There's a demo of both Batman and Ghostbusters up on PSN. As for Batman, I think the demo is rather indicative of the overall level of "maturity" (ie, violence, etc). You never actually kill anyone, you just render them unconscious. While certain NPCs are dead, they are dead before your character "arrives" on the scene, with the game hinting that its the antagonist(s) who're responsible. But don't worry, there are no exposed, gaping wounds or severed heads, it's just a body slumped on the ground. No one ever dies on screen, and you never kill anyone.
As for the level of violence Batman metes out, the game plays more like brawler (Street Fighter, not Mortal Kombat), albeit a rhythm-game brawler. I know that description probably sounds a little hokey, but you'll get a better sense of it when you try the demo. In other words, Batman is not performing headshots and blowing up body parts with his Bat-a-Rifle. With any luck, you'll hopefully be taking out the bad guys silently, via the game's excellent stealth system. If you manage to sneak up on an enemy unawares, you can generally perform a satisfying one-button takedown. However, the real joy comes from figuring out how best to maneuver around a room full of baddies and cover, with each situation playing out like a puzzle.
The story is pretty stock Saturday morning cartoon fare, though rendered in wonderful HD. There are certain scenes that delve into Batman's past and overall psyche that are more 'mature,' and I mean that in the best possible way. They may be considered scary, but only to the extent of the scariest episode of Batman: The Animated Series. Requiem for a Dream, this ain't.
The writing in those scenes is not going to win literary awards, but they explore Batman's motivation in a relatively thoughtful way. In my opinion, they're some of the best moments of the game and serve to break up the action sequences nicely.
Overall, it's a great game, and is support by some free "challenge rooms" on the PSN.
Edited by aylien, 19 February 2010 - 11:06 PM.