So I went in to the Omnigul strike and farmed her last night for almost 3 hours with two of my buddies. We kept restarting the checkpoint after we would kill her before she got to the room. I would use the ShadowShot glitch to make orbs and keep her tethered, my one buddy would go Stormcaller and take out all the adds right in the front super quick then focus on Omnigul and then my other friend would go HammerBros on her and then use his Exotic Solar to push her back when she would venture too far up. At the end game once we finally stopped I had almost created 1500 orbs.
I was bored so I decided to try this myself tonight. Except I did it the hard way: regular Omnigul strike with randos. Nearly every time we didn't kill her in the first room and had to finish it like normal. But a few times we killed her in the first room and then the others wouldn't wipe. Only once did I get in on a group that knew what the deal was, but even then after about 3 kills/wipes, one guy kept staying alive and cleared everything out. I think we hadn't killed her yet and maybe he was trying to do it solo (me and the other guy were dead). He should have just wiped and started over. It was pretty easy to take her down if one guy tethered and I had my hammers to throw. But on the next turn I didn't have my super so it was harder.
Then towards the end I kept starting up the strike and having people leave in the beginning. Again, I don't get that at all. I understand why people do that on strike playlists, but why when you just selected to run that specific strike? WTF!? Anyway, I ended up running it with just 1 other person the last two times and after that decided to call it quits.
So all in all I probably killed her 15-20 times and I only got 2 legendary engrams out of it and of course no pulse rifle or warlock bond. Oh well... Then I ran an Alak-Hul strike to test my luck (still want that Darkblade helmet) and nothing of note dropped there either. At least the whole Omnigul strike is pretty quick now at the regular difficulty. Each run didn't seem to take more than 10 minutes. But if I have to do it 100+ times that way to get a drop, then, yeah, forget it
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I kept using 3 of coins at Omnigul but about half way in I noticed that the buff was still on me even after killing her at the end. I guess she doesn't count for some odd reason? So then I ran my Black Garden checkpoint and had an exotic pop immediately - turned into a 310 Monte Carlo. I would have preferred a Red Death. I may have to buy one for 150 marks and level it up. Ugh. I have gotten several 310 weapons but nearly all of them have been Monte Carlo or Hereafter. RNG definitely leans towards those two. I think the only other one I've gotten is Suros and then a Truth that came from a legendary engram. That Truth pull was my very best RNG in Taken King so far since otherwise it would be very hard to get a heavy weapon to 310 with the lack of heavy weapon exotic engrams and my horrible Raid/NF luck.
I'm holding on to two 310 Monte Carlos. If I got the Omnigul pulse rifle of course I'd make that 310. But since that will probably never happen I might have to use them on a Red Death if I have any intention of doing Trials. Or maybe just to upgrade my Raid pulse rifle. We'll see about that.
I'm kind of burnt out on the game again. I may just keep it to Raids this week and play much less otherwise.
Yea, played a ton of IB games this weekend and have got shit for drops. I finally managed to get the legendary class item as a drop, and it was level 281. Joy.
I jumped into a few last matches tonight and didn't get anything, or so I thought. But the Titan mark was in my post. It must have come the one time I got a mote and a blue item on the rewards screen. I'd seen that happen before and it only showed along the side for a second when the reward screen went away and it was queuing up the next match. I guess I just missed it this time. You'd think they would prioritize legendaries on the reward screen. Anyway, so I only had to go buy the boots. I'm done with IB for now.