I'm playing Assassin's Creed II for the first time (currently about 26 hours in and I assume getting close to the end), working my way up to IV. I had to skip the first because it was horribly tedious, and the control made me want to punch myself in the crotch.
Playing II, I'm having a blast. Except... the control is improved, but not improved enough. There is nothing like asking the player to do some precise, complicated platforming through a (ridiculously contrived) 3D space, then giving the player floppy, imprecise controls. And then they add time limits as well! There is nothing more frustrating than being almost there, after the 10th try, and instead of going jumping like you want him to, Ezio jumps the other direction, gets stuck on a wall, sits motionless, or does wall jump over and over.
Please tell me future games in the series improve upon this, or at least account for the crap controls and have less challenging platforming sequences. (Chase sequences on the rooftops are bad enough; accidentally falling and losing half my health is bad enough (I don't even bother to heal anymore), but sequences designed around slippery platforming controls are just cruel.)
I can't even play this game when my wife is home because I'm embarrassed about all the swearing and yelling that I do. My cat thinks I'm a lunatic. It's amazing how this game can go from awesomely fun and captivating to absolutely mind-alteringly frustrating the next.
And before someone says "U just suck learn 2 play better," I don't really want to have to get a master's degree in crap control before I can enjoy the game.
There. I feel better now. Thanks.