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Richard Kain

Member Since 02 Aug 2007
Offline Last Active May 27 2022 06:56 PM
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#14477909 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 13 May 2022 - 02:36 AM

I passed on the Boy and His Blob repro for NES. That just wasn't worth it for the price. But they've got me for a re-release of the Wii game. That game was a legit solid effort from WayForward. Having a re-released version that runs on my Switch is something I would want.

 

I'll stick to the standard edition, but that's just par for the course right now. I am not well-off enough to be dropping coin on collector's editions. I only spring for that very rarely. From the sound of how the Meat Boy CEs are being received, that has been the proper policy to adopt.




#14475567 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 26 April 2022 - 09:36 PM

Yeah, that's gonna be a pass on Dragon View. If I'm going to get a repro cart, it needs to be a title that I'm actually interested in. If I passed on A Boy and His Blob (and I did) Dragon View doesn't stand a chance.

 

I am in for Sam and Max. Already got the first one on Switch, need to complete the collection. (also, just a massive fan of Steve Purcell and his work)




#14470653 Japanese Niche Games Deals & Discussion Thread 4.0

Posted by Richard Kain on 29 March 2022 - 03:46 PM

I figured 128GB was enough for my 3DS. It can only have so many apps installed at a time anyway.

 

This was likely a good choice. I recently "cracked" the four 3DS models I own, as well as my brother's original 3DS. I went with 256 GB micro SD cards, but it was probably overkill. The 3DS's installed title limit is 300. After dropping that number of titles on these units, I had only filled up around 100 - 110 GB. If you are keeping your installs even remotely reasonable, a 128 GB card should be sufficient. The only way I could see you breaking that limit is by exclusively installing all of the very largest games for the platform, 300 strong.

 

I do strongly recommend picking up a used 3DS for anyone who doesn't have one. The cracking process can be a bit tedious and technical. But the functionality you can get from it is staggering. One of my favorite things that I've been able to take advantage of is installing fan-translated patches for a handful of Japan-only released games. I finally got to play the second Miles Edgeworth Investigations on DS hardware thanks to this.




#14470476 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 28 March 2022 - 05:22 PM

As someone who defended this company from the start, I just cannot anymore. 

 

Too many issues.  Just, too many issues,  all already mentioned in this vast thread (and elsewhere).

 

Shadow Man...I really, really wanted...but, I'm letting it go.

 

It's important to define your own limits. I often feel a lot of complaints surrounding LRG are often blown out of proportion. (hence how long this thread gets)

 

But at the end of the day, it is just a series of products, being sold by a company, and involvement in the process is not compulsory. Nothing wrong with deciding when you are done, and choosing not to buy a particular entry. Or even no entries, ever. It's up to the consumer.

 

I'm still going to dip in for the occasional title. Anno: Mutationem looks like it is probably going to be one I will want. But I've been scaling back my purchases from LRG significantly over the past year. I even said no to the Boy and His Blob re-release, despite being a fan of the series. Throttling back on obsessive collecting can be healthy.




#14457849 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 20 January 2022 - 05:21 PM

What am I missing here?  According to price charting, a complete original NES copy of this game is worth $35.

 

Well, the obvious answer is that this is a new physical product, and the cost to simply produce the new cartridge with PCB, printing, and assembly is likely around or greater than $30. I would also point out that the original MSRP of the first printing of A Boy and His Blob, back in the late 80s, was around $40 - $50. (and that was in 1980s money, not adjusted for modern inflation)

 

You can't meaningfully compare the cost of a product like this to the re-sale value of an extremely dated game, and you certainly can't expect the prices to match when practical concerns prevent this. I can certainly appreciate the seeming illogical decision of picking THIS particular game for a reprint, when its original version isn't valued very highly, and isn't particularly difficult to acquire. But the game in question is a bit of a cult hit, while a much quieter, more underground cult hit. This decision was likely made in hopes of bringing back someone's favorite titles from childhood, and possibly giving a lesser known title a second chance at exposure. It's also possible they might be hoping to cross-promote something coming out digitally soon. (a re-release on the eShop, or possibly a re-release of the Wii title?)




#14448022 Analogue NT Mini final run preorder

Posted by Richard Kain on 14 December 2021 - 04:17 PM

I must be mad. Got in an order for a black unit and a screen protector. Then I dove back in to put in an order for a white unit, a dock, and a Game Gear adapter.

 

The Game Gear adapter and the dock are understandable. I limited myself to a unit and a screen protector in the first order to insure that I got in, and hopefully end up in the earlier release group. But the extra white unit was pure impulse. I am heavily influenced by the white Mega SG unit I acquired. I don't want to go around using the white Pocket unit. I'll likely keep it as more of a showpiece. I seriously must be mad. Held off on acquiring collectors editions for years, and now I buy an excess Pocket because I think its going to be pretty.




#14422694 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 20 September 2021 - 05:21 PM

If you're buying these releases thinking they're going to be trade bait or valuable in the future, you've been sold the wrong story.  If you're buying them because you enjoy the products or franchises, then you're likely buying them for the right reason.

 

I very much agree. Games are not, and never have been, a good market for speculation. Only the flippers turn a profit, and I've voiced my disdain for flipping often enough.

 

Part of the reason why the speculation market for LRG titles has plateaued is that they simply have persisted in existing. The longer that LRG continues to operate, the more they simply become part of the norm, instead of a novelty. Small print-run titles seem desirable when there aren't very many of them and no one knows if the company producing them will still be around a year later. At this point, LRG has been around for a while, has produced tons of physical runs, and their business model is stable and reliable enough that they will likely be around for quite some time. They even have several competitors who have entered the same space, and are also persisting. This niche is proven viable, and likely always will be. There is nothing novel about it anymore, it is simply part of the market. It's at least partially thanks to this mundanity that the previously frothing demand in the second-hand market has dried up.

 

And honestly, I don't think anyone will really miss it. Screw flippers.




#14415541 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 11 August 2021 - 11:58 PM

Agree with this. Buying what you want to play is the best course. Buying to "invest" or trade can be a fool's errand. Buy to play!

 

A sentiment that the more experienced will usually share. Video game's are terrible for investment speculation. Even highly experienced and knowledgeable collectors with decades of watching the industry and its various trends can't reliably inform you of what the collector's market is going to blow up about next. Everything is a crap-shoot, nothing is certain. And worst of all, it takes the better part of 20 years for most games to begin "appreciating." Just look at the recent copies of I Have No Mouth. That title has been a cult title for decades, and is only just now beginning to get more mainstream exposure. Copies of it were worth pennies on the dollar for the longest time.

 

Don't buy games to speculate for re-sale. Just buy what you like. Buy to support a developer you favor. Buy to maintain a physical copy of a historically significant title. There are plenty of better reasons to engage with this hobby.




#14406546 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 28 June 2021 - 10:18 PM

I have a designated "media-wall", that is basically one enormous stretch of shelves. And it doesn't contain all of my games. At this point, it isn't possible to keep all of my games on display simultaneously. 40 years of gaming history is difficult to contain. I have to trim it down to the more prominent titles.

 

I also have been cutting back considerably on collectors editions and oversized versions for my collection. Not only does it save money, but it saves a lot of space as well. Those big boxes just eat up room. I don't shun them entirely, but I limit them to the ones I REALLY want. Eventually, I will likely move into a bigger house. When that happens, I will be able to designate a particular room for my game storage. Until then, I make do.




#14399695 Japanese Niche Games Deals & Discussion Thread 4.0

Posted by Richard Kain on 27 May 2021 - 07:13 PM

DQ3 in Octopath's engine was definitely the biggest surprise. I'll definitely be picking it up. I hope that it does well enough for all the classics to be remade that way.

 

Dragon Quest XII was a welcome announcement, but it wasn't even remotely surprising. It's been long enough from Dragon Quest XI for the sequel to be announced. And it's not coming for a while, so there's considerably less excitement.

 

I'm hoping they don't charge $60 for DQ3. With a full remake / graphical overhaul, they can definitely charge higher than budget prices. But given the age of the game, it would probably not be a good idea to charge full price. If they charged $20 for it, they could sell a huge number of copies very quickly. Given the pedigree of the series, I would expect no less than $30 - $40, though. I can't help but feel that anything in the $50 - $60 would significantly damage the sales potential. Something in the $30 - $40 range would be more realistic, and would likely significantly boost demand for additional remakes for the older titles. Given the sheer quantity of those titles they could crank out, it would be a license for printing money for the next six or seven years.




#14399689 Japanese Niche Games Deals & Discussion Thread 4.0

Posted by Richard Kain on 27 May 2021 - 06:26 PM

My take on hearing that is a bit different as I thought octopath was poorly optimized on nsw.  Chugging framerates due to environment sparkles seemed very unnecessary.  I hope it's better optimized for continued use.

 

It likely will be. Octopath went a bit heavy on shader effects, like bloom. The expectations for Dragon Quest's traditional art-style are much more modest. They will likely dial down the shadow calculations and use of bloom effects considerably.

 

I do believe they will continue using the same engine though. It is a common, and honestly a very efficient, approach. One of the real benefits of the Octopath engine was that its stylistic approach was a good fit for blending 3D environments with 2D pixel-art character sprites. With the screenshots we've seen of this DQ3 remake, it's clear they're going for the same look, but tweaked to better suit Dragon Quest's bright, colorful visuals.

 

Also, it wouldn't surprise me to see ports of this remake come out across the board. While Octopath was a Switch game, the engine itself is likely cross-platform. I have no doubt it will likely target the Switch initially, but I wouldn't be surprised to see it arrive on PS4/PS5 at some point, and possibly even on XBox. (and if it goes to XBox, it will almost certainly show up on PC) Square Enix has been getting much more cross-platform in recent years.




#14397949 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 20 May 2021 - 04:01 PM

Opening carts has become common practice to prove authenticity of the cart.

 

There's also the fact that the Shantae cart in the provided picture appears to have a save-game battery. Battery-based save games will eventually need to have their batteries replaced after they run out, requiring that the cartridge be opened.




#14395362 Japanese Niche Games Deals & Discussion Thread 4.0

Posted by Richard Kain on 06 May 2021 - 06:54 PM

I want Fire Emblem: Path of Radiance on Gamecube.   That's the one that I'm missing.  Wanted it for years but never wanted to pay $150+.  Welp looks like it has jumped in price dramatically just in the last year lol.

 

Hell yeah, you do. My brother played that game to death, absolutely loved it. For anyone who is a fan of the genre, or that series in particular, Path of Radiance is a white whale. It never got a very large print run in the US, and STILL hasn't been re-released digitally or re-mastered.

 

I bought my copy brand new at Circuit City for $20. It's all about getting in just as the retail prices bottom out.




#14395349 Japanese Niche Games Deals & Discussion Thread 4.0

Posted by Richard Kain on 06 May 2021 - 05:29 PM

All of the retro gaming shops here have gone out of business over the last decade because no one pays for any of those things anymore.  So I couldn't disagree any more vehemently with "retro games and consoles have gone up in value, people miss the good old days."  That is nothing but hollow nostalgia-speak, in regards to the industry and the way people actually spend their money.

 

For a general audience, I would agree with these statements. The average consumer cares little and less for dappling in obsolete technology, and would vastly prefer the convenience of modern digital gaming. And I am personally a BIG fan of classic games being made available digitally. This is one of the better means of preserving classic games, and even resurrecting lost or obscure titles.

 

But I would disagree that this means retro gaming isn't growing or that no one is paying for physical copies. The decline of most retro gaming shops wasn't due to a lack of interest, but to the monopolistic practices of GameStop. (and their infuriating policy of pushing out older console generations in favor of recent release churn) There IS a small retro gaming chain of stores in my area, and they've been doing incredible business, especially over the course of social distancing. I'm consistently amazed how many people go into that chain not looking to sell, but to buy.

 

The recent "rise in value" of retro games is partially due to the rise in the internet, and the rise in documentation surrounding those titles. As I've stated before, the demand for these retro titles is largely dependent on how well known they are. A boost in exposure and awareness on-line will usually translate to an increase in demand for physical copies. This is why a digital release can actually boost the demand, and thus price, for a retro physical release. A decent digital release inherently allows more people to play a retro title, thus boosting its awareness and exposure, doubly so if there is even a smidgen of marketing incorporated into the digital release. This is also why successful modern entries in a series can boost the demand for older, legacy physical entries. (Persona 4 and 5 blow up and become well-known and popular, and the prices for physical copies of Persona 1, 2, and 3 skyrocket)




#14394009 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Richard Kain on 29 April 2021 - 07:52 PM

Tomorrow is going to be an expensive day.

 

You try to stay out. You want to spend less. And when they're cranking out Kemco RPGs, it's a lot easier to stay away. But sooner or later, they drop something that you JUST...CAN'T.......RESIST!

 

I'm going to hold back and probably settle for a single copy of the standard edition. It's just a matter of picking a platform for me. I already bought this collection digitally for the PS4, so possibly the Switch version. I've been staying away from collectors editions and their associated extras for quite some time now. These are very appealing collectors editions, but I have to draw the line somewhere.

 

I would love to see a physical release of the Rondo/Symphony combo that came out. But I'm fairly certain that one is PS4 exclusive. Doesn't mean it won't happen, but I could see it being a lower priority.