For BC talk, I think all of the Star Wars games, including the bad ones, have a decent chance at becoming BC, if EA has any power over this AND they start selling digital copies of them. LucasArts must have owned all rights to everything, so Disney should now. At the very least Pandemic, that was bought and killed by EA, made the original Battlefront games.
Out of these games I'll definitely be hopping back into KotOR first, and I'll probably try to track down Bloodrayne II since I liked the original way back when, and never really played the sequel.
So far we have these companies represented outside of Microsoft, they seem to pretty much line up with those who've supported 360 BC:
THQ-Nordic (new company that owns Red Faction II)
EA/Bioware or Disney (hard to say who would need to give the approval for KotOR, probably both EA and Disney)
Tecmo (Kind of weird the Ninja Gaiden II isn't BC already, but they have a couple 360 games BC)
Double Fine (Majesco shouldn't really have any say for Psychonauts, I think this is their only game on Xbox Prime anyways.)
Majesco (they do own Bloodrayne still though)
2K Games (? I think this would be who owns Sid Meier's Pirates now.)
For anyone who has play FFXIII-2, is the game a lot shorter than the first one? The game says I'm 17 hours in and it feels like I'm nearing the end since
I 1000/1000ed it years ago. To do this you have to do everything in game except completely fill out the monster codex (whatever it's called). With the codex this means you don't have to have all the info discovered but at least defeat (maybe just see) all enemy types in the game once. I believe I was somewhere between 40 and 50 hours. If I'm remembering correctly finding the cores means you have to go back to some previous areas and takes a decent amount of time.
Overall I'd say the game is shorter than the original, though I never finished XIII. There isn't really anything overwhelming time consuming to do, and if you just want to see all the story content you can probably shave like 5 hours off.