Groundhog Day: Like Father Like Son is a pretty good game, just short of being great. It's developed by the team at Tequila Works who already have a masterful handle on the time loop genre (The Invisible Hours, The Sexy Brutale). It's a fun ride, just don't expect too much individual exploration or deviation from story. For a time loop narrative, it runs a fairly simple linear path with natural, logical progression: basically just repeat the objective until you get it right. This usually happens through dialogue choices, where you learn one thing and are able to use it the next day in order to advance the plot.
It feels like a traditional narrative adventure in VR, with some random mini-games meant to break up the gameplay. Since you are so limited in movement (you can only teleport to predesignated spots), it does feel like a wasted opportunity to really let loose and get into trouble. With no consequences -- since you repeat the same events over and over -- it would have been nice to get away with more crazy, rude, inconsequential stunts (no suicide montage here). Nevertheless, it's a very cool idea for a game, and a unique VR experience; I feel like I've just lived my own groundhog day.
There are enough callbacks to the movie (visual gags, characters, Sonny & Cher) to feel familiar, but it really is its own thing. Although not as likable or relatable as Bill Murray, there is a real redemptive arc to the main character that feels earned through the repetitive nature of the gameplay (which probably makes it seem longer than it actually is). The first thing I did in-game was pick up a nudie mag off the nightstand and immediately pop a boner (and trophy). Besides weird jokes like that and a few f-bombs littered throughout, I don't think it really earned its M rating. I was hoping it would be a bit edgier and lean more into sexual territory (which was a part of the movie), but for the most part, it played it safe.
Pros: Sweet story. If you're a fan of the movie, you'll enjoy this game. While not an instant classic, it does the movie justice.
Cons: Wasted opportunity; wish you had the freedom to do a lot more. Multiple endings would have added to replayability.