Sharing my review of The Banner Saga (TBS):
I just finished TBS, the first game I've finished in 2014. Helps that it was short, I'm thinking no more than 6-8 hours of actual, non-experimentation, non-reloading last checkpoint play time. This is one of the games I Kickstarted back when that was a thing (meaning before I figured out that it really wasn't worth it). No regrets through, well worth the KS$.
The game looks and sounds great. The game universe, billed as a Viking fantasy, is competent. There's nothing groundbreaking about the story or characters, but they serve the purpose.
Gameplay is hit/miss. I'm a TBS (turn-based strategy of course) fan, but the oversimplified systems of TBS (The Banner Saga, of course) leave me wanting more options. Even the Gold Box TSR games had more combat choices than this. The initiative and action mechanisms leave a lot to be desired, as units don't have fixed speeds. It's always a he-goes-you-go deal, so if you mop up weak units early you're left with more powerful units acting more often. This leaves you with a counterintuitive strategy of weakening units without killing them. I'm also torn on the health-as-attack-power thing, but that much I can live with. Last glaring thing for me is the lack of any way to influence movement. Short of a couple of minor abilities that address threat, AI units can waltz around your melee units and go right for ranged. Nothing you can do to stop them.
The overland mechanisms are brutal, but if you've played King of Dragon Pass that's nothing new. The game has one currency, caller Renown, which is gained by killing enemies. Renown is used to level characters, buy items and buy supplies that keeps your army alive while travelling overland. You're probably not going to be able to afford any items, unless you're willing to lose people to starvation (events generally cost you supplies as you travel) or you're going to show restraint when levelling your characters (which can backfire if a toon you've invested a lot or resources in gets auto-killed in an event). Still, this is a thing you can get used to compared to the combat.
Word of warning - this is the first part of a planned trilogy, so the ending kind of feels exactly like that. There's a major event/battle, but a lot of loose ends remain to lead into chapter two. If you were ok with the ending of The Fellowship of the Ring (old school) or The Hunger Games (new school), you'll be fine.
Overall though I'm satisfied with the game. This is my third KS'd game to deliver (FTL and Shadowrun Returns were my first two) and so far all three are winners in my book. This actually kind of feels like Shadowrun Returns in terms of heft/depth/scope. I recommend TBS to anyone who's into the genre, but maybe wait for a sale...