And the part we he talked about his Thanksgiving recipe was good, too.
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Posted by Curufinwe on 28 June 2015 - 12:46 PM
Yeah, I don't get it, either. I'm guessing people are referring to how the Shenmue Kickstarter didn't sit well with all of you. I'm noticing a lot of people in general are confused in how kickstarter works. The Castlevania successor, "Bloodstained", raised a few million on Kickstarter, but that's not the only revenue the game is receiving. So when I heard Shenmue was doing the same, I wasn't surprised or upset by the news.
Nobody should be upset by it. Shenmue fans are going to get to see the next part of the story, which is what they've wanted for more than a decade. People who aren't Shenmue fans (like me) aren't affected. There's nothing on Kickstarter which says only the money received there is allowed to be used for the production of a game.
What Sony are doing with Shenmue 3 is not much different to when Paradox came on as publisher for Pillars of Eternity, another game which made about $4m on KS.
Obsidian Entertainment, the developer of Fallout: New Vegas and South Park: The Stick of Truth, today announced that they are entering into a partnership with Paradox Interactive to launch their upcoming role-playing game (RPG), Pillars of Eternity.
Pillars of Eternity, an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment, was funded via Kickstarter in late 2012, raising $4.5 million through both backer pledges on Kickstarter and Obsidian’s own website. Feargus Urquhart, CEO of Obsidian Entertainment, stated that every dollar raised through the crowdfunding campaign will be spent solely on the game’s development.
“This game would not have happened if not for the passion and generosity of our backers, and their faith in us to create the game they wanted,” said Urquhart. “How we are developing Pillars of Eternity has not, and will not be, changed; we will deliver the game we promised to our backers, and we will deliver it this year. Having Paradox as a partner, with their expertise in independent games like Pillars of Eternity, lets us put all of our focus on making an incredible game.”
Paradox will assume key marketing and distribution responsibilities for the title, which will support Obsidian by allowing them to concentrate entirely on development.
Posted by Curufinwe on 21 March 2015 - 07:05 PM
Posted by Curufinwe on 01 February 2015 - 03:27 PM
My back hurts and my don't have an ass wash... WAAAAHHHHH
The Bitter JewCast strikes again. Can't wait for next week when Cheapy and Wombat talk about more reasons for not playing games.
This show used to be good. Now it's just two bitter assholes complaining about life. The bitterness is starting to rub off on Shipwreck and that sucks.
You sound a lot more bitter than they do.
Posted by Curufinwe on 11 November 2014 - 01:22 PM
Seriously though, you are right. Sony has zero excuses for having poor service when they are charging for it. Its so weird that no one is willing to call Sony out for their shitty service and game troubles. I no longer buy Sony products after the PS3. I had mine for a year and got rid of it quickly. I just don't trust Sony.
That's really funny considering the PS3 was far less likely to have problems compared to the 360 with its Red Ring of Death. Where were Microsoft's "strict QA standards" when the 360 was being made? Or when FEZ was released with a game breaking bug?
Making comments about PSN being basic despite not having a PS3 or a PS4 and therefore having no way of knowing what features it now offers, and then repeatedly calling other people "fanboys" is rather ironic. Don't let the way this console generation is going make you bitter.
Posted by Curufinwe on 09 November 2014 - 02:07 PM
apparently you guys also didn't seem to notice that Nintendo recently beat forecasts, made a 2nd quarter profit and is one track for a FY profit.. but I guess gloom and doom makes better conversation.
When facts don't support your narrative, it's easier to ignore those facts.
Posted by Curufinwe on 07 September 2014 - 12:58 PM
I like how wombat said that cheapy was being racist. The real racist is wombat. Bringing out outdated japanese references. Mr Miyagi? Get this guy off the show. Can do some racist jew statements?
Wombat's gonna wombat. Honestly, I was more surprised at Shipwreck's reaction to Cheapy explaining how some common parts of English don't exist in Japanese.
Japanese is a syllabic language, meaning all consonants apart from a final n must be followed by a vowel. This is most noticeable when an English word finishes with a consonant that is not n, for example booto (boat) and hoomu (home/ short for platform).
Another issue which is common to all nationalities and is a significant one here is sounds and sound distinctions which don’t exist in L1 but do in the English words that the Japanese word comes from. One common example is th, which is usually transformed into s (e.g. saado- third) or z (e.g. mazaa – mother). This can cause problems even for a Japanese learner who can pronounce thatch and this as a British person or American might, as they may remain unaware that the Japanese word shieta (theatre) is supposed to have that th sound when not speaking Japanese.
Posted by Curufinwe on 06 September 2014 - 12:45 PM
Yes, of course I'm aware the nub is used for Monster Hunter. The discussion was about if it made sense to redesign the 3ds and add a stick for one or two games that will support it?
Wombat sure wasn't aware of it, so it might have been worth you mentioning Monster Hunter 4G somewhere in here.
Wombat: This is two extra shoulder buttons and the second analog stick
Cheapy: But what games are gonna use that? No one, I mean....
Wombat: That's what I'm saying, what's the point of this? It is, it is a big change.
Cheapy: Nintendo thinks it's going to sell another fourty millions 3DSes I think
Wombat: But why? For what? What is the application of these two extra [buttons] and the second analog stick?
Shipwreck: So you can play games like any other console.
Wombat: But what games?
I think it does make sense for Nintendo to slap in some extra components (that are very cheap) that will make the newest installment of an extremely popular game play better. The last Monster Hunter sold 4.1 million copies.
Posted by Curufinwe on 05 September 2014 - 11:06 PM
The new 3DS discussion was painful to listen to. Wombat kept asking what the new version was designed for with its second analog stick/nubbin and two new shoulder buttons. But even the guy who actually lives in Japan had no clue.