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PS Vita Deals & Discussions Thread

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#27091 superxgaga   CAG Veteran CAGiversary!   290 Posts   Joined 6.6 Years Ago  

superxgaga

Posted 18 January 2019 - 01:09 AM

lol BB never update their digital section



#27092 Tweeg  

Posted 18 January 2019 - 04:52 AM

YIIK physical from LRG cancelled. :cry:



#27093 Josef   Touched the dead CAGiversary!   12020 Posts   Joined 14.9 Years Ago  

Posted 18 January 2019 - 05:36 AM

Is the Longest 5 minutes Sold Out at BBY? Seems like the page is gone entirely

I wouldn't be surprised if they just took the listing down to correct the picture (since it originally showed The Lost Child).  They do that with some of their steelbooks sometimes, when the exclusive art comes in.



#27094 HaloGX   DCGX CAGiversary!   881 Posts   Joined 13.6 Years Ago  

Posted 18 January 2019 - 02:48 PM

YIIK physical from LRG cancelled. :cry:

This game hasn't been getting the best reviews either. Probably not a huge loss, as far as a physical release is concerned.



#27095 Tothoro  

Posted 18 January 2019 - 02:54 PM

This game hasn't been getting the best reviews either. Probably not a huge loss, as far as a physical release is concerned.

My thoughts as well. It's really been bombing everywhere I've seen.



#27096 nightc1   CAG Veteran CAGiversary!   2459 Posts   Joined 13.7 Years Ago  

Posted 18 January 2019 - 03:22 PM

I was looking into YIIK yesterday because it launched on the Switch.  I'm ultimately not very interested in it for $20, but the cover art looked pretty cool.  IF it were $1... I'd probably give it a chance just because of how quirky it seems to be.  Sad that it's not getting the reviews.  Not surprising it's cancelled given it' won't be ready in time.  I guess the availability of Carts didn't even need to factor into the decision. 



#27097 Tweeg  

Posted 18 January 2019 - 03:35 PM

Even if not a good game ultimately, the YIIK dev should be utterly ashamed of himself for prioritizing a Switch release over the Vita when the Vita version was announced two years ago, well over a year before a Switch version was announced.

 

Feels like another Sekai Project level of screw up.



#27098 chrislaustin   CAGiversary! CAGiversary!   6875 Posts   Joined 13.1 Years Ago  

chrislaustin

Posted 18 January 2019 - 03:42 PM

Even if not a good game ultimately, the YIIK dev should be utterly ashamed of himself for prioritizing a Switch release over the Vita when the Vita version was announced two years ago, well over a year before a Switch version was announced.

Agreed, but I'm sure they opted midway along to scrap the Vita(make low priority), as the NS sold crazy out the gate, so that was the safer long term bet by far. I would say with the Vita's limited market, the game will probably never be released, as there's no money to be made(especially with poor reviews). So yeah, just one less game I have to get at the end from LRG, and if it's not that good, no great loss either way.



#27099 Tothoro  

Posted 18 January 2019 - 03:50 PM

Even if not a good game ultimately, the YIIK dev should be utterly ashamed of himself for prioritizing a Switch release over the Vita when the Vita version was announced two years ago, well over a year before a Switch version was announced.

 

Feels like another Sekai Project level of screw up.

I think Sekai just has no clue what they're doing or how to manage to a deadline. For Y2K I think it was at least a deliberate choice.

 

Agreed, but I'm sure they opted midway along to scrap the Vita(make low priority), as the NS sold crazy out the gate, so that was the safer long term bet by far. I would say with the Vita's limited market, the game will probably never be released, as there's no money to be made(especially with poor reviews). So yeah, just one less game I have to get at the end from LRG, and if it's not that good, no great loss either way.

The other thing to consider here is market dilution. The eShop is approaching Steam levels of shovelware and it's hard to stand out. Meanwhile, anything in the Vita sphere is something fans are happy to receive. I don't know the numbers well enough to compare low Switch interest vs. high Vita interest, but platform competition is certainly a factor in the market right now.



#27100 bigstew  

Posted 18 January 2019 - 03:50 PM

Well, we got support about 3-4 years longer than we ever should have, so for that, I can't complain. I'm current selling most of my collection, and holy hell, I had no idea how many games I had. And that's not counting the LRG(as I'm currently completing that set), as that is a huge portion all it's own. The Vita was hands down my most collected for system, period. 

 

I've actually collected since the Colecovision days, and I would say my Vita collection is more than all the others combined. I really have a ton of games, and while I gave up on a complete set pretty early on, I would say I reached the 80% complete level(maybe more).

why are u selling ur vita collection anyway? if ur downsizing that is one thing but its not worth giving it up all together, i have personally downsized some for trade ins but whats left for keepers are imports, hard to get games and backlog, i personally am at the point where i will look for good physicals to finish my collection just ordered macross scramble for starters since their is a translation of how to around, what i feared last year was some of my imports i got to late or never downloaded some paid dlc and not its off psn....still holding out for one last console release to  get for a backup since i use two and the last release was the play of days bundle which was repackage for the unsold silver units released



#27101 itzd4n   Dank Lean CAGiversary!   1000 Posts   Joined 8.6 Years Ago  

Posted 18 January 2019 - 03:59 PM

why are u selling ur vita collection anyway? if ur downsizing that is one thing but its not worth giving it up all together, i have personally downsized some for trade ins but whats left for keepers are imports, hard to get games and backlog, i personally am at the point where i will look for good physicals to finish my collection just ordered macross scramble for starters since their is a translation of how to around, what i feared last year was some of my imports i got to late or never downloaded some paid dlc and not its off psn....still holding out for one last console release to  get for a backup since i use two and the last release was the play of days bundle which was repackage for the unsold silver units released

just had an aneurysm trying to read this.

 

Kind of glad this won't make it to the Vita, since it doesn't seem to be a good game overall and LRG can use whatever they may have saved for that for something else.



#27102 flybrione   Guitar Solo CAGiversary!   3315 Posts   Joined 15.0 Years Ago  

Posted 18 January 2019 - 04:12 PM

Even if not a good game ultimately, the YIIK dev should be utterly ashamed of himself for prioritizing a Switch release over the Vita when the Vita version was announced two years ago, well over a year before a Switch version was announced.

 

Feels like another Sekai Project level of screw up.

I'm pretty sure that the game is still going to be released on Vita. The developer has stated that they are finishing up the vita version. I'm not sure why Limited Run can't make it work.

 



#27103 Tothoro  

Posted 18 January 2019 - 04:14 PM

I'm pretty sure that the game is still going to be released on Vita. The developer has stated that they are finishing up the vita version. I'm not sure why Limited Run can't make it work.

 

It has to do with cart order timing:

 

 



#27104 chrislaustin   CAGiversary! CAGiversary!   6875 Posts   Joined 13.1 Years Ago  

chrislaustin

Posted 18 January 2019 - 04:16 PM

The other thing to consider here is market dilution. The eShop is approaching Steam levels of shovelware and it's hard to stand out. Meanwhile, anything in the Vita sphere is something fans are happy to receive. I don't know the numbers well enough to compare low Switch interest vs. high Vita interest, but platform competition is certainly a factor in the market right now.

Yeah, that's a valid point for sure, but as crap as the e-shop quality may be YIIK is somewhat well known, and a title a lot have been waiting for. Even in a best case on the Vita side, and a worst case on the NS side, I still think the NS would win out. And of course they would have had to make this choice back when the e-shop probably didn't have much, so I still think it was the better gamble overall. As I'm a Vita fan, but from a business perspective, I would have made the same call.

 

why are u selling ur vita collection anyway? if ur downsizing that is one thing but its not worth giving it up all together, i have personally downsized some for trade ins but whats left for keepers are imports, hard to get games and backlog, i personally am at the point where i will look for good physicals to finish my collection just ordered macross scramble for starters since their is a translation of how to around, what i feared last year was some of my imports i got to late or never downloaded some paid dlc and not its off psn....still holding out for one last console release to  get for a backup since i use two and the last release was the play of days bundle which was repackage for the unsold silver units released

Just to many games I'll never have time to play, and while I like collecting, I never keep anything forever, as the same way life is forever changing, so is my taste/game collecting.

 

Kind of glad this won't make it to the Vita, since it doesn't seem to be a good game overall and LRG can use whatever they may have saved for that for something else.

Agreed, just more carts for something better received.

 

I'm pretty sure that the game is still going to be released on Vita. The developer has stated that they are finishing up the vita version. I'm not sure why Limited Run can't make it work.

The Vita version won't be finished until production for carts have stopped, so how are they supposed to make that work? A time machine perhaps?



#27105 chrislaustin   CAGiversary! CAGiversary!   6875 Posts   Joined 13.1 Years Ago  

chrislaustin

Posted 18 January 2019 - 04:32 PM

why are u selling ur vita collection anyway? 

Just to expand a little further, I also have the issue of opening a game that now has value, over ones that don't. So once I finally may get around to a game, if the sealed value is high, I would rather keep it sealed, as eventually I'll sell everything given enough time anyways.

 

I've just been running this same race to long, and it's just insanity from my perspective. As my collections always end this same way, I don't open games, I never play them, then I sell them off, so why buy them in the first place? I always plan to play all purchased games, and if I was still 10 years old, this could probably work. But as an adult, I could live to a thousand, and I still could't play this all. And with the digital future, I'm happy to wait and buy games for pennies on the dollar years from now for the PS4/ONE and maybe the NS if e-shop pricing ever matches PSN.

 

My Vita collection was probably the biggest, as I just loved the system, and I'm in no way giving it up, but I plan to mod it soon, then it will probably be my most played system again, as that's what always happens for me. I did my 3DS last year, and it became new again with all the cool stuff to do. But having hundreds of games in a box in the closet, when others can play, or store on a shelf, I'm happy to provide to the greater good.



#27106 flybrione   Guitar Solo CAGiversary!   3315 Posts   Joined 15.0 Years Ago  

Posted 18 January 2019 - 04:43 PM

The Vita version won't be finished until production for carts have stopped, so how are they supposed to make that work? A time machine perhaps?

Why can't hold carts for this games release. It all seems like bull shit to me. What happens if the game ready in the next three weeks? Didn't they set aside carts for this release already?

 

I thought they had to place the order for the games they were planning to release last year and they had thirty Vita games to release and as long as they get the order in to hold the carts they wouldn't have any issues.

 

They released a piece of shit game like Proteus and could have done something better with those carts.

Like Stardew Valley, Chasm, Timespinner, Atari Flashback Collection or Super Life of Pixel.

 

I'm a big supporter of Limited Run and I still will be but this one doesn't sit right with me.
Even if the game isn't that good I know many people were waiting for this release.

 

I will be upset if Dragon Fantasy Book 1: The Volumes of Westeria doesn't get a vita release.
I have been waiting for this game for a long time.

 

It would be nice if the games they know that are going to be released before the end of vita cart production were all announced. I'm sure by now they know what games are going to make the cutoff date.

 

/end rant



#27107 nightc1   CAG Veteran CAGiversary!   2459 Posts   Joined 13.7 Years Ago  

Posted 18 January 2019 - 05:22 PM


I will be upset if Dragon Fantasy Book 1: The Volumes of Westeria doesn't get a vita release.
I have been waiting for this game for a long time.

The last update was from July 2018 and they thought it would be ready in August... and no updates on their site since then.   I wouldn't be surprised if this is the next one cancelled even though that last update made it seem like it was pretty much done and just needing Sony's approval.

 

I was really amped for this release but just decided to drop it and get the games digitally on 3DS during the last sale since they were around $2 each at the time.  The vita updated version is supposed to match the 3DS & WiiU version content.  So ... I'll keep the original releases (Book1 / Book 2 ) on Vita and use my 3DS for the updated versions.



#27108 Zaku77   \m/ CAGiversary!   4802 Posts   Joined 9.1 Years Ago  

Posted 18 January 2019 - 05:24 PM

just had an aneurysm trying to read this.

 

Kind of glad this won't make it to the Vita, since it doesn't seem to be a good game overall and LRG can use whatever they may have saved for that for something else.

Dude, seriously, 4th grade is really, really hard. Lmao



#27109 Squarehard   Nyaa~ CAGiversary!   20825 Posts   Joined 11.1 Years Ago  

Posted 18 January 2019 - 05:37 PM

Just to expand a little further, I also have the issue of opening a game that now has value, over ones that don't. So once I finally may get around to a game, if the sealed value is high, I would rather keep it sealed, as eventually I'll sell everything given enough time anyways.

 

I've just been running this same race to long, and it's just insanity from my perspective. As my collections always end this same way, I don't open games, I never play them, then I sell them off, so why buy them in the first place? I always plan to play all purchased games, and if I was still 10 years old, this could probably work. But as an adult, I could live to a thousand, and I still could't play this all. And with the digital future, I'm happy to wait and buy games for pennies on the dollar years from now for the PS4/ONE and maybe the NS if e-shop pricing ever matches PSN.

 

My Vita collection was probably the biggest, as I just loved the system, and I'm in no way giving it up, but I plan to mod it soon, then it will probably be my most played system again, as that's what always happens for me. I did my 3DS last year, and it became new again with all the cool stuff to do. But having hundreds of games in a box in the closet, when others can play, or store on a shelf, I'm happy to provide to the greater good.

My biggest take away from this is that they're in a box in the closet.

 

You monster!



#27110 chrislaustin   CAGiversary! CAGiversary!   6875 Posts   Joined 13.1 Years Ago  

chrislaustin

Posted 18 January 2019 - 06:05 PM

My biggest take away from this is that they're in a box in the closet.

 

You monster!

Well technically in a box on a floor in my loft, but you get my point. LOL

 

I used to keep my games on display, but about 10 years ago I started moving around a lot, and I just haven't gotten settled in yet and bought new cases for displaying purposes at my current home. So all the more reason to get rid of dead wood at this point.



#27111 chrislaustin   CAGiversary! CAGiversary!   6875 Posts   Joined 13.1 Years Ago  

chrislaustin

Posted 18 January 2019 - 06:11 PM

Why can't hold carts for this games release. It all seems like bull shit to me. What happens if the game ready in the next three weeks? Didn't they set aside carts for this release already?

I see your point, but technically Sony handles that stuff on their end, so once their facilities are close, there closed and can't continue to be used. So it's like have a car manufacturer set up the factory for 2018 models, when the 2019 are being made. It's a whole different set up, so LRG has to deal with Sony and what they are willing to do, so maybe they will produce games in line past March, but we don't have those details.

 

For a game that's poorly reviewed, I say why bother? I would rather Sony had let some of the Japanese games come over without issues(censoring and BS), than providing a poor reviewed title near the end of the Vita's life. Either way, I blame Sony for any and all Vita issues, as they dictated that the minute they threw in the towel 5+ years ago.



#27112 itzd4n   Dank Lean CAGiversary!   1000 Posts   Joined 8.6 Years Ago  

Posted 18 January 2019 - 06:24 PM

My biggest take away from this is that they're in a box in the closet.

 

You monster!

Not all of us can afford to lay them out to cover our walls and floors, Square!

 

*snip*

The tweet you linked literally had the developer saying they are going to miss the deadline by a few weeks.  From what it sounds like, they can't just have a bunch of blank cartridges delivered to LRG while they wait it out. 

 

Also, Sony being Sony, the factory is probably the only licensed property who can legally embed the data into the Vita cartridges so that's just a lost cause with the whole holding onto the carts argument.  It's shutting down my guy, just chillax and enjoy the ride.



#27113 Olengie   Your Waifu is Kuso. Except Mine CAGiversary!   11647 Posts   Joined 6.6 Years Ago  

Posted 18 January 2019 - 11:07 PM

YIIK physical from LRG cancelled. :cry:

lmao. One of their first announced Vita titles. Took such a long time to actually release. 



#27114 Renzler   Dude CAG Veteran   1148 Posts   Joined 0.7 Years Ago  

Posted 18 January 2019 - 11:20 PM

Just to expand a little further, I also have the issue of opening a game that now has value, over ones that don't. So once I finally may get around to a game, if the sealed value is high, I would rather keep it sealed, as eventually I'll sell everything given enough time anyways.

I've just been running this same race to long, and it's just insanity from my perspective. As my collections always end this same way, I don't open games, I never play them, then I sell them off, so why buy them in the first place? I always plan to play all purchased games, and if I was still 10 years old, this could probably work. But as an adult, I could live to a thousand, and I still could't play this all. And with the digital future, I'm happy to wait and buy games for pennies on the dollar years from now for the PS4/ONE and maybe the NS if e-shop pricing ever matches PSN.

My Vita collection was probably the biggest, as I just loved the system, and I'm in no way giving it up, but I plan to mod it soon, then it will probably be my most played system again, as that's what always happens for me. I did my 3DS last year, and it became new again with all the cool stuff to do. But having hundreds of games in a box in the closet, when others can play, or store on a shelf, I'm happy to provide to the greater good.


This is why I've started reducing my collection.


My belief right now is that I'll save money and have more time to play games if I just buy digital games, even at full price than managing q physical collection and trying to find deals. Getting a bit tired of buying things hoping they retain value when I should just buy games I'm going to play right away. I haven't developed the discipline yet but I'm getting closer.

#27115 Zaku77   \m/ CAGiversary!   4802 Posts   Joined 9.1 Years Ago  

Posted 19 January 2019 - 04:26 AM

To be fair to LRG, the YIIK thing is on the devs, not them. 



#27116 Tweeg  

Posted 19 January 2019 - 04:47 AM

To be fair to LRG, the YIIK thing is on the devs, not them. 

We get that, no one is blaming LRG on this, but it's now the second developer to fail to deliver years after LRG signed on to publish their game for the Vita. What most are upset about is that at some point the developer went from developing this game for the PC, PS4, and Vita as originally announced, tossed Vita to the side and instead focused on a unannounced Switch port. So the game has made a debut on PSN (PS4 version only), PC (digital distribution), and Nintendo Switch (eShop) this month and they're just now bothering to admit they "Switched" focus from Vita to Switch and are just getting back to working on the Vita port now. That's why were angry, it's not like Sekai Project who never did any work at all and claimed the games were coming, this developer actually worked on the Vita version, and halted working on it to go do a version they never said they were going to do in the first place. This was a failure by the dev to make good on what they advertised to they in 2016. And that's why I'm grouping whoever this dev is off with the likes of Sekai Project, very poor business sense and bad judgement. They want to make a Switch port, no problem! But for God's sake, deliver the product you already committed to deliver first!



#27117 bojay1997   CAGiversary! CAGiversary!   6046 Posts   Joined 15.2 Years Ago  

Posted 19 January 2019 - 02:04 PM

We get that, no one is blaming LRG on this, but it's now the second developer to fail to deliver years after LRG signed on to publish their game for the Vita. What most are upset about is that at some point the developer went from developing this game for the PC, PS4, and Vita as originally announced, tossed Vita to the side and instead focused on a unannounced Switch port. So the game has made a debut on PSN (PS4 version only), PC (digital distribution), and Nintendo Switch (eShop) this month and they're just now bothering to admit they "Switched" focus from Vita to Switch and are just getting back to working on the Vita port now. That's why were angry, it's not like Sekai Project who never did any work at all and claimed the games were coming, this developer actually worked on the Vita version, and halted working on it to go do a version they never said they were going to do in the first place. This was a failure by the dev to make good on what they advertised to they in 2016. And that's why I'm grouping whoever this dev is off with the likes of Sekai Project, very poor business sense and bad judgement. They want to make a Switch port, no problem! But for God's sake, deliver the product you already committed to deliver first!

And?  I mean did you pay into a Kickstarter for the Vita version?  Did LRG take your money for a preorder?  This might literally be the dumbest thing to be upset about I have ever seen.  I've been a Vita fan since day one and the PSP before it, but the fact that what by all accounts is a super mediocre game might miss getting a physical release on a system that died commercially years ago is nothing at all to be upset about.  Disappointment is a reasonable reaction, but you are owed nothing at this point, not even an apology.  



#27118 Tweeg  

Posted 19 January 2019 - 05:34 PM

They (Acck Studios) screwed up, and I've called them out on it. Will certainly be interesting to see if they reply back on Twitter.

 

And?  I mean did you pay into a Kickstarter for the Vita version?  Did LRG take your money for a preorder?  This might literally be the dumbest thing to be upset about I have ever seen.  I've been a Vita fan since day one and the PSP before it, but the fact that what by all accounts is a super mediocre game might miss getting a physical release on a system that died commercially years ago is nothing at all to be upset about.  Disappointment is a reasonable reaction, but you are owed nothing at this point, not even an apology.  

You've really missed the point. It's about the principle of the the matter. This is about the integrity of Acck Studios as a developer. Cancelling the game is one thing, that happens all the time. But, stringing along consumers, and even the publisher, until the last minute is simply unacceptable.

 

Also, a physical release for Vita hasn't been completely ruled out as it is possible they could work out a publishing deal with PA/EAS, but that has yet to be foreseen at this time, and considering the game is tanking in reviews I'd say it's not a high probability.

 

So to summarize, this isn't about the physical game getting cancelled, this is about the unethical manner in which Acck Studios handled this. They very likely knew a few months ago that they would not be able to have the Vita version finished in time for a physical release through LRG, and rather than admitting "hey, it's not going to happen, let's cancel that versions physical release", they effectively let everyone find out this week.



#27119 bojay1997   CAGiversary! CAGiversary!   6046 Posts   Joined 15.2 Years Ago  

Posted 19 January 2019 - 06:09 PM

They (Acck Studios) screwed up, and I've called them out on it. Will certainly be interesting to see if they reply back on Twitter.

 

You've really missed the point. It's about the principle of the the matter. This is about the integrity of Acck Studios as a developer. Cancelling the game is one thing, that happens all the time. But, stringing along consumers, and even the publisher, until the last minute is simply unacceptable.

 

Also, a physical release for Vita hasn't been completely ruled out as it is possible they could work out a publishing deal with PA/EAS, but that has yet to be foreseen at this time, and considering the game is tanking in reviews I'd say it's not a high probability.

 

So to summarize, this isn't about the physical game getting cancelled, this is about the unethical manner in which Acck Studios handled this. They very likely knew a few months ago that they would not be able to have the Vita version finished in time for a physical release through LRG, and rather than admitting "hey, it's not going to happen, let's cancel that versions physical release", they effectively let everyone find out this week.

Unethical?  Are you for real?  Again, no money has been collected.  You have lost nothing.  Get over yourself.



#27120 josekortez   CAGiversary! CAGiversary!   6347 Posts   Joined 15.2 Years Ago  

Posted 19 January 2019 - 06:16 PM

I know this thread is mostly about limited edition physical Vita games, but can anyone please provide their impressions of the digital only game Let's Fish?  I'm interested in buying it during the current flash sale.  The only thing that I know is that it's made by SIMS, the same developer that ported Sega Bass Fishing over to the Wii.  Thank you in advance for any information that you can provide.