Bear with me... My thoughts are all over the place and this is a mess.
I would like to learn how to create GUI's for a few reasons, but don't know exactly where I should begin to learn my first computer language to achieve this. The reason for this being that I want to make cheats/mods for games that seem more organic to the players. My best example I can give is changing starter Pokemon or your first Persona to any other ones not intended to be started with. Visually it would be just like it was meant to be there (unlike randomizers for Pokemon where it shows the original starters, not the change you made). Save editors for games are nice to toy with, but for me it breaks immersion because there's something "new" that suddenly appeared. I'm thinking of hopping from easily accessible (moddable) PC games in order to change them would be a good goal, instead of a PS2 game as another example.
I've had the idea of purchasing books on C++, or maybe C#, but a small problem with that is I have no idea which author I should learn from, nevertheless the actual programming knowledge that I need. The amazon reviews steered me away from them last time I looked due to critical reviews. This would be my preferred choice of learning, since I also don't want to use online resources that I'd need to stay on a page for hours and hours on end.
Do you know of any great well known authors that would suit me for this? Any and all advice will be appreciated. P.S: My notifications are broken so I likely won't get notified immediately, but I will check back.
I would like to learn how to create GUI's for a few reasons, but don't know exactly where I should begin to learn my first computer language to achieve this. The reason for this being that I want to make cheats/mods for games that seem more organic to the players. My best example I can give is changing starter Pokemon or your first Persona to any other ones not intended to be started with. Visually it would be just like it was meant to be there (unlike randomizers for Pokemon where it shows the original starters, not the change you made). Save editors for games are nice to toy with, but for me it breaks immersion because there's something "new" that suddenly appeared. I'm thinking of hopping from easily accessible (moddable) PC games in order to change them would be a good goal, instead of a PS2 game as another example.
I've had the idea of purchasing books on C++, or maybe C#, but a small problem with that is I have no idea which author I should learn from, nevertheless the actual programming knowledge that I need. The amazon reviews steered me away from them last time I looked due to critical reviews. This would be my preferred choice of learning, since I also don't want to use online resources that I'd need to stay on a page for hours and hours on end.
Do you know of any great well known authors that would suit me for this? Any and all advice will be appreciated. P.S: My notifications are broken so I likely won't get notified immediately, but I will check back.