Are you early adopters ready for limited variety?
I'm buying the PS4 day one, but I don't know how good to feel about that. Hopefully Killzone and the free version of Drive Club will be awesome, but maybe they won't be and I'll just want to play GTAV essentially wasting spending MSRP dollars day one. Consoles are strictly about games and having variety on the shelf.
IF a critical launch title flops, or simply turns out to be average and not "must own" consoles in the early years suddenly have a tough sell. Of course, reviews ultimately play a huge part in this process and reading the article on IGN about the graphics on of the PS4 version of Battlefield 4 being inferior lead me to think about how important early titles are to the success of a console.
At the same time I really want to know what type of difference are we talking about graphically for multiplatform games from PS3/360 to PS4/One? Are the new games coming this fall, like NBA2k, Madden, COD, AC Black Flag, and Watch Dogs still going to look and play great and on par with next gen on the 360 and PS3? Or is EA, Ubisoft, and Activision going to nail the next gen freshman year and have these titles looking and playing flawlessly on next gen consoles?
I could see the PS4 version of Battlefield not being that great, but if the console is so easy to develop on why shouldn't it be? What other games could you see being suspect at launch? I'm guessing Watch Dogs will run better on One for some reason but Killzone will blow everything away, but not critically.