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DoomstinkMember Since 11 Nov 2007
Offline Last Active Yesterday, 09:12 PM
- Group Retailer Representative
- Active Posts 2882
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- Member Title AUTOBOT
- Age 30 years old
Posts I've Made
Yesterday, 04:39 AM
Yesterday, 04:34 AM
22 November 2017 - 02:47 AM
lol description on Super Gunworld 2 trailer: M7 Games presents the sequel that nobody asked for to the game that nobody liked.
And it's true, haha, people really didn't like the first game but the dev listened closely to feedback and built a vastly superior sequel. Not many people bothered playing it, which is a shame but understandable. I'm pretty happy to be helping it get out to a wider audience.
21 November 2017 - 11:02 PM
With the line about watching Twitter, if I set up alerts should that be good enough for Friday or should I be watching something else?
Sent from my SM-N950U using Tapatalk
You may be better off setting up web alerts in Chrome - IIRC there is a page monitor plug-in that will tell you the minute something goes live. Twitter will likely have enough of a delay where the really popular stuff will be gone by the time the Tweet alert comes up.
21 November 2017 - 10:59 PM
The problem with metacritic in this case is there are so few reviews (since it's such an obscure indie game). Here's an excerpt from the lowest rated critic review:
"I can see the passion that was put behind GunWorld 2 and if you look back at the original, you can see how far the series has come. This matches up with that opening message from the dev at the beginning of the game but is it really enough? At the moment I’m going to have to just barely side with ‘no, it isn’t’."
Not saying the game isn't worth playing at all and it does seem like the dev made an effort to improve the game, but $30 worth? I doubt it. BTW, according to a recent forum post on Steam (Nov 19th), there are still broken achievements in the Steam version..
How is the Steam version even relevant here? There are no broken trophies on PS4.
In any case, I started this to help out small developers and to preserve obscure games. I'm happy to be putting this one out. I've played it a lot and found it to be an enjoyable game. You can tell it was built by a one or two man team (because it was) but I dig that.