I decided to type up the review.
"Never before has a game so masterfully conveyed raw, visceral rage."
Rational thought supposedly separates humans from animals. But it is possible for someone to use the gift of reason to make choices that will plunge a mind into madness, transforming a human into a vengeful, primal beast. Regardless of the sins and sorrows of his past, this is the kind of man Kratos has become, and it is by capturing his torment that God of War has earned a place as one of the definig titles of this console generation.
Featuring the most graceful combat system of any action game to date, God of War offers endless opportunities for players to unleash their inner demons through visually stunning and morally disturbing displays of power. Slaughter fleeing Athenians for a health boostl. Break people's spines by folding them in half - backwards. Revel in the bloodbath as the Blades of Chaos (permanently grafted to Kratos' pale skin) glide effortlessly through legions of mythological terros like Sirens, gogons, and hulking armored Minotaurs.
Kratos begins the game with most of these skills, yet even with this basic moveset, he is instantly the most captivating and bad-ass character in gaming. His prowess only improves as you progress through the amazing cinematic adventure. By gathering orbs from fallen foes, Kratos can upgrade his weapons and magic (in the style of Onimusha), opening up entirely new moves, which in turn frees up even more ruthless combo possibilities. When you add in contextual finishing strikes (usually consisting of timed button presses), the action strings together so flawlessly and provocatively that there wasn't a single second that I feldt that I, personally, couldn't beat the hades out of the gods myself.
On a technical level, God of War is equally omnipotent: It maintains a silky smooth framerate, supports 16:9 widescreen and progressive scan, and only once in the whole 12 hours of gameplay did I notice anything approaching camera problems The only ocmplaint I can muster against this otherwise almighty offering is that the controls during the Prince of Persia - insired platforming sections could be tightened up a bit. While these nuts and bolts add to the overall polish, they mainly serve to augment what is essentially the most addictive and engaging third-person action game I haver ever played. It is entertainment incarnate.
Empowered by the gods and fueled by revenge, Kratos tries to bury his inner demons under the corpses of soldiers and in the willing arms of women. His rampage is terrifying, but is impossible to put down. While playing God of War, I honestly found it difficult to resist the urge to simply genuflect and be humbled to be in the presence of such digital dvinity, this god among games.
That was the whole review.
Second Opinion:
Through relentless, pulse-pounding excitement, God of War achieves gaming nirvana and earns the right to be worshiped as the pinnacle of barbaric action. Lift a soldier high into the air and tear his body in two. Climb onto the back of a giants and run your smoldering steel through his skull. Not even a god can understand your unconqerable rage. Unleashing Kratos' fury is one of the greatest pleasures that I've had in gaming. He makes Darth Vader seem about as violent as a Care Bear. The finess of play, sheer brutality of the conbos that you can perform, and ingenious finishing movies had my mouth watering from start to finish. When you're not soaking the land with blood, you are either marveling at its gorgeous vistas or feeling from the shocking events that shape Kratos' life. With a thundering resonance, God of War sends a shockwave through the action genre and launches gaming as a whole to new heights.