[quote name='hal']I don't mean to go off topic, but that bit really rubs me wrong. Modding is, in fact, a benefit to developers. To the point that some games create a following based in good part on the promise of community support. If you haven't seen that, then I wonder how closely you followed PC gaming over the last few decades.
Yes, PC gamers can be demanding and whiny. Gamers, in general, can be that way. But don't dismiss the power of SDKs, community-made patches, and other types of fan support.[/QUOTE]
Well while we're derailed from the topic, I am not dismissing community mods, I do appreciate them, but modding is a privilege, many games have done well without implementing the option for modding, and modding is a two way street, the consumers get extra content provided by fans for free and developers can use these community mods as references for their sequels and it prolongs the lifespan of the game but modding decreases the value of dlc made by the developer, nobody will really buy a map pack if free maps are available and it spoils those that take advantage of mods, the developers who make the DLC will have to compete with the community in order to sell their DLC, games like Fallout and Elder Scrolls can probably capitalize more on DLC if they restrict mods but thankfully they allow mods which i'm grateful for but it seems a lot of other pc gamers feel that they are obligated to these tools, and the reality is that you are not. Developers will choose how to release their game and what you are able to do with it, this is not because they want to be assholes but, like everyone else. they want to make money and keep their jobs