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BossKey_FoxMember Since 25 Mar 2006
Offline Last Active Today, 09:45 PM
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- Age 36 years old
Lifetime Gamer - Preferred Genres: Shooters, Horror, Zombies
Zombies and Rap Music
Posted by BossKey_Fox on Today, 06:41 PM
Posted by BossKey_Fox on Today, 12:26 AM
Circular logic. "Epic has sloppy/half-implemented features but you're only mad because certain games are Epic exclusive." This completely ignores the reason why people are mad that certain games are Epic exclusive: because the platform is bad. Epic knows the platform is inferior so that is why they have to force exclusives. Instead of waiting and releasing a polished platform they put that money into buying off developers/publishers for exclusivity to force people to choose their platform despite its flaws.
I'm struggling to understand why that is an illegitimate reason to dislike Epic. I'm going to need a better argument rather than what essentially boils down to 'lol, u mad?'
My argument is that unless you are a potential Epic consumer, all this outrage is fake. You guys are mad the game you want isn't on Steam and so you're nitpicking everything else.
I know this forum. You guys don't buy games year one at full price. Most of you guys won't even buy a game on Uplay or Origin and they both have decent clients.
So the point is, Epic could address all those "issues" and the main people complaining would still not buy a game from them. They could have come out the gate with a client on par with Steam and those people would still be mad the game wasn't on Steam.
I much prefer people just be up front about their outrage instead of trying to find other things to disguise it.
Posted by BossKey_Fox on Yesterday, 08:28 PM
Obviously, your whole library shouldn't be taken away from you even if you're a filthy cheater. This is an oversight. Once Epic catches wind they'll fix it. My main annoyance is that people "raging" about this don't really care. They're never buying anything from Epic. They're just mad their little RPG that is supposed to put Fallout 76 to shame got yanked from Steam so they are just finding any excuse to fake rage about Epic.
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Posted by BossKey_Fox on Yesterday, 04:27 AM
Yea, except that time you end up running an overlay and dont even know it, like the discord overlay, and it gets flagged as cheating (which has happened)
I'm sure CSR would be reasonable and remedy that.
I miss the times when every post you made wasn't clunky parody.
I have no recollection of those times.
Posted by BossKey_Fox on Yesterday, 03:53 AM
Don't use cheat programs. Even for "legitimate" uses. Problem solved.
I mean, let's face it, people cheating on Fortnite or using cheat engines are likely to lose what? EGS free games? Anyone actually buying a game from the Epic store is probably a rule-following, dev supporting, good doer.
Posted by BossKey_Fox on 23 March 2019 - 01:01 PM
Fanatical has this Dollar Underground Bundle for $1 (duh!).
I hadn't spent a dime on Fanatical since it was called BundleStars. Anyway, I bought it for Gryphon Knight Epic, but I have read good things about Soul Gambler and Trip to Vinelands. Apparently, Fluffy Horde has some fans too.
For the few hours that I am able to spend playing games these days, it was just the right price for me.
I played a little of Trip to Vinelands last night. You just get dropped into a random level with moving vines and have to maneuver to a side with no vines to escape. You keep going until you die. There's an achievement for surviving 1, 11,33,66, and 99 levels. It's fun for what it is.
I also tried Heavy Burger. Really well made remake. Shame there's no online multiplayer.
Finally, Minit is just Zelda where you die every 30 seconds. You maintain your items but it's just a lot of repetition and backtracking. Not my type of game but HLTB says it only takes around 1.5 hours to finish.
Posted by BossKey_Fox on 23 March 2019 - 12:18 AM
A game I bought for $10 (in early access) in December 2016 on Steam directly during the winter sale. The Epic freebie was more a marketing scheme to get their name back in the news 6+ months after 1.0 release as they were about to release into early access the stand alone sequel/DLC game into early access. I'm sure Epic paid them for that too on top of the marketing exposure. It was also supposed to be DRM free on Epic but that went away after a few weeks I think.
The game is great and definately worth $20-30 but I doubt I'll bother with the DLC unless they put it on sale for $10 to drum up interest and funding. They didn't have the balls to go Epic only with the DLC surprisingly. I guess the Epic cash wasn't good enough for that.
Let's get all our facts straight. By the time Subnautica was given away by Epic it was no longer some random early access indie trying to get attention. It was an extremely popular game, very well reviewed, and very popular on Twitch. It hadn't gone anywhere near $10 in years and it had only been in the $30 Yogcast bundle like two years before. So, yes, the Subnautica devs were giving it away to drum up interest in the expansion, but it was still a big get of one of the most popular indie games in the last couple of years.
Posted by BossKey_Fox on 22 March 2019 - 06:49 PM
Posted by BossKey_Fox on 22 March 2019 - 12:37 PM
I can't take most of you guys too seriously on this Epic thing. This is cheapassgamer, not FakeyBroGamer. Most of you weren't buying the game until it hit a bundle. Why get so worked up about a one-year exclusivity period? There's only a few titles that seem to be permanently exclusive and I don't see you guys talking about those. You guys are the same people who beg and plead for major pubs to port games to PC and then refuse to support them when they do.
The Epic thing is annoying. It was stupid on their part to try to frame it as a pro-consumer move in terms of pricing, but I think ultimately they might not be wrong. You guys are always hemming and hawing when EA or Ubi or MS buy up another indie studio. This is a way for indie studios to be keep making games by getting more revenue and guaranteed money from Epic. It's hard for indie studios out here so something that might eventually make it a better environment for indie devs is pro consumer to me because it'll help keep these games being made and avoid indie studios feeling they have to sell out to a major pub.
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