This is prompted in part by FTL, who stripped the ship building mechanic out and made it the entire focus of a game with exclusively ship-to-ship combat. It's not bad to experience FTL for that reason (good mechanics done for their own sake), but it still feels like it's a part and not a whole.
Were those mechanics included in a title that had space/naval exploration with sophisticated trading and possibly politics, whoa boy. All of my gaming time would disappear into that yawning chasm. If anyone knows of anything similar that's been released in the past few years, I'd appreciate a tip. Thanks!
EDIT: In doing a bit more legwork, I learned that there's a Kickstarter for a new Elite game. They're about halfway to their monetary goal, with just over a month left to the deadline.
Edited by dothog, 29 November 2012 - 06:59 PM.