i'm surprised they went the denuvo route rather than make it online only, like the division or mmo's, cuz now they have an even bigger bullseye on their backs for groups to crack it asap. hope it doesn't become a shitshow like fallout 76 or anthem.
Let's keep in mind, when Borderlands 1 launched, nobody wanted Securom's Internet activation DRM; nobody wanted that crap either. Even the DLC's had it. Even on the Steam version (which gave it both Steam & Securom-required). At least Securom crap later got removed.
Why does every game need to go always online? I don't want my game's future to be stuck with always online, if it's still built for me to be able finish it solo-style.
We don't need another ARPG (and any other type of game, for that matter) to go always online like FO76, Diablo 3, ESO, The Division series, Destiny series to go always online - especially in games where previous titles didn't pull that crap (except Division and Destiny, as their series launched with always-online requirement). When nobody's playing the game on the servers anymore - this game's going to be a rental and a coaster, if they don't pull the always-online account-based DRM crap off their game.
At least the game (BL3) has on offline mode; and the DRM will likely get cracked by a 3rd party or hopefully they (2K and/or Gearbox) officially removed later (like they did w/ Borderlands 1).
Regardless, I ain't dropping big $ on this game. With likely DLC-City here; Denuvo DRM; all the shenanigans from 2K & Gearbox over this game; my huge backlog; and still not finished BL2 DLC's and all of BL:TPS & its Season Pass - why should I drop $60 on this game?