[quote name='MPoWeRM3']I agree with you. This studio makes good motion captures but can barely sustain the minimum 30 fps, let alone 60fps where this genre should be and has been. When it comes to gameplay, both of their games are just God of War clones, as HS was even considered Goddess of War. That said, I acutally enjoyed HS more than GOW as far as gameplay go because it actually has some difficulty at times where as GOW, you can button mash through the whole game, for every game in the series.
Both HS and Enslaved have great art style and should be applaud for. But I play games for gameplay and the true crowns in the genre are the Ninja Gaiden series and Bayonetta. Both use technical combat as their core gameplay, cannot be button mashed, no to very mininal QTE's, and 60 fps.
Also, I'm not holding my breath for their DMC reboot, as footage so far look pretty bleh with their trademark low framerates.[/QUOTE]
Exactly. Enslaved did nothing. It took Uncharted's jumping and made it even more simplified and still had the same combat from HS/GoW/etc except I found it even less varied due to the fact HS you at least had three stances and were forced to use them all correctly at times to move on.
All Enslaved did was arguably add worse graphics (again considering the advancements in the timeframe of console span here), change the story/setting, overly simplified platforming, and simplified the combat even further.
Enslaved was horribly overrated by people. Heavenly Sword was probably scored right, but didn't get the cache among the gaming community it probably deserved.
The big factor in looking at what I'm saying also lies in the fact the dates the games were released. Taken in context, Enslaved was a standstill if not a step back.
Heavenly Sword was a fun, quick toss-away GoW style game with a next-gen approach in story-telling. The graphics for the most part were great, the music was very well done, and the story/setting and approach to that in the game were quite a leap forward. The gameplay was largely average but not terrible.
They basically stood still in design if not got worse in the time span between that and Enslaved. The rest of the gaming world moved forward in that time table, Ninja Theory did not.
But again, if you remotely enjoyed Enslaved, like GoW style action games and/or love story based single player games, it's worth one playthrough.