3rd Penny Arcade game looks terrible. There are good sprites and just dopey throwback sprites and those look firmly in the latter camp. I'd rather have the art of the originals, but those didn't sell so whatever.
To be honest, the news that Zeboyd is doing it didn't exactly make me excited. While I find Cthulu was cute, it had a lot of annoying old school JRPG elements I felt we were long past and that I wasn't nostalgic for. For something that is going to have to stand on its own, it better be better than that.
Also, this week I've been playing Lego Harry Potter: Years 1-4. Having played a number of Lego titles in the past (both Star Wars games, Batman, Indiana Jones) I was pleased that they've moved away from the standard format of using an HQ (the academic college in Indy, the Batcave in Batman) to simply work as a hub for 6 bog-standard quests.
Instead, Hogwarts leads you through each movie, heading from classrooms (to learn spells) and then on to a story section (of which there are six in each movie). It all fits together really well, and there's a nice flow of events rather than the standard story-story-story-obligatoryvehiclesection-story format.
Yes, I'm a Potter fan, which helps massively. There's plenty of nods to the films (which you'd expect) and the Lego humour is there for all to see. If you haven't read the books or seen the films it might be a little confusing, mind.
Best Lego title in a good, long while. I expect I'll pick up the sequel in a future sale.
I'm actually working on finishing up 5-7. Overall, it is a pretty solid entry, tho it is a little annoying that you don't know when an actual level starts until you are in it. This is actually my 6 year old's introduction to Harry Potter, and while he doesn't know everything that is going on, he's enjoying it and getting familiar with the characters.
Not sure what I think about LEGO Batman 2: DC Super Heroes potentially having voice acting. I've been impressed with Traveler's Tales being able to tell a story without using words.
In other things, Sideway NY is annoying me in that it keeps crashing on the Times Square level. According to the forums, I'm not the only one who has that problem. Otherwise, I would have finished it already.
Personally, I think it is a good game, but not everything it could have been. Level design doesn't take advantage of being a 2D platformer on a 3D surface as well as it could.