Jump to content


* * * * - 44 votes

PS Vita Deals & Discussions Thread

Vita PS Vita

#27721 flybrione   Guitar Solo CAGiversary!   3569 Posts   Joined 16.4 Years Ago  

Posted 11 July 2019 - 04:27 PM

It's up now. MYPSVITA only gives $1.75 off now.

 

https://www.play-asi...ition/13/70cup7

They changes all the affiliate codes to be 5% off instead of a set dollar amount.



#27722 Josef   Touched the dead CAGiversary!   13117 Posts   Joined 16.3 Years Ago  

Posted 11 July 2019 - 04:40 PM

They changes all the affiliate codes to be 5% off instead of a set dollar amount.

Code NPE still takes $3 off.



#27723 flybrione   Guitar Solo CAGiversary!   3569 Posts   Joined 16.4 Years Ago  

Posted 11 July 2019 - 04:41 PM

Code NPE still takes $3 off.

Thanks I take note of that for next time.



#27724 Tweeg  

Posted 12 July 2019 - 02:08 PM

Another sub-two minute sell out in round 1 of today's LRG sale.



#27725 redman77   CAG Veteran CAGiversary!   299 Posts   Joined 16.6 Years Ago  

redman77

Posted 12 July 2019 - 02:47 PM

Another sub-two minute sell out in round 1 of today's LRG sale.

Good thing they are still fixated on the brilliant idea of 2 per customer. If they did 1 per customer it might take 2 1/2 mins to sell out, and gosh that would be devastating.

 

Metal Slug and Super Meat Boy will be absolute bloodbaths.



#27726 WingsDJY   CAGiversary! CAGiversary!   3905 Posts   Joined 13.0 Years Ago  

Posted 18 July 2019 - 03:04 PM

War Theatre and Mecho Wars are live on Play-Asia



#27727 podunk320   CAGiversary! CAGiversary!   320 Posts   Joined 12.4 Years Ago  

podunk320

Posted 19 July 2019 - 12:02 AM

War Theatre and Mecho Wars are live on Play-Asia

are these the exact ones from indiegogo??? even the limited edition???



#27728 Tothoro  

Posted 19 July 2019 - 12:06 AM

are these the exact ones from indiegogo??? even the limited edition???

The limited edition is only at Play-Asia. The Indiegogo version are the standard with a slipcase. All this was announced well after the Indiegogo campaign ended, mind you; that's kinda Luc's MO.



#27729 redman77   CAG Veteran CAGiversary!   299 Posts   Joined 16.6 Years Ago  

redman77

Posted 19 July 2019 - 03:28 AM

are these the exact ones from indiegogo??? even the limited edition???

Indiegogo is just the vanilla, but with an exclusive slipcover, hand-signed by the developer. Play Asia copies are the exact same thing as the Indiegogo copies, minus the slipcover, but the with the CE extras. People who had already bought the Indiegogo copies were mad once they found out that Play Asia was going to sell the same thing with extras in a CE, so the developer decided to make exclusive slipcovers for the Indiegogo folks, then recently decided to sign the slipcovers. Luc seems kind of unorganized but I think he means well.



#27730 Tweeg  

Posted 23 July 2019 - 04:18 PM

Strictly Limited Game's next Vita release is finally happening this weekend!



#27731 bojay1997   CAGiversary! CAGiversary!   6453 Posts   Joined 16.6 Years Ago  

Posted 23 July 2019 - 04:24 PM

Strictly Limited Game's next Vita release is finally happening this weekend!

Kinda early to be taking preorders.  The collection doesn't even come out in Japan until late November.  



#27732 hohle  

Posted 23 July 2019 - 11:49 PM

Strictly Limited Game's next Vita release is finally happening this weekend!

 

I've been really excited for this. Bummer the Vita doesn't include Timeless Mode or a manual like the others do.

 

I'll probably double dip, but I'm not sure whether the second copy will be PS4 or Switch. After the hobbled Bloodstained Switch port, I'm concerned about another bad Switch version for a game that won't have reviews until well after the purchase window has closed. On the other hand, the Switch version will probably hold its value better than a PS4 copy and there's always digital. Ugh, first world problems.



#27733 bappt   CAG Veteran CAGiversary!   927 Posts   Joined 15.0 Years Ago  

Posted 24 July 2019 - 03:43 AM

If you utilize homebrew for anything, there was a patch released today that blocks it. Since the production line is shut down it probably won't affect future physical releases.



#27734 chrislaustin   CAGiversary! CAGiversary!   7527 Posts   Joined 14.5 Years Ago  

chrislaustin

Posted 24 July 2019 - 04:04 AM

If you utilize homebrew for anything, there was a patch released today that blocks it. Since the production line is shut down it probably won't affect future physical releases.

Yeah, these Sony guys are beyond the beyond and then some. Hell, they stopped producing this system 2+ years ago in the states, and couldn't stop cart production fast enough, and now they care? I call complete BS, as I'm sure this must be affecting dollars some place, or they wouldn't have bothered, but still, they just keep pissing on the Vita grave, and the bodies still warm, SCUM!

 

EDIT: I mean I have just recently hacked my Vita, so I waited until the end was near(or had arrived depending on who you ask), and I was cool with that. Since the Vita launched, I owned a few different models along with probably 200-300 carts, CE & even a PSTV. And I'm still buying LRG games, so I'm still supporting this system well after the fact.

 

So I did more than my fair share for the Vita, and now it's nice just to have better memory options, and access to my whole Sony library in one place(PS1, PSP, Vita). And while it's not an issue now, if something happened to my current unit, I'd probably be screwed. It's just making things difficult, for difficult sake, as this is their exact problems with the censorship shit going on. Fixing something that isn't broken, and for what?



#27735 Tothoro  

Posted 24 July 2019 - 04:13 AM

Yeah, these Sony guys are beyond the beyond and then some. Hell, they stopped producing this system 2+ years ago in the states, and couldn't stop cart production fast enough, and now they care? I call complete BS, as I'm sure this must be affecting dollars some place, or they wouldn't have bothered, but still, they just keep pissing on the Vita grave, and the bodies still warm, SCUM!

It's because the homebrew allows piracy. I guarantee if it was just overclocking, account switching, and the like then they wouldn't have touched it in the past several years. Sony and their publishing partners have a vested interest in preventing piracy. Sony since they get a chunk of everything sold for the platform and the publisher because, well, they're trying to sell their game. I wouldn't be surprised if they're contractually obligated to patch piracy for an extended period of time as a result.



#27736 WingsDJY   CAGiversary! CAGiversary!   3905 Posts   Joined 13.0 Years Ago  

Posted 24 July 2019 - 04:22 AM

If you utilize homebrew for anything, there was a patch released today that blocks it. Since the production line is shut down it probably won't affect future physical releases.

What does the block do? Prevent you from using homebrew? Or does it prevent you from getting into PSN and playing your legit owned titles?

#27737 bappt   CAG Veteran CAGiversary!   927 Posts   Joined 15.0 Years Ago  

Posted 24 July 2019 - 04:27 AM

What does the block do? Prevent you from using homebrew? Or does it prevent you from getting into PSN and playing your legit owned titles?

It patches out an exploit that was used to downgrade to Firmware version 3.60, which is the firmware homebrew developers have settled on and spoof the firmware from there. Basically if you update you lose the downgrade option, but if you don't update (or spoof the Firmware version in homebrew) you lose access to all digital games and online.



#27738 chrislaustin   CAGiversary! CAGiversary!   7527 Posts   Joined 14.5 Years Ago  

chrislaustin

Posted 24 July 2019 - 10:15 AM

It's because the homebrew allows piracy. I guarantee if it was just overclocking, account switching, and the like then they wouldn't have touched it in the past several years. Sony and their publishing partners have a vested interest in preventing piracy. Sony since they get a chunk of everything sold for the platform and the publisher because, well, they're trying to sell their game. I wouldn't be surprised if they're contractually obligated to patch piracy for an extended period of time as a result.

Like anything, this is the straight line answer from a PR standpoint, but they no longer offer the Vita, or any way to play these games, so why would piracy matter at this point(not arguing for piracy of course)? One of the main reasons I "opened" my Vita, was so that I could continue to play the games I purchased legally. I was already burned on PS Mobile titles, and no telling when the Vita support in general ends. If my system breaks today, I can no longer technically play my games, as they no longer offer me a way to play, as the system is dead(not my words, but theirs). They can't have it both ways, as your supporting the system, or your not?

 

"N" still updates the 3DS from time to time, but they no longer bother with homebrew blocking, as it's how they are going to move the last 2DS/3DS's from store shelves. They are no longer going to offer you a way to play 3DS games, so why block consumers from the library they paid for at this point(or doing cool things with an old system consumers no longer want anyways). I don't see 3DS coming to the NS, when they can't even offer SNES games, and I don't see Sony offering Vita on any future devices either.

 

What Sony is doing here is the equivalent of tuning up a car sitting in the junkyard, and the sad part is, they put it there when it was still a fairly new and well working vehicle. So if they want to make the piracy argument, it would be a little hard to do for a system they "officially" junked/retired years ago!



#27739 whitereflection   Shake well before serving CAGiversary!   5675 Posts   Joined 16.6 Years Ago  

whitereflection

Posted 24 July 2019 - 10:39 AM

What are you talking about? They obviously still sell Vita games through PSN, so they have a vested interest in shutting down piracy. Especially in Asia, where Vita games sales will continue for years to come.

This isn't 1999 anymore when a console was hacked, console manufacturers had no choice but to let the piracy scene grow or design new hardware to beat modchips.

#27740 chrislaustin   CAGiversary! CAGiversary!   7527 Posts   Joined 14.5 Years Ago  

chrislaustin

Posted 24 July 2019 - 11:39 AM

What are you talking about? They obviously still sell Vita games through PSN, so they have a vested interest in shutting down piracy. Especially in Asia, where Vita games sales will continue for years to come.

This isn't 1999 anymore when a console was hacked, console manufacturers had no choice but to let the piracy scene grow or design new hardware to beat modchips.

Of course my statement was 100% my own and in reference to the US market, as the Vita died, or was put out to pasture here years ago. Of course they still sell software online, but they also killed physical game production, they killed system production, and they no longer offer anything Vita related in the US. So please excuse me for pointing out they don't seem all to concerned with making profit from this device, but that's just my observation and opinion on the current situation.



#27741 nightc1   CAG Veteran CAGiversary!   3216 Posts   Joined 15.1 Years Ago  

Posted 24 July 2019 - 01:21 PM

The vita here (NA) only got more bonkers/active after the hardware market for it died years ago.   In fact the physical library more than doubled and the digital library exploded as well... and we are still not done with physical NA vita releases despite the manufacturing for NA & EU games ending.   Plus there are still digital games releasing on the vita.  There was at least one yesterday in fact.

 

They have the right to try and protect themselves and the publishers still daring enough to publish games to the vita.  And given there are still random vita games that go on sale, I'd say they still care about their property.   This is always an issue when selling all your physical library off (except what you need to lock in that free game from LRG before selling the lrg collection off) and hacking a system that isn't quite dead yet.  I'd imagine we have one last year before they stop updating the vita firmware... and then not too long after that it'll end up like the PSP where you need an intermediary system like the ps3 to download your purchases.

 

As far as what to do if your hacked vita dies to play your legit purchased digital games, I'm pretty sure the PS3 can still be a hub for downloaded PS1/Minis/PSP/Vita games for the PSP & Vita systems.  So investing in a PS3 with a nice 1tb harddrive upgrade could be a nice option.  Of course if your vita dies you can't play games anyway, so you need another vita.  At that point you can opt to update it and direct download games again, hack it and use a ps3, wait for the hacking community to update a work around, or just let go of the digital library and just straight up hack and pillage taking the moral stance that you already bought the games so it's ok.   The whining that you will be SOL is kind of hilarious given the array of options available.



#27742 bappt   CAG Veteran CAGiversary!   927 Posts   Joined 15.0 Years Ago  

Posted 24 July 2019 - 04:25 PM

Konami released an entry in a very popular baseball series which is why they put out the patch.

 

1. [PS4] Professional Baseball Spirits – 175,189 / NEW
2. [NSW] Super Mario Maker 2 – 46,065 / 380,142
3. [PSV] Professional Baseball Spirits – 44,270 / NEW


#27743 Tothoro  

Posted 24 July 2019 - 10:22 PM

Like anything, this is the straight line answer from a PR standpoint, but they no longer offer the Vita, or any way to play these games, so why would piracy matter at this point(not arguing for piracy of course)? One of the main reasons I "opened" my Vita, was so that I could continue to play the games I purchased legally. I was already burned on PS Mobile titles, and no telling when the Vita support in general ends. If my system breaks today, I can no longer technically play my games, as they no longer offer me a way to play, as the system is dead(not my words, but theirs). They can't have it both ways, as your supporting the system, or your not?

 

"N" still updates the 3DS from time to time, but they no longer bother with homebrew blocking, as it's how they are going to move the last 2DS/3DS's from store shelves. They are no longer going to offer you a way to play 3DS games, so why block consumers from the library they paid for at this point(or doing cool things with an old system consumers no longer want anyways). I don't see 3DS coming to the NS, when they can't even offer SNES games, and I don't see Sony offering Vita on any future devices either.

 

What Sony is doing here is the equivalent of tuning up a car sitting in the junkyard, and the sad part is, they put it there when it was still a fairly new and well working vehicle. So if they want to make the piracy argument, it would be a little hard to do for a system they "officially" junked/retired years ago!

They still make money on every purchase that's made via PSN, as do the publishers, that has nothing to do with the hardware. They produced 10M+ Vitas and they're readily available on second-hand markets. If half of those are still in operation and 10% of those make one $10 digital purchase a year that's $5M in revenue (30% of which directly goes to Sony).

 

Those are very conservative numbers, but not 100% of people are going to pirate every game, so arguing the exact numbers is more than a bit futile. But the point is, there is money on the table and allowing piracy is a threat to that profit.

 

It may sound like a PR reason, but that doesn't make it less valid. Someone somewhere at Sony is weighing the cost/benefit of patching it and if the math or legal implications weren't in their favor they wouldn't be bothering still.



#27744 chrislaustin   CAGiversary! CAGiversary!   7527 Posts   Joined 14.5 Years Ago  

chrislaustin

Posted 25 July 2019 - 12:26 AM

It may sound like a PR reason, but that doesn't make it less valid. Someone somewhere at Sony is weighing the cost/benefit of patching it and if the math or legal implications weren't in their favor they wouldn't be bothering still.

Valid arguments for sure, but I could argue the same in regards to years of R&D, advertisements, game production etc, only to abandon the system in short order. How much was lost or wasted on those portions of this system? I would argue those numbers are much higher, than any revenue they may be currently receiving for PSN, but that's my take.

 

From what I can tell, the creator of "Trinity" offered up his blueprint for the jailbreak awhile back to the community(why this is an issue, as no more hacks are planned by him), and Sony pretty much used it to block his work step for step. So yeah, it was pretty much the work done for them, and if not offered for the record, they probably would have never done this. But as stated, it was an easy choice to do, as the work was done for them.

 

Of course it's their system, and they can do whatever they please in regards to it, but it just seems a slap in the face to the fans who supported this system. When all I've ever seen from them was cock blocking of epic proportions, like they didn't want anyone to even bother to continue buying their system. So that's my beef, as they did EVERYTHING in their power to make it die, and now they care about a few dollars left on the table? When they wasted who knows how much over the years.



#27745 Tothoro  

Posted 25 July 2019 - 04:26 AM

Valid arguments for sure, but I could argue the same in regards to years of R&D, advertisements, game production etc, only to abandon the system in short order. How much was lost or wasted on those portions of this system? I would argue those numbers are much higher, than any revenue they may be currently receiving for PSN, but that's my take.

 

From what I can tell, the creator of "Trinity" offered up his blueprint for the jailbreak awhile back to the community(why this is an issue, as no more hacks are planned by him), and Sony pretty much used it to block his work step for step. So yeah, it was pretty much the work done for them, and if not offered for the record, they probably would have never done this. But as stated, it was an easy choice to do, as the work was done for them.

 

Of course it's their system, and they can do whatever they please in regards to it, but it just seems a slap in the face to the fans who supported this system. When all I've ever seen from them was cock blocking of epic proportions, like they didn't want anyone to even bother to continue buying their system. So that's my beef, as they did EVERYTHING in their power to make it die, and now they care about a few dollars left on the table? When they wasted who knows how much over the years.

Hardware research and development was done before console launch. I haven't seen any advertisements for the Vita in years. Game development costs aren't coming directly from Sony's pocket except for the rare first-party title, and there were only a handful of those in the console's life. The upfront investments didn't pan out, but that doesn't mean they're not allowed to have the "few dollars left on the table." They're still selling digital products and operating a digital marketplace, the volume of their sales don't invalidate that they are sales.

 

All of the investments they made that you called out were made before they abandoned the console or deemed it a failure. For a number of years afterward (and even more so now since they no longer produce physical games outside of Asia), the console is just free money for them. All they have to do to maintain the (admittedly small) income stream is patch the firmware every now and then, and if the blueprint's already out there then it's that much easier. If you can spend $50k to make $5M by maintaining firmware that's a better ROI than spending $5M to make $50M by developing a hugely successful game.

 

It's not a "slap in the face to fans who supported the system" to disable piracy and protect their financial interests and those of their business partners. You can still support the system, Sony, and the developers/publishers who make content for it by buying that content. And, like I said, if the hacks were just things like overclocking or account switching Sony absolutely would not care.

 

As far as Sony goes, it's more that they didn't actively try to keep it alive than actively trying to kill it. It's not like they discontinued production in 2015, shut off digital publishing, or removed PSN access. By whatever internal metrics they had it flopped but they kept it around for eight years regardless - probably because it was low effort to maintain and generated some marginal income for them. To be clear, I'm not any happier about the apathetic treatment it got from Sony than the other folks on this thread and I'm not trying to defend that treatment. But acting like you deserve to be able to pirate games because of Sony's treatment is really some next-level entitlement. It's annoying to listen to people act like they're owed something on that front; you paid for a console and you got it, you can pay for games and receive them. If you don't think the value justifies the price, nobody's holding a gun to your head and you're free not to make those purchases.



#27746 chrislaustin   CAGiversary! CAGiversary!   7527 Posts   Joined 14.5 Years Ago  

chrislaustin

Posted 25 July 2019 - 10:52 AM

But acting like you deserve to be able to pirate games because of Sony's treatment is really some next-level entitlement. It's annoying to listen to people act like they're owed something on that front; you paid for a console and you got it, you can pay for games and receive them. If you don't think the value justifies the price, nobody's holding a gun to your head and you're free not to make those purchases.

This is really the issue at the end of the day, and something I have never mentioned, or agreed to, and have even stated, I'm not in support of doing things illegal with a hacked Vita(not pirating). My Vita now allows me to use any micro SD card I would like, which allows me to add my entire Sony collection of games on to my Vita. It's allowed me to add custom themes, access to PS Mobile Titles I paid for, that Sony took away. I can also use many cool apps and programs created by the homebrew community, as well as adjust the RGB settings to have the 2000 display, show closer to the OLED screen. None of the things I mentioned is illegal, and every option there is something that makes the Vita that much greater. Many things Sony couldn't be bothered to do or to offer support to fans of the system, which was what I was saying in stating slapping fans in the face.

 

Like always, when someone sees someone else doing something perfectly legal they don't like, or wish they could do themselves, then want to slam it as some entitlement argument for Piracy. Have I mentioned anything above, that every person who owns a Vita would't like the option to have or use? Having access to any size memory alone for a cheap price is the one thing I know EVERYONE HERE WOULD LIKE TO HAVE! So please, you can put your soapbox back in the closet until your next argument about something it's apparent you know nothing about.

 

All these features are nice things to have, and since Sony couldn't be bothered to support their own system in any meaningful way, I'm supposed to be happy about them killing killing these LEGAL FEATURES? So I'll leave it there, as we'll have to agree to disagree, and I apologies to anyone here if my comments appear as some form of entitlement, as nothing could be further from the TRUTH!



#27747 Tothoro  

Posted 25 July 2019 - 01:02 PM

This is really the issue at the end of the day, and something I have never mentioned, or agreed to, and have even stated, I'm not in support of doing things illegal with a hacked Vita(not pirating). My Vita now allows me to use any micro SD card I would like, which allows me to add my entire Sony collection of games on to my Vita. It's allowed me to add custom themes, access to PS Mobile Titles I paid for, that Sony took away. I can also use many cool apps and programs created by the homebrew community, as well as adjust the RGB settings to have the 2000 display, show closer to the OLED screen. None of the things I mentioned is illegal, and every option there is something that makes the Vita that much greater. Many things Sony couldn't be bothered to do or to offer support to fans of the system, which was what I was saying in stating slapping fans in the face.

 

Like always, when someone sees someone else doing something perfectly legal they don't like, or wish they could do themselves, then want to slam it as some entitlement argument for Piracy. Have I mentioned anything above, that every person who owns a Vita would't like the option to have or use? Having access to any size memory alone for a cheap price is the one thing I know EVERYONE HERE WOULD LIKE TO HAVE! So please, you can put your soapbox back in the closet until your next argument about something it's apparent you know nothing about.

 

All these features are nice things to have, and since Sony couldn't be bothered to support their own system in any meaningful way, I'm supposed to be happy about them killing killing these LEGAL FEATURES? So I'll leave it there, as we'll have to agree to disagree, and I apologies to anyone here if my comments appear as some form of entitlement, as nothing could be further from the TRUTH!

Cool strawmanning there, you addressed exactly one of my points by saying it didn't apply to you personally and deferred to trying to insult me. Throwing out caps, highlights and saying I'm on some ignorant soapbox isn't a rebuttal.

 

Like I said in every post in this exchange, Sony cares about piracy. If homebrew/hacks didn't include them they wouldn't care. It's fine if you don't care about business operations and just want to do your shit to your console, and I don't think we're in disagreement on that point. But don't try to argue the business operations side if you either don't know or don't care about what goes into it.



#27748 Tothoro  

Posted 25 July 2019 - 02:37 PM

On the actual news front, Sharin no Kuni published an update overnight: https://www.kickstar...t/posts/2574726

 

Key points:

  • Publisher is now EastAsiaSoft instead of LRG (which was all but confirmed in their last post).
  • Steam version hit some roadbumps, expected to be submitted "by Autumn".
  • No updated dates for the Vita version
  • Shared pics of the "deluxe edition" box


#27749 Vigilante   poyo CAGiversary!   37625 Posts   Joined 14.8 Years Ago  

Posted 25 July 2019 - 02:43 PM

 

On the actual news front, Sharin no Kuni published an update overnight: https://www.kickstar...t/posts/2574726

 

Key points:

  • Publisher is now EastAsiaSoft instead of LRG (which was all but confirmed in their last post).
  • Steam version hit some roadbumps, expected to be submitted "by Autumn".
  • No updated dates for the Vita version
  • Shared pics of the "deluxe edition" box

 

At least EastAsiaSoft means it won't cost as much to buy.



#27750 bojay1997   CAGiversary! CAGiversary!   6453 Posts   Joined 16.6 Years Ago  

Posted 25 July 2019 - 02:47 PM

At least EastAsiaSoft means it won't cost as much to buy.

 

Not sure it matters since backers have already paid for it.  No confirmation that there will be a separate sale outside of the campaign.