man, by the time i get around to writing responses to the cagcast, i have trouble remembering what i wanted to say. this time, i had a post-it pad with me, so i jotted something down.
you guys were talking about the playing the waiting game for capcom games in order to benefit as a consumer, but there's a problem there. if not for early adopters, there would be no alternative editions, updates, etc... nobody bought bionic commando, so we're not hearing anything about an updated version of that. plenty of people bought re5, and even pissed money away on the most unnecessary add-on around. now, it's getting an updated release. it's certainly not the first time they've done this with RE, but it's always possible because people buy the game. capcom achieve profits, then they look for ways to further profit, and the fact that they further profit by improving on the product is quite alright with me.
as for the SF4 issue, i have some pretty surprising feelings about this. i have been pushing for years for fighting game updates to be the downloadable patches that they really are. i have chastised japanese gaming companies for ignoring the system put into place by pc games so many years ago and i have accused them of being dirty backward money-grubbing bastards who refuse to embrace the most important technology of our time.
despite all this, i find super street fighter 4 to be entirely defensible as a standalone release. if there were simply balance updates and tweaks, i would be singing a different song. there are 8 new characters. 8! that's massive. that changes everything about the way the game is played. when we bought sf4, we were already lucky enough to be getting the second version with 6 additional characters over the arcade version. now, we're getting 8 new fighters. even if we were to be offered the balance updates for our standard sf4 copies, things would probably be thrown askew because some of the buffs and nerfs will most assuredly be in place in response to the new 8. they need to patch sf4 as a separate entity to maintain balance in that version.
character rosters have never been about quantity. it's always been about quality. the original world warriors title had 8 characters and that was fantastic. if they were to release a new fighting game starring only these new 8, it would be defensible as its own title. i feel that most people are failing to recognize just how much of a new product this update to sf4 really could be. this is not like going from sf2: champion edition to turbo hyper fighting. i am happy that we will be getting super at a reduced price, and i hope it brings more people into the game despite all the at-first-seemingly justified complaints. also, remember that if we hadn't bought sf4 at 60 bucks, we wouldn't even be hearing about a super street fighter 4 for 40 or 50.
(i'm not going to go into it really, but a disc-based release is also more convenient for a game that has console tournaments year-round.)
entirely unrelated: check out the full image of the girl from magna carta 2. the artist has no concept of the human body. look at that right leg.http://zockerseele.c...gna_cartaII.jpg