Prey is delightful.
It cribs liberally from its predecessors (System Shock, Deus Ex, Bioshock) to great effect. The setting is wonderfully immersive. The recycling/fabrication system is totally engrossing, and a perfect addition to the hunting/gathering that is common to this type of game. The guns are satisfying and the implementation of stealth is decent. The music is fantastically moody. Low-gravity movement is awesome. In its early hours, it has a real survival-horror vibe. It is best played on a higher difficulty to enhance that feeling. The story starts out more interesting than it ends. It is somewhat predictable, but entertaining.
Very highly recommended, would fakey again.
The time for mourning is over. Prey 2 is dead, long live Prey (2017).
I don't think I'll ever finish mourning the death of Human Head's Prey 2. I thought it looked well on its way, in the demos + previews we had known about for it. I'd still like to see this game happen, even if someone finds a way to release, rename, + re-tinker HH Prey 2 into some other new IP or something.
It worked for True Crime: Hong Kong, which became Sleeping Dogs.
It worked for that BHG RPG that Ken Rolston + company that they were making for THQ (I think it was called Ascendant, IIRC?), which became Kingdoms of Amular: Reckoning.
And I still swear, to this day - Risen 1 from PB is probably a re-working of the original Gothic 3 expansion that they were supposed to do, which got cancelled b/c they got into a battle w/ their publisher JoWood/Dreamcatcher over patching the game + expanding it.
About Arkane's work: I still really like their stuff (Arx Fatalis + Dark Messiah) & love some of their games (Dishonored 1+2) - so, I am really looking forward to Arkane's Prey 2017.
I really liked what I played of System Shock 2 (never finished it); loved Bioshock series; and dug Dishonored - so yeah, this needs a price-drop for me to jump in!