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Doomstink

Member Since 11 Nov 2007
Offline Last Active Jan 08 2018 09:11 PM
*****

#13919840 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 02 January 2018 - 10:43 PM

Any word when the Double Dragon IV games will ship?

We've been waiting for the trading cards to come in from our manufacturer. Should be within the next two weeks that things ship.




#13914290 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 25 December 2017 - 05:06 PM

Any vinyl gonna be available in the sale? I kinda want risk of rain but ehhhh I'm not sure. I had a chance at one point to buy one but I slept on it.


There may be some vinyl - I'm considering selling what is left of that on Record Store Day, but we'll see!


#13914117 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 25 December 2017 - 06:38 AM

Yeah, I was on Gamefaqs a few months back for the Vita Darius was due to release, and Holy Shit, the comments where just insane. Since that was a $50 retail release, all hell broke loose. After a few comments, I just left, as there was no hope for those poor bastards, they just wanted blood, and nothing was changing their minds. LOL


I think that's about when the Vita subreddit started to despise us. I realize people irreparably hate us in some communities, but I figure it is worth the effort on CAG to try and transparently explain the decisions I've made. :)


#13913834 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 24 December 2017 - 11:03 PM

I'd just prefer to not have the idea that we're fueled by greed continue. It's easy to assume that's the case, but it never is.


#13913046 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 23 December 2017 - 07:17 PM

$$$$


Full disclosure, we actually *lost* money on SteamWorld because we made a preferential deal to make it worthwhile for the devs. Our take was a little under $1,000 total and that has to cover all the time I spent bringing it into existence, as well as all the overhead that ate. If a net loss constitutes four dollar signs for you, I don't know what to do here.

I'm not sure why people still have this idea that we're swimming around in piles of cash, eating our caviar, and cackling while coming up with plans to take people's cash to fill our money pit.

If money was our motivating factor, we'd have dropped physical Vita releases a long time ago. They don't tend to make much money and actually result in some losses - but we do them because we love the platform and we love helping bring physicality to these games.


#13913035 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 23 December 2017 - 07:03 PM

No one was unhappy that the Steamworld games got released physically on Vita.

What was bad about it was the excuse they gave that they needed to be sold separately because it was too much work to go back and create a 'collection' like the PS4 and Wii U got, yet they were able to go back and rebuild the games to add the DLC and Playstation TV support.

Sorry, I forgot to have them flip the switch to combine the games.

It's a whole different technological challenge to combine two games using disparate engines and SDKs than to rebuild the same game. It takes work to rebuild a game - a significant amount, actually - and adding in the work to do a collection on top of that would've made this completely financially unfeasible.

A single Vita cartridge costs a lot versus a PS4 disc - to the point where a dev typically only gets around $30K for a single Vita release. Engineers at big companies are paid $5K minimum and the work to do that collection would've indentured an engineer for 6 months, at least. What would've been the point for them to invest that work and then only break even?

Publishers and devs are ditching physical Vita because of the costs of goods and the fact that those physical releases are increasingly not viable. Would you guys rather have had a physical SteamWorld Vita continue to not exist - or have it exist the way it is now? I'm on the side of the latter.


#13912930 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 23 December 2017 - 03:54 PM

$$$$


While it's fun to make this joke - this is not true nor has it ever been. We became overzealous in signing games not out of a heartless lust for cash but because we were so genuinely excited about what we were doing that we didn't realize we were signing too much. We were too scared to say no to good games that were coming to us and we didn't want to turn those good games away.

We don't make much from these small releases for it to be a thing done for "$$$$". Actually, these small releases hurt us by oversaturating our lineup and turning away fans/supporters who can't keep up. We're hurting our bottom line here, not helping it. We signed too much in 2016 and we're dealing with the ramifications of that. We have dramatically slowed down on what we're signing, but things can take 1 - 2 years to come out so the slowdown won't really be felt until we get to May.

The thing is, our competitors will likely end up in this same boat. Eastasiasoft released 10 SKUs this month between preorders, Kickstarters, and actual sales. It's hard to say no to good games - not because of "$$$$$" - but because of genuine excitement in releasing good games physically.


#13912913 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 23 December 2017 - 03:31 PM

Josh, man you know I love you guys to death but I have to ask... Why Yesterday Origins? I had it imported for literally half the price after you figure in shipping. I don't want to tell you guys what to do, but games that already got a region wide physical release with full English audio, you may want to consider not doing.


I wanted to work with Anuman Interactive to discuss some other things. I enjoyed Yesterday Origins and thought it would be nice to add another adventure game to our lineup. At the time of signing, the European release had just come out and was significantly more expensive than it is now. It's hard for me to predict how prices will flux over the span of a year. At the time, signing it made sense - it's high-quality, well-reviewed, and I enjoyed it. In our current situation it's not something we would have signed, given we're trying to sign less titles and make sure each one we sign is more impactful. But, as with Mecho Tales, contracts are contracts - we need to release the games we've promised our partners we would, even if they don't necessarily fit our current criteria for the games we sign.

Yesterday Origins is a great adventure game, so don't misinterpret me here - I'm happy to have it on the lineup - I just want you to know our philosophy on signing things changed around 6 or 7 months ago when we realized we had signed too much. This was signed over a year ago.


#13912681 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 23 December 2017 - 04:12 AM

We're disclosing probabilities in the blind boxes this time, and the email from earlier today even says as much. We've held back equal amounts of several games to make sure there is no gross imbalance of two or three games versus anything else. Last year things ended up weighted towards Octodad, Thomas Was Alone, One Way Heroics, and Breach & Clear: Deadline. Octodad sells for $75+ now so I can't imagine anyone is disappointed with that in retrospect. Regardless, we realize that imbalance was a problem - so no, there won't be a 99% chance to get LawBreakers. IIRC it'll only be a 2.5% chance on that, which will be fairly close to the chance to get DARIUSBURST and is actually lower than the chance to get Night Trap. We listened to feedback from last year and we aren't looking to these to foist unwanted stuff on people.

For Mecho Tales, it's worth saying we said no to Skull Pirates (which Eastasiasoft picked up) and have no plans for any other Arcade Distillery titles. I think Mecho Tales is a fine and fun game, but I understand that it's comparatively pretty weak versus our recent lineup.

We have some really killer stuff coming in 2018, but we do have a small amount of obscure stuff still to come out. Bear with us.

We're actually currently in discussion for some stuff that will shatter expectations if it goes through. Next year is going to be pretty wild!


#13912330 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 22 December 2017 - 07:06 PM

Received my La Mulana EX CE today. I know people griped about the price, but it's pretty nice. Big improvement from the last one I purchased (Ys). I really dig the quality of the box - thick cardboard and high-quality embossing (presumably - I'm no lithographer). The contents also feel sturdily packed inside the CE. It seems like LRG is listening to our feedback and learning from past CEs, which I appreciate.

We definitely are listening to feedback - with the Nex Machina CE we added the holder for the lithographs to make sure there was nothing flopping in the box. With La-Mulana, we made sure everything was tightly contained in the box. On Double Dragon and River City we even went with a smaller box, though that was mostly for stylistic reasons - but we're actually looking to keep that format now.

 

I'm glad that you like how the La-Mulana CE turned out!




#13910411 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 20 December 2017 - 03:59 PM

They already beat again LRG with Ghost Blade HD for $24.

We canceled Ghost Blade HD a few weeks ago, not because PA "beat" us with anything - but because the developers made their deal with EAS behind our backs and a standard edition release was always in the cards from EAS. There was just absolutely no reason for us to release the game. It would have been a waste of our time and effort and it would have wasted a release day slot that could have instead gone to something new.




#13906586 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 15 December 2017 - 03:43 AM

Passing on both the games, bring on the good games again plz


In case you weren't aware - SteamWorld Heist has a 90 on Metacritic while SteamWorld Dig has an 85. These are both incredibly good games even if you don't put much stock in Metacritic scores. :)


#13905217 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 13 December 2017 - 03:42 AM

Its illegal for them to ask you to send the items back to get the ones you paid for. Any item that you receive in the mail that you didn't ask for is legally considered a gift in order to combat mail fraud. Otherwise anyone could send you a toaster then invoice you for its cost.

So the correct response should be "Thanks for the free games LRG! Now where are the games I ordered?"


Or, you know, the correct response could be being a decent person and returning them. Even when Best Buy sends me incorrect stuff, I feel inclined to return it. It's just the morally right thing to do.

We will provide either a label or a refund to cover postage. It's our mistake, so it's our job to make it right.


#13903785 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by Doomstink on 11 December 2017 - 04:32 AM

DJMAX Respect would be lovely.


We're looking into it. I know an Asian release exists, but that doesn't really help people as far as DLC is concerned.


#13902625 Indie/Limited/Obscure Physical Release Deals and Discussion Thread

Posted by Doomstink on 09 December 2017 - 06:38 AM

Is there a change that LRG could do a physical release of HellBlade. I'd love a package similar to Nex Machine (which I received today and was beautiful).


We've had discussions with Ninja Theory as far back as a year ago (they actually reached out to us through Twitter). We're hopeful that we can make something happen eventually!