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Nintendo 3DS - General Discussion Thread


#1351 utopianmachine   Deal Ninja CAGiversary!   10351 Posts   Joined 12.1 Years Ago  

utopianmachine

Posted 22 March 2011 - 08:04 PM

Kmart deal is confirmed. Josh(SHC-Gamer) just posted that on facebook and his k-mart blog.


Funny! I just saw that.

http://www.mykmart.c...DS-Launch-Offer

"Kmartgamer is pleased to announce that from March 27th through April 2nd, with every in-store purchase of Nintendo 3DS Blue or Black for $249.99 you can save $25 instantly on any 3DS launch game (reg. $29.99-$39.99)."

#1352 dallow   By Kaz! CAGiversary!   30359 Posts   Joined 12.8 Years Ago  

Posted 22 March 2011 - 11:12 PM

I thought I posted weeks ago that Cubic Ninja was 2D only.

The producer, Hideki Konno, was quoted to have said "We're moving away from any stance that says if you don't use 3-D functionality you can't play this game." So, as one of the people who said the 3D was a gimmick... I told you so?


???

He's saying they're making games so at it's possible to play in 2D with no problems so as to not alienate anyone.
Which has always been the case. They know it doesn't work as well for everyone.

Their test demo with a jumping Mario onto transparent platforms was an example. Very difficult in 2D, much easier in 3D, and that's what they're trying to avoid.

#1353 bmachine   somewhat damaged CAGiversary!   5579 Posts   Joined 12.9 Years Ago  

Posted 23 March 2011 - 01:26 AM

Amazon just added a $10 credit offer to Super Monkey Ball 3D, if you're into that sort of thing.

#1354 dallow   By Kaz! CAGiversary!   30359 Posts   Joined 12.8 Years Ago  

Posted 23 March 2011 - 01:32 AM

I'm think I'm sold on the "Official" 3DS case.
Was going to get that cheaper $10 "leather" case but this seems to be better quality.

http://www.amazon.co...00843879&sr=8-1

And no Amazon, no Monkey Ball!

#1355 utopianmachine   Deal Ninja CAGiversary!   10351 Posts   Joined 12.1 Years Ago  

utopianmachine

Posted 23 March 2011 - 01:39 AM

That's a really nice case.

...

I just use a PSP pouch with a zipper for my DS. It's big enough to fit some headphones and my iPod.

#1356 GizmoGC   I love Cheese CAGiversary!   12402 Posts   Joined 14.6 Years Ago  

Posted 23 March 2011 - 02:06 AM

Picked up Rayman today at GameStop.

#1357 utopianmachine   Deal Ninja CAGiversary!   10351 Posts   Joined 12.1 Years Ago  

utopianmachine

Posted 23 March 2011 - 08:35 AM

Weird that the games are out now, but obviously, the system isn't.

#1358 creid   Dead For The Summer CAGiversary!   6777 Posts   Joined 14.8 Years Ago  

Posted 23 March 2011 - 11:38 AM

Picked up Rayman today at GameStop.

Be warned, it's apparently a reeeeally crappy port.

#1359 spoderman  

Posted 23 March 2011 - 01:09 PM

Be warned, it's apparently a reeeeally crappy port.


We don't know that for sure yet, the only negative comments about it that I've read are from the Ngamer editor. This guy (corbie33) is saying the framerate drops are either minor or unnoticeable and the 3D is excellent.

http://www.gamefaqs....man-3d/58542729

#1360 tranceFusion   CAGiversary! CAGiversary!   308 Posts   Joined 8.6 Years Ago  

tranceFusion

Posted 23 March 2011 - 01:26 PM

After playing the 3DS at Best Buy I have this to say:

1) It gives me that same eyes-crossed headachey feeling that I get from watching a 3D movie.
2) The 3D doesn't pop out, you look in. The 3D slider basically moves the background further back. If you move it all the way down (3D off) then the image flattens. There isn't really a feeling of depth, it is more like a bunch of 2D cutouts being moved closer and further away. I don't see how it could help you be more precise since the slider drives how deep the image actually is. This could be Pilotwings implementation, but the way the slider worked, I suspect not.

I really wanted to love this thing, but I do not. I really want Ocarina, but I just can't justify the purchase for one future release that I care about.

Also I noticed nobody else looked at or noticed this thing the entire time I was there. Maybe mainstream america doesn't know it exists yet.

#1361 dothog   n ur race snakin mai kart CAGiversary!   2666 Posts   Joined 13.9 Years Ago  

Posted 23 March 2011 - 02:21 PM

Also I noticed nobody else looked at or noticed this thing the entire time I was there. Maybe mainstream america doesn't know it exists yet.


I'll weigh-in with non-trollery (honest)...

The 3DS didn't work for me, but then again, I wasn't impressed with the DS at its launch. It took a full year for the DS to get traction, but once it had a stable of decent games, it really took off and proved my intuition *very* wrong. So these people not noticing the 3DS are probably the same assholes (like moi) who passed over the DS a few years back.

The DS's history, and some of the parallels between the DS and 3DS, is a big reason I don't trust my initial impression of the 3DS. However, it's also the reason I'm surprised by the number of people willing to adopt early on the 3DS. I know there's an intangible value to being "first," but I would've guessed that the DS experience (the lag between launch and the DS becoming a gaming must-have) would weigh heavier with experienced gamers (i.e. CAGs).

I guess that's what I'd ask of early adopters in this thread: Why? Why not wait for a more robust library or for 3DS Mark 2? OoT 3DS will still be there a year from now, Rocket Slime 2 will still be there.

I just have the feeling that the majority of 3DS owners are going to play OoT and then a throwaway title and then they're going to be left thinking "What now?" for 12 months until something substantial comes along (Icarus?) and/or a hardware refresh occurs. Just like with those early DS folks, who were resigned to trying to impress upon people that those throwaway, stop-gap titles that sprung up in the interim were more than just GBA games with a dedicated map screen (or some such thing).

#1362 Crunchewy   What? CAGiversary!   21876 Posts   Joined 11.8 Years Ago  

Posted 23 March 2011 - 02:39 PM

I can't believe that Nintendo *still* doesn't get it. Neither with regard to demos or... inconcievably.. the idea of being able to send a message to friends. WOW.

http://3ds.nintendol...orth_the_effort

I mean this guy says that, hey, that sending messages to friends idea... that could be interesting. We didn't think of it. !!! I wonder if the idea of sending a game request to a friend is also off their radar?

#1363 integralsmatic   Everyday should be Harvey Day CAGiversary!   5278 Posts   Joined 14.5 Years Ago  

integralsmatic

Posted 23 March 2011 - 04:57 PM

I can't believe that Nintendo *still* doesn't get it. Neither with regard to demos or... inconcievably.. the idea of being able to send a message to friends. WOW.

http://3ds.nintendol...orth_the_effort

I mean this guy says that, hey, that sending messages to friends idea... that could be interesting. We didn't think of it. !!! I wonder if the idea of sending a game request to a friend is also off their radar?


Konno just sounds like a fool after reading that.

#1364 SaraAB   CAGiversary! CAGiversary!   5447 Posts   Joined 14.9 Years Ago  

Posted 23 March 2011 - 06:11 PM

There is simply no excuse for not having downloadable demos this generation, especially for a handheld with the capabilities to download demo's. Apple has demo's and their games cost much less than DS or 3DS games. Since the Nintendo games are more expensive there should definitely be demo's.

If Nintendo doesn't have demos i will have to conclude that they are becoming very greedy and they assume their product will sell because OMG its the new Nintendo product. Even if it sells at launch there is no guarantee this product will continue to sell, there is never a guarantee. Sales could drop off dramatically if the product causes eye strain or other problems for most people, and if not enough games are on the shelves. Also if a lot of people buy the item and are disappointed then word will get around and sales will drop off.

As of now I don't even intend to try the 3DS with the 3D on after all the other comments in this thread, and after my experience with a 3D movie. I will however, try it with the 3D off. Why... because its not worth me getting a headache, blurry vision or some other symptom from.

Disclaimer: I own an iPod touch 4th gen, Nintendo DSi, original Nintendo DS and Sony PSP 2000. I am not biased and I am willing to purchase a system from any company who makes one (heck I even have a NeoGeo Pocket color). But I do not like when companies get greedy and just assume their product will sell, a company has to show that they back the product and that there is value to me buying the product in order for me to buy it. Doing things like region locking when it wasn't done on any other previous console and not having demos when it is clear they are needed is not going to make me buy a product.

#1365 jza1218   CAGiversary! CAGiversary!   4892 Posts   Joined 14.5 Years Ago  

Posted 23 March 2011 - 06:45 PM

There is simply no excuse for not having downloadable demos this generation, especially for a handheld with the capabilities to download demo's. Apple has demo's and their games cost much less than DS or 3DS games. Since the Nintendo games are more expensive there should definitely be demo's.

If Nintendo doesn't have demos i will have to conclude that they are becoming very greedy and they assume their product will sell because OMG its the new Nintendo product. Even if it sells at launch there is no guarantee this product will continue to sell, there is never a guarantee. Sales could drop off dramatically if the product causes eye strain or other problems for most people, and if not enough games are on the shelves. Also if a lot of people buy the item and are disappointed then word will get around and sales will drop off.

As of now I don't even intend to try the 3DS with the 3D on after all the other comments in this thread, and after my experience with a 3D movie. I will however, try it with the 3D off. Why... because its not worth me getting a headache, blurry vision or some other symptom from.

Disclaimer: I own an iPod touch 4th gen, Nintendo DSi, original Nintendo DS and Sony PSP 2000. I am not biased and I am willing to purchase a system from any company who makes one (heck I even have a NeoGeo Pocket color). But I do not like when companies get greedy and just assume their product will sell, a company has to show that they back the product and that there is value to me buying the product in order for me to buy it. Doing things like region locking when it wasn't done on any other previous console and not having demos when it is clear they are needed is not going to make me buy a product.


In fairness, the demos of iOS games have nothing to do with Apple, they are up to the developer/publisher to create.

#1366 dallow   By Kaz! CAGiversary!   30359 Posts   Joined 12.8 Years Ago  

Posted 23 March 2011 - 06:51 PM

We care about demos, but average consumers don't. Studies have shown this, and that's how Nintendo, Sony and Apple operate. None require demos on their services as it doesn't affect sales in the long run.

#1367 KingBroly   CAG Club Nintendo CAGiversary!   15248 Posts   Joined 11.5 Years Ago  

KingBroly

Posted 23 March 2011 - 06:57 PM

I thought Apps required demos.

I think demos for downloadable games should be required. And I don't mean '2-3 weeks after launch' either. I mean on launch day, before I lay down cash. If there are $60-$80 games in the future with no demos I'm not going to buy them. I'm honestly just mad that demos are less and less prevalent at this point in the generation than they were at the start.

#1368 Wolfpup   CAGiversary! CAGiversary!   9966 Posts   Joined 13.8 Years Ago  

Posted 23 March 2011 - 07:19 PM

Microsoft's Xbox Live Arcade is the only thing that requires demos. Seems like they do best about having demos up for games they sell too (maybe not any better than the Playstation on that, not sure, but they're better than everyone else).

#1369 laaj   $$$$ CAGiversary!   947 Posts   Joined 11.2 Years Ago  

Posted 23 March 2011 - 07:30 PM

Developers doesn't have much to lose other than their time by releasing demos on iOS but companies like Nintendo and Sony will charge them for that privilege. I don't know how effective demos are for sales, but as for myself I download demos for games I have no intention of ever purchasing. No demo I have ever tried in my life has changed my mind about purchasing the game or not.

#1370 Wolfpup   CAGiversary! CAGiversary!   9966 Posts   Joined 13.8 Years Ago  

Posted 23 March 2011 - 07:32 PM

Developers doesn't have much to lose other than their time by releasing demos on iOS but companies like Nintendo and Sony will charge them for that privilege. I don't know how effective demos are for sales, but as for myself I download demos for games I have no intention of ever purchasing. No demo I have ever tried in my life has changed my mind about purchasing the game or not.


They charge them for them? They sure shouldn't...

#1371 creid   Dead For The Summer CAGiversary!   6777 Posts   Joined 14.8 Years Ago  

Posted 23 March 2011 - 11:42 PM

We don't know that for sure yet, the only negative comments about it that I've read are from the Ngamer editor. This guy (corbie33) is saying the framerate drops are either minor or unnoticeable and the 3D is excellent.

Yeah, I'm seeing that now.

#1372 SaraAB   CAGiversary! CAGiversary!   5447 Posts   Joined 14.9 Years Ago  

Posted 23 March 2011 - 11:58 PM

When I played a demo of a game it has definitely changed my mind about either purchasing or not purchasing a game. It goes both ways, there are some games that I bought because of a really good demo that I would have never considered buying and some game demos I tried were just flat out bad and changed my mind about some games.

The only handheld game I would pay $60 for would be a full-fledged Pokemon MMORPG and it would have to be really good if I was gonna pay $60 for it. If handheld games get up to $50-60 this gen fully expect me to not buy another handheld system for the next 5 years.

Demos are so important because you can't tell how a game plays by just watching a video or looking at a screenshot. Perhaps this worked in the days when everything was controlled by buttons but now you have multiple ways of controlling games so its necessary to test a game for yourself before you buy it to see if the controls are up to standards. Some DS games have stylus controls that are pretty unresponsive and some DS games have stylus controls that are absolutely fantastic. There aren't any stores that allow you to try any game before you buy it, and games are non-returnable if opened. The more I spend on a game the more I expect that I will be able to try it before I buy it.

#1373 bmachine   somewhat damaged CAGiversary!   5579 Posts   Joined 12.9 Years Ago  

Posted 24 March 2011 - 12:22 AM

There are a bunch of launch day events this weekend. Details and cities are here:
http://www.nintendo....unch-day-events

I wonder if the free case that they're giving out is that "official" one that dallow linked? Might be worth waiting in line for, if so.

#1374 skiizim   CAGiversary! CAGiversary!   9864 Posts   Joined 9.9 Years Ago  

Posted 24 March 2011 - 01:05 AM

I finally got around to playing a 3DS today, I have to say I was rather impressed. I can't wait to see what this system has to offer in the future, I wish they had a steel diver demo though. I can see where the negativity is coming from towards Pilot Wings but that game has always been a hate it or love it.

#1375 Wolfpup   CAGiversary! CAGiversary!   9966 Posts   Joined 13.8 Years Ago  

Posted 24 March 2011 - 03:28 AM

My 3DS impressions playing PilotWings:
-first off, if you're undecided in a color, forget blue. It's UGLY. Crazy ugly. I know it's intriguing in pictures-it doesn't look like that in real life. Just get black.

-The controls-the analog stick is pretty great. The PSP one gets the job done, but this it feels easier to push it just part way, and feels better to use too. It's the best analog stick yet on a portable (err...well, of two). The rest of the controls-d-pad and buttons-are quite a bit better on the PSP though, but the stick feels like a real achievement.

-Graphics, as expected, looked like a decent PSP game, except of course with a Nintendo vibe.

Okay...now...the screen....

What surprised me was whereas with say Avatar, the effect (such as it is) just works...you're not going to miss it. What was really weird with this is I actually had to WORK at making it look right...sort of like one of those optical illusions, where you don't see what it's supposed to be at first, and then you sort of do. This was like that every time I went back to it, and sometimes it would just sort of lose it again. I think that alone will make it terrible for long term use. Until you “see” it, it's just two blurry screens...like you can look at it and see them independently. I somehow wasn't expecting that, I guess since you don't have to work at it to “see” the illusion with other “3D” I've used.

If you force it, the effect does sort of work...in particular, what someone said about the Pilotwings vehicles/people looking like little toys in front of the background is true...particularly with the rocketpack, it was almost like a little Lego guy, with a game screen behind him. It's gimmicky, but actually interesting to look at. The background wasn't as obvious, though it did make navigation a bit harder because it was harder to judge distances...like...the “3D” effect sort of interferes with the actual 3D of the game engine, making it harder to figure out where and how far you are from something.

So...it's interesting, but I suspect more annoying than useful...better as a novelty to look at through an image viewer or whatever than on a game system..

But then we get to the effects on my eyes (besides having to work at “seeing” something other than two separate screens)-after a few minutes, I did notice one of my eyes was watering and a little weird. It wasn't super bad, and when I walked away my vision was a LITTLE weird, but not 1/4 as bad as with Avatar...

Only I only played it 5 minutes or whatever the first go versus Avatar at 2+ hours...that it did ANYTHING to my vision in that time means I'm pretty sure it'll be bad if you sit there for 2 hours...let alone 5 hours or whatever.

I intentionally left to get my vision back to normal-ish, then came back to try it with “3D” off.

And here's what I was worried about-I had the slider down all the way, and it sort of flicked and came back so I guess it was off, but there was something still “off” about it-something still unnatural and wrong looking about it that was irritating.

So I THINK it's still not right even when “3D” is “off”...which is precisely what I was worried about.

In all honesty, I really really prefer the screens on the PSP and DS XL...they're bigger, and easier on the eyes...there's nothing weird going on, no concentrating to make, the visuals look right :lol:.

So...where does this leave me? I'm not sure. I need to cancel my blue one tonight, since my doubts about which one to get are gone. But...I don't think this screen is for me...even off, it doesn’t seem right.

I think I'm going to cancel...but this is hard for me as I hate giving up the preorder, and, since I've owned every single Nintendo system since except the Virtual Boy. Why didn't I get the Virtual Boy? Well, same exact reason...it did weird things to my eyes. Passing up a new Paper Mario and game from the Mario Galaxy team? That's CRAZY hard for me...but I can't imagine having to use that for hours...so....I'm not quite ready to cancel my black preorder yet, but I rationally speaking I should :-/

Oh, regarding Pilotwings itself? I would buy it if it were on another system. The control feels good-only complaint is maybe a little TOO good...not quite sim-ish enough. The original had a throttle control-this just had a neutral speed and a boost and brake button, and it felt more like Panzer Dragoon or whatever in terms of flight controls. So maybe worse in being better...if that makes sense. But still, there are so few games like this I'd bite, if it were on a different system. (Wish that Pilotwings-esque PSP game had made it over here! Hasn't been one since that early PS2 game.)

Edited by Wolfpup, 24 March 2011 - 04:10 AM.


#1376 M-PG71C   CAGiversary! CAGiversary!   559 Posts   Joined 11.9 Years Ago  

Posted 24 March 2011 - 04:29 AM

I wouldn't cancel man, just turn the 3D off. If it really bothers your eyes then that's more reasonable to do than to cancel what's going to be a portable system of awesome. :P

So I pre-ordered Nintendogs, Samuari Warriors, and SSFIV3D. The last one I only paid $5 for essentially ($25 Amazon GC from credit card, $10 game credit I had floating around). Actually, with the $10 game credit that comes with it, I kind of come out ahead funny enough.

#1377 Wolfpup   CAGiversary! CAGiversary!   9966 Posts   Joined 13.8 Years Ago  

Posted 24 March 2011 - 04:40 AM

I wouldn't cancel man, just turn the 3D off. If it really bothers your eyes then that's more reasonable to do than to cancel what's going to be a portable system of awesome. :P


That's the problem though-it doesn't look normal to me, not quite, even with it off.

#1378 doodofdoods   Prinny Powered CAGiversary!   3209 Posts   Joined 11.0 Years Ago  

doodofdoods

Posted 24 March 2011 - 04:46 AM

Yeah I'm going to cancel my 3DS pre-order as well. Too expensive to get in on day one and there aren't any games that I'm inteested in.

I'm hoping for a sweet zelda or paper mario bundle next year, but I doubt I can wait that long once the top-tier software starts coming out. It'll probably wind up being a nintendogs bundle anyway.

#1379 FatBoyInside   Money costs too much CAGiversary!   2256 Posts   Joined 14.5 Years Ago  

FatBoyInside

Posted 24 March 2011 - 05:12 AM

I'm also leaning towards pre-order cancellation after demo-ing the device 3 times at Bestbuy this week. The negative criticism outweighs the few positives for this mediocre and pricey launch, and I know Nintendo won't abandon the huge DS market for several more years. I can sacrifice the 3D novelty factor in my portable gaming for now.

#1380 david12795  

Posted 24 March 2011 - 05:15 AM

i was having a lot of trouble adjusting my eyes to the 3d perspective. i could not recognize the 3d of it except that it was blurry in the center until my friend told me to focus harder. my eyes ended up hurting and i got a headache..maybe it just takes time to get used to.