Figured that I'd post my impressions for each conference
Microsoft conference
Yay: MGSV trailer, SWERY65's D4, Quantum Break, Titanfall (Really like mech integration, will get it for PC), Below
Meh: Halo 5, Spark
Bleh: Ryse - Seriously, after three (or was it more?) conferences of hype, it really is amazing that this could look so underwhelming. Looks like an extremely linear QTE-fest; its Kinect roots are shining through.
Dead Rising 3 - Hate the new artstyle. It's a generic-looking brown, realistic, dusty environment. Sounds like they're going to have a more serious tone, with scavaging as the focus. Serious is not what I go to Dead Rising for
Battlefield 4 Single Player - Yawn. Big yawn, especially after BF3's disastrous single-player campaign. Didn't see anything that differentiated this one from the other Modern Military Shooters.
$499 - That Kinect pack-in is really driving the price up, huh.
Killer Instinct - At first, this was in the Yay! section, then I learned that it would actually be a F2P-style game (1 character free, pay for the rest). Then I looked at developer Double Helix's previous games.
EA conference
Yay: Mirror's Edge 2! NFS looked good. Battlefield 4 Multiplayer looked great, really liked the destruction detail. Peggle TWOOOOOO *Uppercut* (Don't care much about the game, loved the enthusiastic introduction).
Meh: Star Wars Battlefront - Liked the originals, but considering the rumors that the studio was JUST set up (and is made up of Medal of Honor developers) has me taking a wait-and-see approach towards this.
PvZ Garden Warfare - looked like a somewhat interesting twist on PvZ, reminds me of the Army Men series. The environment wasn't as colorful as I would expect out of PvZ.
Bleh: The whole EA Sports middle segment. That was a clear example of what tends to go wrong in conferences: Celebrity speakers, said celebrities engaging in obviously scripted "banter," a hyper-focus on pointless details and engines, and a shortage of gameplay footage.
Ubi-Soft conference
Yay: Not much. Most of the games I wanted to see (Watch_Dogs, ACIV) were just CG trailers. The Crew was somewhat interesting, particularly since it looks like Test Drive Unlimited on a bigger scale.
Meh: The Division - Borderlands in New York; interesting idea, but looked a bit sterile.
Bleh: Rabbids. They were endearing at first, but now they've started to become annoying.
Sony conference
Yay: $399, no Used game restrictions and no DRM, Final Fantasy XV and Kingdom Hearts 3, Infamous: Second Son (Looked really good with the smoke powers, and I was lukewarm towards the first two Infamous games), Indie game showcase, gameplay footage for Watch_Dogs and ACIV, Destiny
Meh: PS4 online multiplayer now behind the PS+ paywall (Not surprising, but still a slight bummer), Mad Max (Game might be good, since it's coming from the Just Cause devs, but only a CG trailer was shown)
Bleh: Too much time spent on the media features (As I said during the conference, just because you substitute the word "gamers" for "customers," doesn't mean gamers will be interested). Once again, PS Vita was just "there;" very little announced outside of more ports.
What!?: Beyond Gear Solid; still MIA: The Last Guardian and Agent
Nintendo Direct
Yay: Gameplay footage for Smash Bros. 3DS & U, Mario 3D World, DKCR2, X, and Bayonetta 2
Meh: No real surprises, and there was nothing that felt new and amazing; just about everything was announced before or was expected. Nintendo unfortunately decided to play it safe. There were also a few notable omissions from the Direct broadcast, some of which, like the Zelda 3DS name & trailer, were released afterwards on Youtube.
Bleh: Str---e---a-m qu---al---i---ty, lots of stuttering and choppiness. I think viewers had to spend more time looking for a watchable stream than actually watching it.
Regarding the Audioboo discussions so far:
- It's tough to say how Microsoft should respond. Cutting the price right after announcing it seems like a last resort, since it makes them look dis-organized and it could be seen as admitting that $499 was a mistake. There's no good precedent for such a major change before release. I would think that if they did change something, it would likely involve the DRM strategy.
-- Interestingly enough, over at NeoGAF, there were some notable Pre-E3 rumors regarding the Xbox One DRM from a reliable source: 1) Microsoft was the one who approached publishers with the DRM, not the other way around. 2) The press release last Thursday was only "Stage 1," more details will be provided at "Stage 2," Gamescom. 3) The DRM is "worse than you think." 4) There is currently no strategy in place renting/lending.
--- Ergo, if they do change something about the DRM, it'll probably be related to rumors 3 and 4. Cancel unannounced DRM plans that might worsen the situation, or quickly formulate a rental strategy and have it in place at launch. EDIT: At this point, they can either change their current DRM strategy, or double-down on it. Judging from the region launch/activation map, and Don Mattrick's recent comment that those who don't want to deal with it can go "buy a 360," it seems they're picking the latter option.
- But enough about that subject. Happy to hear the Cheapy/Shipwreck impressions so far, and I hope to hear Wombat's impressions after today!