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Richard Kain

Member Since 02 Aug 2007
Offline Last Active Yesterday, 03:50 PM

#13696814 Limited Run Games Thread - Dariusburst CS [PS4], Dariusburst CS LE [PS4], and...

Posted by Richard Kain on 22 April 2017 - 03:50 PM

I have no particular objection to reprints. I would feel better about them if they had custom artwork on them, for the case as well as the disc/cartridge. That would allow a second printing to be unique enough to still be of interest to those who already have an initial copy.


But all of this is idle speculation. With the current nature of the industry, LRG isn't going to be running out of titles to release any time soon. So long as physical media is still supported, there will be a place for them to release games. With releases backed up as they currently are, there is simply no need to reprint anything. The content is there.

#13695473 Japanese Niche Games Deals & Discussion Thread 4.0

Posted by Richard Kain on 20 April 2017 - 06:48 PM

Is there any point in getting that with the new one releasing next month?



Well, at $15 it's kind of in the impulse-buy range. I wouldn't necessarily recommend that for anyone who already has the original version of the game. But for anyone who didn't pick up the original version, a $15 starting point is not too bad, and may be the right time to jump in. They can then wait until the new version drops into the same range to buy it.


If you are a hard-core fan who follows the series and intends to play competitively, then no. Those guys either already have the game, or would be better served by waiting for the new version next month.


This is CAG though, so I imagine there are a decent number of more casual fighting game fans here for whom a $15 copy of the current version of the game might be a pretty good get.

#13690432 Limited Run Games Thread - Dariusburst CS [PS4], Dariusburst CS LE [PS4], and...

Posted by Richard Kain on 14 April 2017 - 05:06 PM

Make a support ticket and they should be able to combine them for you


Ahhhh, it's not that important. Also, if for whatever reason there is a delay in one game, the other game will ship first. I'm okay with that. While I am a CAG, I don't necessarily come to LRG for the cheapness of the titles. I'm here for the rarity, and to show my support for indie developers.

#13688609 PS Vita Deals & Discussions Thread

Posted by Richard Kain on 12 April 2017 - 07:46 PM

Sony should really release a patch for the PSTV that just enables using the USB port for loading content. I know they're really not all that invested in continuing to support the PSTV, but they would lose very little from such a gesture, and gain quite a bit of good will from those of us who did buy that diminutive system.


They already did it for the PS4, it's time they did it for the PSTV as well.

#13688499 PS Vita Deals & Discussions Thread

Posted by Richard Kain on 12 April 2017 - 05:26 PM

The digital support for the PSTV is actually one of its best features. If you have an appreciable collection of digital games on PSN, the PSTV is your best friend. While you only get some of the Vita-native cartridge games, the selection of digital indie games usually work on the PSTV. And a HUGE number of PSP digital and PS1 digital games run on the PSTV just fine. Some of my PS1 favorites are permantently stored on my PSTV.


I didn't know that external USB storage had been enabled for the PSTV. I will need to give that a try. Even just a thumb-drive would drastically increase the standard storage methods.

#13686682 Limited Run Games Thread - Dariusburst CS [PS4], Dariusburst CS LE [PS4], and...

Posted by Richard Kain on 10 April 2017 - 08:48 PM

Flipping shows for major investments like houses and cars aren't entertaining because of the deals. People like watching those because of the alterations that are made to the product in question. The participants purchase a good, and then improve on the good, with an eye to how much those improvements cost, so that they come away with a net profit. A lot of thought has to go into what they do, how it will affect the final product, and how they balance the overall budget. How all of this comes together makes an interesting experience that can be a lot of fun to watch.


Reselling games has none of that. None. You buy a game, you go out and sell it to someone else, without making any changes. You don't do anything to improve the product to boost its value. It's just the bare minimum of buy cheap, sell dear. It's roughly comparable to stock trading, but with video games. You know what isn't fun to watch? Stock trading, that's what. I understand that some people get a thrill from stock trading, but no one would want to watch a show about that sort of investing. It just isn't entertaining for most people.


That's part of the reason why so few people here like to hear about that sort of short-term flipping. Bragging about such practices just makes you seem like you're a deal-ruiner. No one is impressed or entertained by the money you managed to make by picking up a bunch of copies of a game on sale and throwing them at GameStop, or putting them up for auction on eBay. You might find it thrilling, but no one else is going to appreciate it. It's boring on the face of it, and will just remind us of who we have to blame when we can't find those deals ourselves when we go out looking for them. If you want to do it, that's your business. But no one should come on these boards bragging about such achievements and expect to find a receptive audience. This is the wrong place to be touting such exploits.

#13686491 Limited Run Games Thread - Dariusburst CS [PS4], Dariusburst CS LE [PS4], and...

Posted by Richard Kain on 10 April 2017 - 05:05 PM

LRG releases frequently represent an inverse scenario to the digital release price spike I mentioned. Most LRG games start off as digital exclusives, and are getting their first and often times only physical release on LRG. And the reason for the same-day price spike on eBay is also not hard to sort out. It's right there in the title of the service. Limited Run Games are limited. We are dealing with a small, finite supply of copies that won't be getting a second printing. The average commercial release is normally measured in the tens of thousands at minimum. Often they go as high as multiple millions of copies. LRG games top out around seven thousand for their very largest runs. Five thousand is much more regular, and some even have as few as three thousand copies. Every single release is harshly supply constrained, right from the word go.


Short-term supply constraints are normally where you see these ridiculous eBay prices happening. It's why the flippers and scalpers show up in force for every video game system launch. For a brief window, they know that there is going to be supply shortage, and some crazy enthusiasts on-line will be willing to pay too much for a product. With LRG releases, this kind of situtation happens for every single release. They're all limited, so they are basically collectors items right out the door.


Some of the shine has started to wear off, thankfully, so this frothing demand is going to be somewhat reduced. You see it here on these boards. The hunger to have a complete LRG set is starting to abate, and even some of the biggest fans are starting to skip some titles. LRG's business model has been reasonably successful. They aren't drowning in cash, but they also haven't gone out of business. It means that their model is likely stable enough to be sustaining. And that means that the overall total number of LRG titles will constantly grow.


The thing to really worry about is if their business model ever fails, and they close up shop. Because as soon as that happens, every single LRG release would double in after-market value overnight.

#13686469 Limited Run Games Thread - Dariusburst CS [PS4], Dariusburst CS LE [PS4], and...

Posted by Richard Kain on 10 April 2017 - 04:51 PM

Being within the rules is all well and good. But just sticking to that criteria isn't going to make you any friends. It is okay to ask. But there are quite a few people who are going to look at you funny, especially in this thread. Limited Run Games has been taking steps to cut down on the number of resellers attempting to flip their stock on eBay. If you had actually followed this thread for any length of time, you would see that such practices are generally frowned upon. LRG's sales frequently have hard and low stock limits, to prevent anyone from stockpiling a lot of copies. Each profile is only allowed to purchase one or two copies of a game normally.


If you want advice on games that are likely to resell, that is easy, so long as you have some manner of long-term experience watching the industry. Oddworld isn't an unusual scenario. It is a critically acclaimed re-make of a critically acclaimed title from a well-known developer with a dedicated fan-base with multiple decades of history behind it. It is a strong, established brand. The after-market demand for a title like that is simply going to be higher, and will increase with the amount of exposure that the title gets. The current Suikoden series goes for crazy amounts of money for a similar reason.


One of the easiest ways to "flip" a title is to look for a critically-praised title that had middling to poor sales initially, but is scheduled to get a digital release in the near future. The price of second-hand titles frequently spikes after a digital release, as the digital release usually expands awareness and exposure for the brand. This usually tends to increase the demand for physical copies, as opposed to decreasing it. (as many suspected it might do)

#13686462 Limited Run Games Thread - Dariusburst CS [PS4], Dariusburst CS LE [PS4], and...

Posted by Richard Kain on 10 April 2017 - 04:33 PM

I AM a diehard gamer, in addition to what I mentioned about re-selling. I only noticed now much LRG's are marked up after release because I was trying to buy one to play. The fact remains that these games ARE also investments, despite what a previous poster said. Why can't I be both? A gamer and someone who doesn't mind making an occasional profit.

Any legal way I know to put more bucks in my pocket to buy more games I want to play....what's wrong with that? Isn't that why all of us are here?


Allow me to retort. For starters, no, that's not why all of us are here. Paying less for video games is why all of us are here. (on these message boards) And by it's very nature, the practice of flipping games makes purchasing games more expensive. A flipper takes advantage of unusual scarcity in order to artificially drive the price of a product much higher than was originally intended. They go out, take advantage of good deals with finite limits (physical products) and turn them into bad deals.


As to games being investments, as well as an entertainment medium to enjoy, permit me to impart the same thing I've heard from every long-term game collector/flipper. Games are a terrible investment. If you are looking to get value back from what you spend your money on, there are a million other things you could be buying that would give you a better return. As far as investments go, video games are one of the worst possible things to be dumping your money into. And if they were being honest, most aggressive flippers would admit that they already know this. This is why you don't see most flippers sitting on their boxed copies for long periods of time. No, they go out and flip deals in the short term in order to make quick cash and take advantage of unusual scarcity. They only care about short-term gains, not long-term investment.


This is the attitude that infuriates a lot of the CAG regulars. We are out there looking for good deals on games. But aggressive short-term flipping just takes good deals, and turns them into really bad deals. It is actively destroying a finite number of opportunities that CAG regulars could be taking advantage of. You can understand how that sort of thing would not be popular around here.

#13684807 PS Vita Deals & Discussions Thread

Posted by Richard Kain on 07 April 2017 - 11:07 PM

I remember picking up the steelbook of Metroid Prime Trilogy for the Wii, brand-new, for $20. Every time that I see that that game show up in the local used game store's glass case with a price tag of $60+, I grin to myself. My copy is still complete and in like-new condition.


Yeah, sometimes you get in before the buzzer, and sometimes the deal gets away. I got in at the right time for Metroid Prime Trilogy. But I ended up having to pay $120 for a copy of Suikoden II. I missed the boat on that one, and ended up having to pay through the nose for a physical copy. Thanks to the internet and CAG in particular, it is a lot easier for me to stay on top of the best deals. These days its more of a choice on my part, as opposed to a missed opportunity that I didn't know about in time.

#13684787 Smaller/Obscure/Limited Physical Release Deals and Discussion Thread

Posted by Richard Kain on 07 April 2017 - 10:38 PM

I did get around to installing Hyper Light Drifter last night. It is possible that the patch is not on the disc, but if it isn't then it was downloaded as part of the installation process. I was never prompted to download the latest patch, and I even checked after the game was installed to see if there were any updates, and there weren't. The game looks and plays great, but that is hardly any surprise. I had never gotten a digital version of this particular game, so it was a new experience for me.

#13683648 amiibo Deals and Discussion Thread

Posted by Richard Kain on 06 April 2017 - 06:34 PM

Be ready now before the Splatoon 2 rush.


This is good advice. We saw the supply for Zelda-anniversary and Zelda smash bros amiibos dwindle, and the demand skyrocket, after the release of Breath of the Wild. If Splatoon 2 manages to gain a decent audience, it will likely inflate the value for the original Splatoon amiibos. If Zelda is anything to go by, those original Splatoon amiibos will unlock some manner of desirable content in the new splatoon game above and beyond what a non-Splatoon amiibo might unlock.


With the prices being what they are, and a lot of big-box retailers clearing out over-stock from that line, the time to pick up original Splatoon amiibos is NOW.

#13671648 Japanese Niche Games Deals & Discussion Thread 4.0

Posted by Richard Kain on 24 March 2017 - 09:43 PM

Anyone have opinions on Nitroplus Blasterz? Worth playing for someone with a fighter backlog and no investment in any nitroplus IPs?


I haven't played it extensively, but for the price they're asking on PSN at the moment, I would say go for it. All of the reviews and first-hand accounts I've seen of the game are that it has extremely solid mechanics, and a surprisingly capable tutorial mode. Probably a pretty good fighting game to have installed on your machine.

#13670470 Anime & Manga Steals and Deals (Rightstuf, Amazon, DD...etc)

Posted by Richard Kain on 23 March 2017 - 06:47 PM

I've always liked 08th MS team. I did wait until the price dropped on the pre-order, though. No way was I going to spend 60+ on that series, especially when I already have it on DVD.

#13669239 Nintendo Switch Discussion Thread

Posted by Richard Kain on 22 March 2017 - 06:43 PM

They did this with the Wii, Wii U, and now the Switch. There's no magic inside, just the usual mediocre hardware. Nothing more.


It is true that there isn't going to be any "hidden power" in the Switch. Anyone expecting such performance would do best to forget about it, it isn't happening.


At the same time, it is far too dismissive to call Nintendo's hardware "mediocre." Nintendo has always made solid, quality hardware. They frequently design their systems with dated hardware that doesn't focus on sheer performance, this is very true. It is their standard approach to game system development. But their hardware platforms have always been exceptionally well designed, even if they don't push performance.


Performance is not the sole standard of quality for hardware. One of Nintendo's hallmarks has always been solid hardware with unusually high stability and durability. This priority is so pronounced that it was a key factor in preventing Nintendo from transitioning into optical media. But history bears out this focus, and Nintendo hardware failure rates have always been much lower than their competition.


The hardware for the Switch is not mediocre. To call it underpowered when measured up to its closest competition would be accurate. But mediocre is not fair.