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Update 2/5: Flag LocationsFeatures
Assassin's Creed™ is the next-generation game developed by Ubisoft Montreal that redefines the action genre. Assassin's Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.
The setting is 1191 A.D. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.
You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment into chaos, and your existence will shape events during this pivotal moment in history
- The Assassin: Master the skills, tactics, and weapons of history’s deadliest and most secretive clan of warriors. Plan your attacks, strike without mercy, and fight your way to escape.
- Realistic, responsive environments: Experience a living, breathing world in which all your actions have consequences. Crowds react to your moves and will either help or hinder you on your quests.
- Total freedom: Eliminate your targets wherever, whenever, and however. Stalk your prey through richly detailed, historically accurate, open-ended environments. Scale buildings, mount horses, blend in with crowds. Do whatever it takes to achieve your objectives.
- Epic times of the Crusades: Assassin’s Creed immerses you in the realistic and historical Holy Land of the twelfth century, featuring life-like graphics, ambience, and the subtle, yet detailed nuances of a living world.
- Intense action: Experience heavy action blended with fluid and precise animations. Use a wide range of medieval weapons, and face your enemies in realistic swordfight duels.
- Next-gen gameplay: The proprietary engine developed from the ground up for Xbox 360 allows organic game design featuring open gameplay, intuitive control scheme, realistic interaction with environment, and a fluid, yet sharp, combat mechanic.
[quote name='ThatDamnDave']Also, for people going after flags. I have collected all flags & killed all templars. It's not that bad when you have the use of this blessed site:
http://www.assassinscreed-maps.com
Screen shots and maps of every flag and templar. So great.[/quote]
Update 10/23: Achievements
http://www.achieve360points.com/game/assassinscreed/
Update 5/23: Ubidays trailer
[media]http://youtube.com/watch?v=dDWICg-Cy5U[/media]
Higher res here: http://www.xbox360fanboy.com/2007/05/23/assassins-creed-trailer-leaves-us-wanting-more/
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25-Jul-2006 Ubisoft's intriguing 360 and PS3 assassin 'em-up stalks through the streets of old Jerusalem
It is the time of the third crusade. A public hanging has just taken place in the middle-eastern town of Acre and three soldiers stand on the podium displaying the bodies of the victims to an angered crowd, who are baying for their blood. Way up on the battlements a solitary figure in white is watching the developing scene.
Then we're following the white watcher as he's walking through the crowd. You can see that this is in-game footage, as the figure pushes people out of the way and tries to move through the heaving throng without disrupting his cover too much. When he's finally spotted, it's too late for the guards on the podium; one receives a bolt in the belly, a second is toppled off the gallows by a blow from a crossbow and only the captain is left. He struggles to get his sword out of his scabbard, but before he can Altair, the assassin, is on him, pushing his retractable blade into the man, before turning and fleeing through the crowd, pursued by growing numbers of guards...
Assassin's Creed follows Altair the assassin - his name translates as 'Flying Eagle' - as he seeks to bring peace to the Middle East of 1191 AD, by decapitating the heads of the warring factions. However, Altair's abilities don't merely extend to killing people. First off, he's an amazing athlete - Ubisoft Montreal haven't forgotten their Prince of Persia heritage, so he can Le Parkour his way up onto the rooftops and battlements of Jerusalem, Acre, Damascus and other Middle Eastern towns. The crowd is his best friend providing cover and escape routes, as well as hiding him from the eyes of his enemies. Finally, if he has to fight, Altair will avoid swordplay, as a solid blow will prove fatal; instead he'll dodge and twist around enemies to execute or flee them as quickly as possible, with a range of instant kills or escape moves.
The HUD is curiously futuristic, perhaps to tie in with the later parts of the trilogy, though there's no confirmation that they will be set in the same universe. If the rest of the series looks as impressive, we can guarantee that this is one creed we'll happily follow.
http://www.computerandvideogames.com/article.php?id=143343
I guess this means its coming to :shock:!