Bethesda finally speaks. They're were a bit more apologetic on Reddit, the blog post sounds a bit more PR to me, but at least they're communicating. Two planned updates in the next two weeks, with plans to communicate better from now on.
These are the major features outlined, with unannounced fixes as well. Actual patch notes will be out soon too.
-Stash increase from 400 to 600. They're saying the limiting factor is making sure going too high doesn't break anything.
-Boss enemies will be guaranteed 2 or 3 good drops when killed instead of being totally random.
-3 fixes for bugs related to the Cryolator, getting stuck in power armor, and spawning when encumbered.
-quality of life stuff from PC
-SPECIAL respecing once you hit 50. One point per level.
-C.A.M.P. Placement on Login: Your C.A.M.P. will no longer be automatically blueprinted and stored if someone is occupying your location when you log into a server. Instead, you’ll receive a notification that your space is occupied. If you decide to find a new home for your C.A.M.P. on that server, it will be free to do so. However, if you don’t attempt to place down your C.A.M.P., you will be able to switch to a new server where that spot is vacant and your C.A.M.P. will be fully assembled and waiting for you.
-Bulldozer: This is a new C.A.M.P. feature that will allow you to remove small trees, rocks, and other obstructions so it’s easier to create and place your C.A.M.P. when and where you want it. You can also use the Bulldozer to clear these items from the surrounding area to make your C.A.M.P. feel more like home!
While the new features sound good, they are baby steps toward fixing the overall game. I hope they're priortizing bugs at least as highly as features for now. Bulldozer is basically one of the first mods that was made for Fallout 4, I don't see why they didn't have it already.