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Should Sony retire the Dualshock design completely for PS4?


#31 shadowkast   Lowball Ban Lowball Ban   4980 Posts   Joined 7.2 Years Ago  

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Posted 24 January 2013 - 06:47 AM

so, youre like, 60 years old then, right?


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#32 Enuf   CAGiversary! CAGiversary!   8184 Posts   Joined 4.9 Years Ago  

Posted 24 January 2013 - 07:18 AM

I never thought about it but backwards compatible gaming may keep them from going to crazy. The tablet copy-cat I'm ok with if it's done like the PS Move vs Kinect don't try & force feed the "hardcore" gamers with fluff on some money grab by using our fav titles.

I definitely agree with the L2/R2 stuff as well & if they were to add 4 more that should increase the overall size which some have made mention to.

#33 GatorBeerGeek   President of the PSN OT Michelle Jenneke fan club CAGiversary!   4667 Posts   Joined 7.6 Years Ago  

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Posted 24 January 2013 - 03:20 PM

I really love the DS3 except for the triggers. Buying PS3 Real Triggers for a few bucks from Gamestop solved that problem.

http://www.gamestop....-triggers/90442

I am a huge guy with huge hands and I have never had an issue with the size of the controller. If they made a slightly larger version I would give it a try and it might work better, but I am fine with it as it is.

I would be very upset if they went to the offset analog design like the 360. I just can not stand that. Games like Katamari and Ape Escape where both analogs are so important for gameplay would become frustrating.

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#34 AvidWriter   The Fictioner CAGiversary!   1061 Posts   Joined 11.4 Years Ago  

Posted 27 January 2013 - 07:55 AM

They might but probably won't. Remember the "new" design they showed, that horrible boomerang crap? Yea I don't think they want that again. It's cheaper to just keep the same mold, so they'll do it.

#35 PenguinMaster   Sacrilicious CAGiversary!   3634 Posts   Joined 10.7 Years Ago  

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Posted 27 January 2013 - 08:36 AM

Absolutely not, all they need to improve is the triggers. While I prefer the Xbox 360 controller some of the things I prefer on it are actually a lack of features (no motion functionality or built-in rechargeable battery) so I highly doubt Sony is going to remove features to make their controller better.

Adding more buttons would be fine from a hardware perspective but many games would use them poorly so I'd rather they not add any. I personally don't expect any controller to ever surpass the Xbox 360 controller and I expect both the PS4 and next Xbox to have worse controllers.

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#36 blindinglights   ... CAGiversary!   4570 Posts   Joined 4.9 Years Ago  

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Posted 27 January 2013 - 03:58 PM

I'm OK with keeping it. I could deal with them modifying the triggers so I don't have to buy these for every controller, but that's about it.
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#37 chrislisting   CAGiversary! CAGiversary!   1046 Posts   Joined 5.1 Years Ago  

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Posted 28 January 2013 - 02:36 PM

no change, perhaps an update for more of a formed fit "finger grip" around curves specifically the triggers, swap the function of r1/r2 and l1/l2 so its xbox trigger style, but really no. why Fuck up the most comfortable, accurate, responsive, ergononmic controller ever made

#38 Momouchi   Drowning in backlog CAGiversary!   2346 Posts   Joined 6.5 Years Ago   Has been playing Dragon Age: Inquisition
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Posted 28 January 2013 - 07:25 PM

I prefer the Dualshock to the 360 controller mainly because I have small hands. The Dualshock is much more comfortable to hold. The only changes I hope they make are to make R2 and L2 more like the 360 in terms of curves and resistance. I find myself slipping on them sometimes. Also, curving the analog sticks inward instead of outward to give more grip.

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#39 62t   Zune Duck! CAGiversary!   19141 Posts   Joined 10.6 Years Ago  

Posted 28 January 2013 - 07:31 PM

Concave stick.

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#40 8bitArtist   CAGiversary! CAGiversary!   2123 Posts   Joined 5.8 Years Ago  

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Posted 31 January 2013 - 03:10 PM

30 yr old chef thank you. the industry has taken it's toll on my hands


then you really need to start taking care of yourself. arthritis just from gripping utensils? i turn 31 next month who is a massage therapist that rock climbs and my hands are fine and dandy.

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#41 WRXKayaker   CAGiversary! CAGiversary!   415 Posts   Joined 7.8 Years Ago  

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Posted 31 January 2013 - 05:28 PM

I feel like it is time for an update to the dual shock. The PS1 dual shock basically just added a couple of analog sticks to the bottom/middle of the orginal PS1 controller, and not every game utilized the dual shock. Games have evolved significantly since then. Every modern game uses the left stick to move and the right stick to aim/look around. I'd hate to suggest that Sony copy Microsoft, but the Xbox 360 controller has it all right. The left stick should be in a natural position for use with your left thumb, not where you have to reach for it.

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#42 The 7th Number   Lambent CAGiversary!   6501 Posts   Joined 8.2 Years Ago  

The 7th Number

Posted 01 February 2013 - 06:55 PM

They also say the PS4's controller comes with a touchpad where the start and select buttons should be, and that there's a new "Share" button, which will let you share screenshots and videos online.

http://kotaku.com/59...share-it-online


I love the sound of this feature, and IMO if there is a bigger gap between the LS and RS then i could care less if they are in the same positions. I just want a bigger gap so my thumbs dont jab each other when using both LS and RS. Which it sounds like there might have to be a bigger area to include a touch pad and share buttons.

Also i agree with those who dont like the round tops of the analog sticks, it should dip in like xbox sticks.

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#43 Spokker   CAGiversary! CAGiversary!   2167 Posts   Joined 9.7 Years Ago  

Posted 02 February 2013 - 01:33 AM

The design was superior back when first person shooter games were not as big on consoles. The triggers are not as comfortable to use as the Xbox 360 controller. That being said, everything else about it is tried and true.

#44 Limegreen   The Boss CAGiversary!   434 Posts   Joined 9.5 Years Ago  

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Posted 02 February 2013 - 02:50 AM

The analog sticks are too close, either move them closer to my thumbs or swap the left one with the d-pad. I also hate pressing down L3 I wish this operation was smoother and easier with the stick in any position.
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#45 filmthedead   Worse Than Furries CAGiversary!   758 Posts   Joined 2.3 Years Ago  

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Posted 02 February 2013 - 03:31 AM

Not that it really matters, since I only just got a PS3 two years ago and only because it was free, but I really hope the PS4 doesn't change the dualshock too much. Honestly that's one of the reasons I like Sony gaming so much. Unlike Nintendo, the controllers don't change drastically every gen and get all complicated. Keep it simple and don't fix what isn't broken.

#46 whoknows   Time and Eternity for all of time and eternity CAGiversary!   35195 Posts   Joined 10.7 Years Ago   Has been playing Time and Eternity
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Posted 03 February 2013 - 08:05 AM

Dualshock is fine. I can't think of much they could do to make it a better controller aside from maybe altering L2/R2 a little. Making the analog sticks concave might like on the 360 might be good too.


But switching the places of the left analog stick and dpad? No. Just no.

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#47 The 7th Number   Lambent CAGiversary!   6501 Posts   Joined 8.2 Years Ago  

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Posted 14 February 2013 - 11:47 PM

Prototype?

Posted Image

http://www.joystiq.c...ught-on-camera/

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#48 Jodou   Infamous CAGiversary!   11499 Posts   Joined 6.4 Years Ago   Has been playing Final Fantasy XIV Online: A Realm Reborn
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Posted 15 February 2013 - 03:09 AM

A very old prototype but this has me worried sick that move is going to be a staple of design if they're jamming it into the controller. My hope is the controller is just meant for dev kits and will not sport move in the final design. The touchpad is far more likely, but I'm at a loss as to what I'd use it for. Web/store browsing maybe? I can't think of many practical uses for games outside of gimmicks that I couldn't care less about.

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#49 filmthedead   Worse Than Furries CAGiversary!   758 Posts   Joined 2.3 Years Ago  

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Posted 15 February 2013 - 04:53 AM

i like the analog stick design on that prototype.

#50 62t   Zune Duck! CAGiversary!   19141 Posts   Joined 10.6 Years Ago  

Posted 15 February 2013 - 05:05 AM

Concave stick, Vita d-pad, and mic slot. Should be good.

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#51 whoknows   Time and Eternity for all of time and eternity CAGiversary!   35195 Posts   Joined 10.7 Years Ago   Has been playing Time and Eternity
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Posted 15 February 2013 - 06:25 AM

Another (maybe fake?) pic

Posted Image

I'm really glad they didn't move the left analog stick.

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#52 filmthedead   Worse Than Furries CAGiversary!   758 Posts   Joined 2.3 Years Ago  

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Posted 15 February 2013 - 06:32 AM

I really can't imagine what that screen would be good for.

#53 KillerRamen   OMG Lilac PSP! CAGiversary!   3274 Posts   Joined 5.6 Years Ago  

Posted 15 February 2013 - 07:30 AM

The prototype looks nice. I'm glad it has a mic slot this time. I just hope that the DS3 is compatible with the PS4.
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#54 praxus07  

Posted 15 February 2013 - 07:44 AM

As long as third party companies come out with xbox type controllers for the PS4 I don't care what Sony does with their design. Right now I use the Power-A wired controller, looks and feels exactly like the 360's controller, and I love that. Can't stand the feel or position of the sticks on a Sony controller.
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#55 dmaul1114   Banned Banned   24688 Posts   Joined 10.3 Years Ago  

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Posted 15 February 2013 - 02:12 PM

I've never cared for it. I prefer offset analog sticks and triggers. Much better for shooters IMO, and that's most of what I play. Moot though as I doubt I'll get a PS4. If I buy any next gen system I'd probably just stick with Xbox as I don't game enough to own more than one console again and I enjoy the MS first party stuff more than Sony's.

Edited by dmaul1114, 15 February 2013 - 02:58 PM.


#56 Buried On Mars   CAG Veteran CAG Veteran   10 Posts   Joined 5.2 Years Ago  

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Posted 15 February 2013 - 02:32 PM

Why not change the controller but make the PS4 backwards compatible with DS3 controllers? A la Gamecube controllers on the Wii. It's little more work for the developers but it'll make a lot of gamers happy.
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#57 Indiana   Over 3 decades of gaming! CAGiversary!   3133 Posts   Joined 11.4 Years Ago  

Posted 22 February 2013 - 01:57 PM

I think the new design looks good. It looks like they made the controller the right width finally. What I do not understand is why do they need a dedicated button to record and share? I can't imagine using that button much it seems like a menu option would do just fine.

#58 Javery   Drug-Dealer-Keeper-Awayer CAGiversary!   22392 Posts   Joined 11.4 Years Ago  

Posted 22 February 2013 - 03:27 PM

I will never press the record or share button... ever. Total waste of real estate!

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#59 8bitArtist   CAGiversary! CAGiversary!   2123 Posts   Joined 5.8 Years Ago  

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Posted 22 February 2013 - 03:46 PM

I will never press the record or share button... ever. Total waste of real estate!


im sure all of us have had a funny moment in games where we would have liked to share it with some ppl on our friends list.

they werent going to put anything else in that "real estate"

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#60 Javery   Drug-Dealer-Keeper-Awayer CAGiversary!   22392 Posts   Joined 11.4 Years Ago  

Posted 22 February 2013 - 04:28 PM

im sure all of us have had a funny moment in games where we would have liked to share it with some ppl on our friends list.

they werent going to put anything else in that "real estate"


Nothing anyone does while playing any game is that interesting. :D

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