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Backwards Compatibility Updated


#1 raistlin   CAGiversary! CAGiversary!   201 Posts   Joined 10.9 Years Ago  

raistlin

Posted 16 June 2015 - 07:07 PM

Just a heads up Banjo Kazooie Nuts & Bolts was suppose to be backwards compatible however it never showed up  as available to download/install.  Literally while I was on the phone with Microsoft they removed the game from this page however they haven't updated the PDF yet. 

 

Of course it's still in beta and they're working out the issues so I expect that game will show back up at a later time.  I suppose it's worth noting that I was able to successfully install 3 other Xbox games just fine.

 

nwNG6Dr.jpg



#2 ITDEFX   My foot itches..must be athlete's foot CAGiversary!   17260 Posts   Joined 14.9 Years Ago  

Posted 16 June 2015 - 08:27 PM

I wonder about popular multiplayer titles like the COD games?  All Xbox Live Arcade like Shadow Complex should work perfectly under emulation.  Got to hand it to their emulation team...that's a lot of work to make us happy and not charge us a fee in the process.



#3 DestroVega   Life is short... stunt it CAGiversary!   7191 Posts   Joined 11.9 Years Ago  

DestroVega

Posted 16 June 2015 - 10:30 PM

If all the game makers have to do is approve their games, why isn't something like Zuma's Revenge up as the same time as Zuma? Seems there must be a little more that goes into making this happen.

#4 raistlin   CAGiversary! CAGiversary!   201 Posts   Joined 10.9 Years Ago  

raistlin

Posted 16 June 2015 - 10:46 PM

The details about this have been a little questionable.  I recall the announcer going out of his way to say that 360 games will work natively.  What that means in this context is completely left to speculation, but I took it to mean 360 games weren't being emulated in the traditional sense, they aren't being ported though.



#5 M-10  

Posted 16 June 2015 - 10:52 PM

The details about this have been a little questionable.  I recall the announcer going out of his way to say that 360 games will work natively.  What that means in this context is completely left to speculation, but I took it to mean 360 games weren't being emulated in the traditional sense.

That is how I understood it as well. And the only thing keeping games from running on the XBO is the publishers themself have to give permission first. I dont know if this will turn into EA or whomever saying "You have to give me $$$$$$ in order for our games to run on XBO" or something that will just smoothly cross over.

 

Anyways, Im selling my 360 regardless, anyone want to buy it? :p



#6 raistlin   CAGiversary! CAGiversary!   201 Posts   Joined 10.9 Years Ago  

raistlin

Posted 17 June 2015 - 01:16 AM

That is how I understood it as well. And the only thing keeping games from running on the XBO is the publishers themself have to give permission first. I dont know if this will turn into EA or whomever saying "You have to give me $$$$$$ in order for our games to run on XBO" or something that will just smoothly cross over.

 

Anyways, Im selling my 360 regardless, anyone want to buy it? :p

Yeah technically they're using an X86 architecture now versus PowerPC they had on the 360, which is why the wording in the announcement is a bit odd.  Ah well, so far it seems like the games are working great.  One thing I wouldn't get my hopes up on would be seeing the old Halo's back for free.



#7 DestroVega   Life is short... stunt it CAGiversary!   7191 Posts   Joined 11.9 Years Ago  

DestroVega

Posted 17 June 2015 - 02:22 AM

^ they are shown in the backward compatible game art. Pretty sure they are coming.

#8 mvp828   It's not CAGers Dammit CAGs CAGiversary!   2577 Posts   Joined 13.6 Years Ago  

Posted 17 June 2015 - 08:15 AM

That is how I understood it as well. And the only thing keeping games from running on the XBO is the publishers themself have to give permission first. I dont know if this will turn into EA or whomever saying "You have to give me $$$$$$ in order for our games to run on XBO" or something that will just smoothly cross over.

Anyways, Im selling my 360 regardless, anyone want to buy it? :p


I originally thought it was in the hands of the developer, but after watching the interview (it was on the X1 dashboard) Major Nelson had with one of the devs working on the emulation, it seemed like the only issues with the devs is if the licensing of the games had been changed.

So if thats the case, THQ games as an example would need to be addressed based on the IPs and who owns them now. In the interview he said they planned on adding games based on 360 player counts as well as community choices via surveys or the Xbox forums.

Here's to hoping they put Black Ops II on there at least.

#9 raistlin   CAGiversary! CAGiversary!   201 Posts   Joined 10.9 Years Ago  

raistlin

Posted 17 June 2015 - 01:49 PM

^ they are shown in the backward compatible game art. Pretty sure they are coming.

That's surprising given that it will de-value the master chief collection.  Well in that case I guess I'll have them all twice on the same console. :rofl:



#10 shrike4242   Not My Job Anymore, Go Bother Someone Else. CAGiversary!   49877 Posts   Joined 15.0 Years Ago  

Posted 17 June 2015 - 04:43 PM

Yeah technically they're using an X86 architecture now versus PowerPC they had on the 360, which is why the wording in the announcement is a bit odd.  Ah well, so far it seems like the games are working great.  One thing I wouldn't get my hopes up on would be seeing the old Halo's back for free.

From a link Darby27 posted from NeoGAF, they're doing emulation of the PowerPC chip in the X360 via a Hyper-V virtual machine inside of the XB1's OS.  Which makes sense if it has Windows 8.1 as its core, which supports Hyper-V on Win 8.1 Pro.

 

I would guess the X360 game is running in a VM and can interact with the XB1's OS, which is why things like Game DVR and other items supposedly work.



#11 tbassett   MW2 Still King CAGiversary!   1012 Posts   Joined 11.8 Years Ago  

Posted 17 June 2015 - 06:25 PM

I tested out Banjo Tooie last night and it worked great.  I'm a bit confused as to how this is working behind the scenes.  At first I thought maybe they came up with a way to build 360 games to run on X1 natively but I'm starting to doubt that.  It doesn't make sense to have things like the 360 UI pop up so I think there is some type of emulation/virtual image doing the work here.  This doesn't strike me as the same thing the 360 did with backwards compatibility.  Once they are confident everything is good to go I think the flood of games will come.

 

It's really convenient for digital titles.  Simply go to my games and ready to download section and boom there they are.  I have a disc copy of Stick of Truth I've been meaning to play.  So hopefully it's one of the first to be on the list.



#12 BrolyB593   I've been here well over a decade?!? o.O CAGiversary!   7693 Posts   Joined 11.8 Years Ago  

Posted 17 June 2015 - 08:28 PM

I wonder depending on how it is being technically run on the Xbox One if we will be able to use our 360 fightsticks on backwards compatibility fighting games and such.

 

*edit*

 

Looks like a no on any sort of hardware. http://www.ign.com/a...source=facebook



#13 raistlin   CAGiversary! CAGiversary!   201 Posts   Joined 10.9 Years Ago  

raistlin

Posted 17 June 2015 - 09:07 PM

It doesn't make sense to have things like the 360 UI pop up so I think there is some type of emulation/virtual image doing the work here. 

They're emulating the bios/360 environment so that would make sense.  Similar to VMWare Vsphere or modern emulators.  A quick search does indicate that the Xbox One is running three operating systems including Windows with Hyper-V and of course Microsoft would know their kernel in the 360 better than anyone.  Given all that I wouldn't necessarily say it's running natively as they indicated in the press conference.

 

For those of you that don't know - If you start up a game and hit select + start at the same time you can actually go through some of the Xbox 360 blades which is kind of neat IMO.



#14 tbassett   MW2 Still King CAGiversary!   1012 Posts   Joined 11.8 Years Ago  

Posted 18 June 2015 - 12:33 AM

They're emulating the bios/360 environment so that would make sense.  Similar to VMWare Vsphere or modern emulators.  A quick search does indicate that the Xbox One is running three operating systems including Windows with Hyper-V and of course Microsoft would know their kernel in the 360 better than anyone.  Given all that I wouldn't necessarily say it's running natively as they indicated in the press conference.

 

For those of you that don't know - If you start up a game and hit select + start at the same time you can actually go through some of the Xbox 360 blades which is kind of neat IMO.

Yeah that makes sense.  I didn't kow about holding select + start.  That's cool.  I need to try that out.  I'm kind of surprised how much I'm enjoying this feature.  I played a little super meat boy today as well.  Just get Stick of Truth on there so I can play the final 360 game I've been meaning to play.  And possibly Anarchy Reigns



#15 DurbanBrown   to the MOON CAGiversary!   1645 Posts   Joined 9.3 Years Ago  

DurbanBrown

Posted 18 June 2015 - 01:02 AM

xbox is doing a survey for the next games to add

 

https://xbox.uservoi...s-compatibility



#16 anotherpoorgamer   Bird's Nest Hair CAGiversary!   5392 Posts   Joined 13.5 Years Ago  

anotherpoorgamer

Posted 19 June 2015 - 12:05 PM

xbox is doing a survey for the next games to add

 

https://xbox.uservoi...s-compatibility

I'm going to vote for the 360 games that more than likely not be ported/remade.  Catherine, Eternal Sonata, and Timeshift come to mind.



#17 Kevlar281   CAGiversary! CAGiversary!   578 Posts   Joined 12.3 Years Ago  

Kevlar281

Posted 20 June 2015 - 03:40 AM

I've been hoping for an Xbox One release of Carcassonne but I'd be happy with backwards compatibility. 



#18 62t   Zune Duck! CAGiversary!   19972 Posts   Joined 14.7 Years Ago  

Posted 20 June 2015 - 02:07 PM

http://www.eurogamer...ity-on-xbox-one

 

Digital Foundry: some games like Kameo runs great, others like Mass Effect not so good.



#19 born free   Old School CAGiversary!   4756 Posts   Joined 11.5 Years Ago  

Posted 22 June 2015 - 03:27 AM

What an awesome announcement.

 

I have so many digital titles on my 360 that I'd love to play on my XB1.

 

Microsoft had the best conference this year in my opinion. 

 

Can't wait for the update.



#20 jza1218   CAGiversary! CAGiversary!   4894 Posts   Joined 15.4 Years Ago  

Posted 22 June 2015 - 05:04 PM

Voted for L4D2 (since we'll never see 3 haha) and NBA Jam: On Fire edition among others.



#21 shrike4242   Not My Job Anymore, Go Bother Someone Else. CAGiversary!   49877 Posts   Joined 15.0 Years Ago  

Posted 23 June 2015 - 01:16 AM

http://www.gamespot....w/1100-6428366/

 

Looks like mutli-disc games are still in process, which means we'll be waiting on the following:

Mass Effect 2

Mass Effect 3

Blue Dragon

Lost Odyssey

 

Plus whatever other multi-disc ones you can think of.

 

EDIT: No thinking needed:

https://en.wikipedia..._discs#Xbox_360

 

Whole bunch there and it's some good stuff, though there are some ones that are also natively on XB1.  From the article, I would think that MS is emulating either a X360 with a DVD drive or a virtual DVD drive that "loads" up a digital copy of the game disc.  Which explains why they can't do mutli-disc titles yet.



#22 captbrannigan  

captbrannigan

Posted 01 July 2015 - 02:41 AM

Does anyone here know how game sharing works for bc? Is it like on the One, where you can designate a home box for offline access, or like the 360, where the first console to download gets shared/offline access?



#23 David Hibiki   You must be tired... CAGiversary!   11532 Posts   Joined 16.1 Years Ago  

David Hibiki

Posted 06 July 2015 - 02:37 AM

Does anyone here know how game sharing works for bc? Is it like on the One, where you can designate a home box for offline access, or like the 360, where the first console to download gets shared/offline access?

Not sure how it works if both people play the same game at the same time, but my friend was able to download all my games under the ready to install/download tab.



#24 randamin  

Posted 26 July 2015 - 04:07 PM

I wonder depending on how it is being technically run on the Xbox One if we will be able to use our 360 fightsticks on backwards compatibility fighting games and such.

*edit*

Looks like a no on any sort of hardware. http://www.ign.com/a...source=facebook

If you don't mind spending a little extra and would like to have that functionality now then there is the CronusMAX adapter.

#25 EARTHK1LLER  

EARTHK1LLER

Posted 27 July 2015 - 09:14 AM

Vote for Orange Box backwards compatibility!!

#26 Sielanas  

Posted 27 July 2015 - 07:31 PM

If you don't mind spending a little extra and would like to have that functionality now then there is the CronusMAX adapter.


Are these tournament legal? I was under the impression they aren't.

#27 Zero Suit Rosalina  

Zero Suit Rosalina

Posted 28 July 2015 - 07:37 PM

Vote for Orange Box backwards compatibility!!

I voted for that awhile back.  Along with portal 2

 

I recently saw that Soul Calibur V wasn't on the list.  I just bought it hoping that it would be ported some day.

Was going to add it myself but could not figure out. I'll try it later if it isn't there again



#28 KaneRobot   The Profit$ of Doom CAGiversary!   10540 Posts   Joined 15.6 Years Ago  

Posted 28 July 2015 - 11:24 PM

I voted for that awhile back.  Along with portal 2

 

I recently saw that Soul Calibur V wasn't on the list.  I just bought it hoping that it would be ported some day.

Was going to add it myself but could not figure out. I'll try it later if it isn't there again

It HAS to be on there. It's probably just spelled wrong or formatted in an odd way. The most obscure games you can (or even can't) think of are on there, there's no way SCV isn't included on the list.



#29 Gideon68   CAGiversary! CAGiversary!   2317 Posts   Joined 15.0 Years Ago  

Posted 19 August 2015 - 10:20 PM

X1 Backwards Compatibility Could One Day Work with Original Xbox Games

 

https://games.yahoo....-184200876.html

 

Great, it's on someone's mind.



#30 gregleg   CAG Veteran CAGiversary!   83 Posts   Joined 12.3 Years Ago  

Posted 20 August 2015 - 02:41 AM

Given the XBox and XBone both run on x86 family CPUs, it's not even as difficult as the 360 emulation. Plus, we already have the Rare Collection showing it can be done (Grabbed by the Ghoulies)