for other people in terms of disappointment and if there are any others that reach this level. It's weird that even with the same overall quality rating I'd much rather play a more evenly mediocre game like Quake 4, Timeshift, Army of Two or 50 Cent Blood in the Sand because I don't have to deal with the frustrating parts.
I'm wondering how these games rank for other people in terms of disappointment and if there are any others that reach this level. It's weird that even with the same overall quality rating I'd much rather play a more evenly mediocre game like Quake 4, Timeshift, Army of Two or 50 Cent Blood in the Sand because I don't have to deal with the frustrating parts.