The Crestfallen Warrior at first appearance is somewhat insane, questioning the goodness of the Monumental, but he is also a blue phantom, which means he is supposed to represent another player who has broken into the player's game world. The rest of the characters the player encounters are of their own world. The Crestfallen warrior warns that the player is "falling into their trap" and that to continue on their current path will mean their destruction or their transformation into a Demon. Many of the characters the player encounters are wearing unique equipment, yet copies of this equipment is found on corpses throughout Boletaria, some of which are well hidden. For instance, the rune sword and shield which Ostrava wields belongs to a single, legendary hero. yet a corpse also holding them is found in Latria. A corpse wearing Biorr's armor set is found at the base of Miralda's tower. A corpse wearing Saint's robes (the garb of Urbain) is found in the Valley of Defilement. A corpse wearing Sage's robes (the garb of Freke) is found in another dungeon cell in the Tower of Latria. A corpse hanging from the side of a tower in the Boletarian Place wears Yuria's raggedy robes. The robes and mask of Mephistopheles are found on a corpse in a dungeon cell in the Tower of Latria. A corpse wearing Selen Vinland's dull gold armor is found inside a nearby Giant Slug. Also five named NPCs in the game have the capability to turn into Demons in pure black world tendency. Basically the theory goes that any character which has a matching corpse is a Demon doppelganger which has been placed by the Monumental in an effort to twist the truth and put the player on the path to lull the Old One to sleep. Everyone without a matching corpse is a real person. In this scenario, the Old One is a godlike, benevolent being who rewards those with faith to cast miracles in his name. The Monumental and his doppelgangers spread lies about the nature of the Old One to those who arrive in the Nexus in the hopes that one will defeat the Old One and remove the last obstacle to the Monumental's total control of the world. World Tendency is the Monumental's grip on the outward appearance of the world. As the world becomes more light. the Monumental ability to deceive rises. At pure white, the five named Demons (Satsuki, Rydell, etc.) appear as humans. As the world grows darker, the Monumental's ability to deceive lessens. Powerful black phantom demons which were once invisible, can now be seen by the player. At pure black, the true nature of the five named Demons is revealed.