I feel like the Switch might be headed towards a similar launch to something like the 3DS. It won't be as hot as they would like, they'll re-evaluate, drop the price a bit and/or release a bundle for a similar price.
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Posted by leichstein on 26 January 2017 - 08:20 PM
If anyone is picking up or has picked up a PSVR and hasn't bought the move controllers, Walmart has them on clearance for $17.50 for one controller so a pair would be $35 pre-tax. It's very YMMV on whether or not they have it, but it beats the $100 for the two they're trying to peddle now. The only caveat is that they were the singular ones made for the PS3 so you will need a PS3 charging cable to charge them (ones for PS3 controllers will work or you can buy one at walmart if they have it as well). There's also the possibility of the rechargeable batteries inside them to have degraded by now, but I haven't had any issues so far.
Posted by leichstein on 21 December 2016 - 05:22 PM
Posted by leichstein on 27 January 2016 - 03:14 AM
So for anyone that has the Witness are all the puzzles just drawing lines on graph paper? The gt review says they limited what they showed on purpose, but every puzzle looked like it was the same.
In its most simplest form, all of the puzzles consist of making a line through (usually) a maze of sorts. That is the underlying core mechanic of all the puzzles.
However, the game gradually introduces different elements to put a twist on that simple mechanic. Some require you to make a line that meets a certain requirement and this requirement can vary greatly. This creates a wide variety of "types" of puzzles. Then some puzzles use the environment around you, some use a matter of perspective, and some use auditory cues to help you solve them. And if one puzzle stumps you, you can explore the island and solve other puzzles. Often times this will help you figure out solutions to older puzzles or puzzles in a completely different area.
So far, I've solved 156 puzzles in about the six hours I've played of it and I've never felt the gameplay become annoying, frustrating or repetitive. And that's saying something for a puzzle game.
Posted by leichstein on 25 December 2015 - 01:17 PM
This is definitely worth $10. It just got a lot of hate at release because there's not enough there to justify the full price of $60, since there's no co-op or multiplayer, and the small size of the levels and the "sameness" of a lot of the weapons doesn't give you much wiggle room for trying out different tactics on a replay. The enemy AI isn't too amazing either, and you fight too many human enemies for what looked to be a more supernatural werewolf killing game from the trailers.
But for what it is, it's a game with a cool story and background with competent shooting mechanics and great graphics. I hope Ready At Dawn can learn from their mistakes with this one, and make a truly great game next time around.
This. I felt like The Order: 1886 was a great tech demo, but a mediocre game. The length vs. price issue aside, it really needed more time to be fleshed out in many other aspects. The graphics, setting, and atmosphere were all great, but that was about it. Although I didn't enjoy it that much, I'd love to see Ready At Dawn make a sequel. There is just so much potential that I feel could be realized if they didn't have to worry too much about the technical aspects next time around.
All that said, I'd say it's worth a look see for about $10.
Posted by leichstein on 27 January 2015 - 01:10 PM
When i say something, its obviously a fact for me. Not forcing others to believe that. I'm not knocking the other 2 consoles, but when i look at the library of games for each, Nintendo has the best. Not to mention its cheaper and it has free online (its not the best, but it gets the job done).