Social interactivity, the next big step for multiplayer first person shooters
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Posted 14 December 2010 - 09:17 AM
Posted 14 December 2010 - 09:23 AM
And with games like Battlefield down-scaling itself to accommodate lone wolf casuals, the future doesn't seem too bright if you're the type of a gamer looking for a bit more in his FPS. Even Ghost Recon caved in. It's all about the k/d ratios.
Notice how the competitive FPS scene has dwindled because of this as well.