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dave autoMember Since 06 Sep 2005
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05 August 2020 - 01:47 AM
17 July 2020 - 02:40 AM
09 July 2020 - 04:10 AM
Completely forgot this game existed! Thanks for the reminder, just happened to have exactly 1000 platinum coins on hand to grab it.
Another eShop related PSA for new 2DS owners (like myself) you can get a Zelda themed Picross game (via eShop code) for just 1000 platinum coins. Since mobile game rewards and such count towards platinum coins I was able to earn the game in about 10 minutes, after installing a few games on my phone, linking my nnid, and then uninstalling them.
The Zelda Picross is well made, and made by Jupiter. I'm much more interested in their many picross games as a result of playing this one
05 July 2020 - 01:55 PM
I’m playing on a New 2DS XL, and even without the 3D, the graphics are fine. All you’re losing from other versions is resolution, as the original 2006 PC game was hard-capped at 30 fps. What makes it stand out for me, as I mentioned in an earlier post, is that it’s a particularly well-made example of a JP 3D platformer of that era. It’s by Falcom, and localized by Mastiff, so the degree of Japanese “quirk” is straight outta the turn of the century, if you’re at all nostalgic for that period. Because of the JRPG elements, it’s easy to compare it Zelda, and while it does feels like it sits somewhere in between that series and Mario in terms of platforming, the structure of the levels reminds me more of Ape Escape than anything else: find a switch in one room that opens a path elsewhere; long corridors that hide streaming in new areas, etc.
Can you go into any detail on why? I was looking into it, and while there’s not a lot of information, it kinda sounds like, at least graphically, it’s the worst version. What makes Gurumin 3D stand out?
So for me, there’s an amount of nostalgia in play, as it really takes me back to the early Dreamcast/PS2 era, when devs were still experimenting with 3D adventure platformers. But this one just happens to be pretty free of the technical jank and bland art direction you saw in more forgettable Western takes. Think of it as a long-lost Dreamcast JP import you never got to try, that holds up a lot better than something like “Vexx” or “Darkened Skye”
EDIT: I should also point out that, like Ape Escape, neither the combat nor the environmental puzzle-solving is as challenging as something like a proper Zelda. So for me and my 8yr old, right now, it’s kind of a perfect, breezy-summertime-adventure, a chance to dip our toes into something Zelda-like without having to think too hard.
EDIT 2: I see now that it looks like you were just asking about why this version is the “definitive” version, not for praise for the game itself. Sorry for the word vomit
04 July 2020 - 02:34 PM
I’ll third this sentiment! Have always been curious about Gurumin after reading a HG101 writeup years ago. Sat down to check it out with my daughter this morning, and wow: I had no idea I had this much nostalgia for this particular era of gaming, but MAN does this game take me back to the late 90s/early 2000s. “Zelda-lite” is probably the best overall descriptor, but the level design and manic Japanese energy that pervades this game feels like Ape Escape to me, with some Mega Man Legends vibes mixed in there too.
I highly recommend Gurumin for 3DS it's like the definitive edition of that game. It's very much like a Zelda game.
It’s from Falcom, the “Ys” people, so it has a solid action-JRPG pedigree behind it. Camera control is of the vintage, unfortunately (it WAS originally released in 2006), but we didn’t encounter anything so difficult that the camera was a real problem. If any of this nonsense strikes your fancy, $3.59 is a great price.