Official website (US)
Order @ Amazon, GameStop, Best Buy, Wal-Mart, NewEgg, EB Games Canada
DEAL ALERT (For the US and Canada)
Register Fire Emblem: Awakening and Shin Megami Tensei IV with Club Nintendo by August 31st, 2013, and you'll get a $30 eShop credit. You can register the physical or digital releases, and it's retroactive.
JP: May 25th, 2013
US: July 16th, 2013 $49.99 MSRP
In the US, at all retailers, the first print run will be a Limited Edition that includes:
- The game
- A 176-page full-color artbook/starter strategy guide
- A soundtrack CD
- A "deluxe-sized slipcase" (i.e. a larger cardboard box)
All of these retailer-exclusive DLCs are costumes for the Protagonist.
GameStop: "Auric Armor" An orange Medieval/Samurai outfit with a small "GS" in the middle
Amazon: "Prime Coat" A Cardboard-pattern robe, with Amazon smiles and boxes
EB Games Canada: "Power Hoodie" A spiffy Black and Red hoodie
Shin Megami Tensei IV General Overview
SMTIV is, in a nutshell, a turn-based RPG where you can recruit demons to fight in your party. Demons are recruited via negotiation; some demons will go with you if you tell them what they want to hear, most will need a bit of a push (bribe). You can level-up your demons in battle, and fuse them into stronger demons.
This game kicks off in a medieval-style kingdom, the "Eastern Kingdom of Mikado." Mikado is divided into three castes: Luxurors (nobles), Casualries (peasants), and the Samurai (warriors chosen from the other two castes). The general public considers the Samurai to be the Kingdom's protectors, but they do not know the Samurai's true duty: exterminate demonic threats outside the city walls.
You are an apprentice Samurai, one of five apprentices chosen by a computer-like gauntlet during the annual Gauntlet Rite. You will play an important role in the events to come; a booming voice in a dream tells you that your decisions will now impact the entire universe.
Your fellow apprentices are not your only allies. The Samurai Gauntlet gives you the power to negotiate with, recruit, and summon demon allies.
After some adventuring, your team eventually stumbles into modern-era Tokyo, which is in a state of perpetual darkness due to a demon invasion.
Wait, SMTIV? Where are the other 3?
Yes, the IV in the title indicates that this is the fourth title in the mainline series. The Shin Megami Tensei series has had a great amount of spin-offs. You're probably most familiar with the Persona series, or you might have played one of the others like Devil Survivor, Strange Journey, Digital Devil Saga, DemiKids, If..., and/or Devil Summoner.
Instead of reading my ramblings, I recommend heading over to HG101's excellent retrospective of the entire SMT series.
So what does Shin Megami Tensei IV add?
Well, for one, it's bringing back the "Press Turn" system introduced in Nocturne. Hit an enemy with their weakness, and you get an extra turn. SMTIV introduces a new wrinkle with the "Smirk" status. Basically, when you get an extra turn, there's a chance that your character will "Smirk," increasing your damage output and reducing your vulnerabilities. Keep in mind that you and your demons have weaknesses, so your enemies can also gain extra turns and potentially Smirk.
Rather than using random battles, SMTIV takes a page out of the Persona 3/4 handbook by having enemies wander around the field. This allows you to avoid enemies or get a pre-emptive attack in if you smack them on the field before they touch you.
Side-missions, called "Challenge Quests," are abundant at the local Samurai hang-out, K's Tavern. Re-visit old dungeons, fight stronger demons, etc. for EXP and quest rewards.
Other minor stuff:
- You can now fuse demons mid-battle.
- Changing armor now changes your character's appearance on the field.
(This section to be expanded when I learn more)
E3 2013 Trailer:
"The Samurai Way" Trailer:
"The Ritual" Trailer:
Second trailer (This is the "Uncut" version shown at TGS)
Third trailer from 2/21 Nintendo Direct
Edited by Cao Cao, 22 September 2013 - 09:32 AM.