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#14258154 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by MasamuneNKX on 22 January 2020 - 05:16 AM

Pass for me. Looks boring and repetitive even by genre standards, and the characters repeating the same voice quips over and over is just obnoxious.


Plus, maybe I'm just old or jaded or nitpicking or whatever, but all the references and callbacks are similarly annoying, even though the whole point probably IS the references, and people like me ought to be the target audience. A timely wink and a nudge can be clever or add charm, but when the entire game is just beating you over the head with "Hey, here's that one thing from that awesome game/movie from when you were young, isn't this amazing?!", it doesn't strike me as being funny or interesting. It just feels like creative bankruptcy, and that the game doesn't have an identity outside of taking complete "inspiration" from what's already been done before, and better. Instead of playing a game that reminds me of a bunch of great parts from Turtles in Time or whatever, I'd rather just go play the genuine article again. I got the same feeling from Blossom Tales just recently too, there's a difference between paying homage and just straight-up copying things wholesale.


Not to bring up a game that we all already wish was physical but isn't, but I feel like Scott Pilgrim nailed that balance with much more grace and class, being a love letter to various games and gaming culture while not being overbearing about it and still being its own thing and having a lot of creativity.

#14252245 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by MasamuneNKX on 03 January 2020 - 04:06 PM

And as everyone here discusses the decline of LRG, Generic Kemco JRPG Mobile Port #8376 sold out within 20 minutes. We can all look forward to the inevitable Generic Kemco JRPG Mobile Port #8377 coming our way soon. 

#14239434 Official Collector's Edition Compilation X - 2019

Posted by MasamuneNKX on 02 December 2019 - 11:52 AM

It's actually $330 which I totally forgot. This is a $360 buy. I'm gonna keep this one because FFVII is my favorite game ever and I want this as a collector's item, but I'm sorry I draw the line if they try and churn out $330 CEs for every episodic release. Not paying a thousand dollars for the whole set of any CE unless I get total "F you money" in my future.

I was considering the cost of the figure/bike as the $250 difference between the CE and Deluxe edition, which I'm buying instead. But you're right that it was actually more, when I went to cancel my order I think it was like $370-something after taxes and shipping. Yikes.

An easy way to make the decision for me was to frame it as, would I spend $250+ for the figure/bike separate from the game (which it already sort of is anyway)? And the answer for me was a resounding no. There's been plenty of expensive FFVII figures out there for years already which I've passed on for costing too much, and I figure if I've been living without all those all this time, I don't need this one either, especially when half of it isn't even unique to the CE.

And yeah, they probably will churn out $330 (or more!) CE's for the rest of the parts of the game, I can't imagine they'd throw away that opportunity to milk it even harder. I'm sure it'll be an Aerith or Sephiroth figure or something for the next one. And my OCD would kill me if I ordered the first one but not the rest. Definitely don't want to fall into that trap.

#14229805 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by MasamuneNKX on 15 November 2019 - 03:13 PM

They jacked up the price of the Blasphemous PS4 standard from $30 to $35 at the last minute apparently, even their email still lists it as being $30. Still bought it anyway, but not cool.

#14199418 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by MasamuneNKX on 15 August 2019 - 04:59 PM

Anyone with experience with The Bard's Tale on PS4? Never played the original (well, talking about the PS2 original here, not the 80s PC trilogy), but reading up on it seems like this port is riddled with bugs, softlocks, and crashes. Assuming LRG's version is the same, seems like a great reason to skip it. Unless there were updates of some kind that fixed all that?

#14199056 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by MasamuneNKX on 14 August 2019 - 05:31 PM

For better or for worse, my Switch is just a first-party Nintendo machine. I still prefer the PS4/Vita and the accompanying ecosystem, and I have more than enough games to keep me busy for years to come I feel.


I'm the same way. My switch is for first party Nintendo games only. Only non first party games I own on it is golf story and danmaku. But switch has the weakest hardware, worst online experience, and so on. so I only use it for first party exclusives. I won't ever buy a cross platform game on it.


My ps4 and PC are what I use for 95% of my gaming and my switch comes in when I feel like Mario or zelda.

I agree with pretty much all of this, and given the choice I tend to go for PS4 versions of games. With all the hype the Switch gets, and owning one myself, I'm still not that into it. It doesn't really feel that much different from the Wii U to me, in that it's mainly the first-party Nintendo titles on it that interest me. Except, it loses some of the Wii U's ingenuity and fun gimmicks (stuff like Nintendo Land was super fun with 5 people and asymmetrical gameplay), and the 3DS and Vita are still my go-to portables since I feel like the Switch is a bit too big to be a "true" portable, the battery life doesn't compare at all, and lack of a real D-pad makes a lot of my favorite genres way more of a pain to play than they should be. That leaves me using it almost exclusively docked, where as mentioned, compared to the PS4 it's less powerful, with worse online functionality and digital ecosystem, feels a lot more bare-bones, missing stuff like trophies, and I have to buy a separate $70 controller just to have a decent D-pad option.

I like the idea of a system being able to be both a home console and portable, but it feels to me like they had to make too many compromises to both aspects, so it doesn't really do either as well as it should. I preferred how the GBA did it, where it was a dedicated portable, and later the Game Boy Player came out for like $50 that you could just put the games into if you wanted to play on the big screen. Or more recently, the Playstation TV, if that didn't have all the memory card and compatibility restrictions.


So ya, there was not much else to play on N64 and that absolutely allowed Turok to fill a void. Being almost 20 at the time maybe part of the reason it failed to impress me. I absolutely agree with 6.5/10 or so.

Also agreed. Even when it was first released Turok was silly fun (turning on cheat codes to access all the ridiculous weapons and exploding people into orbit was always a good time), but as an actual game I was never impressed much by it either. The whole "dinosaur hunting" thing didn't come into play much aside from shooting some raptors here and there, and the human enemies were way more common, and boring. Playing the remaster more recently on PC, and making an attempt to actually complete the game, it feels a lot more like Doom and Quake than I remember, with the speed of the game and focus on item pickups and building an arsenal, and learning which weapons to use in various situations. Which might be appropriate given the timeframe, but it's missing a lot of the clever level design, the environments are extremely bland and repetitive, enemies and bosses aren't really fun to fight, and the entire game is just one massive key hunt, with some being well-hidden despite being needed to progress. Progression mainly being, now find more keys in this slightly different-looking jungle/temple/ruins, for pretty much the whole game.I wouldn't go so far as to call it terrible, and being the first 3D shooter on the N64 market gives it some distinction, but it's still just pretty average.


Turok 2 I had a lot more fun with back on the original N64, with the even better weapons (Cerebral Bore!) and more varied, distinctive levels to explore and interesting enemies to fight. Although I'm not sure how I managed to stomach it, given how nearly unplayable it was due to the atrocious framerate. I guess I had become accustomed to it from too many 4-player Goldeneye matches with proximity mines or something. The remaster makes it feel like a completely different game with how smooth it is, so it's interesting to me to see the game as it always should've been. The most common complaint is the levels being too large for their own good, with a lot of pointless wandering and backtracking for that one switch or whatever you needed to hit in order to move forward. I haven't gotten far enough yet to judge that complaint on my own yet, but critical objectives and switches being highlighted when you're near them in the remaster feels like it goes a long way towards fixing that problem.

I don't remember where, but recently I read someone's comment that Turok 2, and to a lesser extent 1, are sort of forerunners to the Metroid Prime series, with the persistent world and ability to backtrack, platforming aspects, and also just as sort of a general feel. Talent from Turok dev Iguana being part of Retro Studios further cements that connection. It never really occurred to me to compare the two series before, but I found that interesting and it sort of makes me consider Turok in a different light.

I remember buying fukun Wayne Gretzky hockey it was so dry on the N64 front.

Yeah, I remember renting that a couple times, even as someone who has absolutely zero interest in hockey. But hey, it was like the NBA Jam of hockey, and it was the first 4-player game on the N64, so there was fun to be had with it! Finally putting those extra 2 controller ports to use, and being able to have 4 people all playing something together besides Bomberman was huge at the time! Of course everyone was just waiting for Mario Kart 64, but still.

#14187257 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by MasamuneNKX on 10 July 2019 - 06:00 AM

It’s an ok game with good graphics. It starts off decent but the physics is inconsistent so you can do the same thing over and over and get different results. It made it hard to tell at times if something was purely impossible or if the physics engine was making it near impossible. For the $1 (or free on PS+?) that I paid I had some fun. I. power my way through more than half of the game before giving up and determining it was no longer worth my time.

I’m more surprised it’s sold so well, but it’s a low print Vita game and people are looking to make profits.

I'll agree with this, especially the inconsistent physics, and the controls are often unresponsive as well which doesn't make a great combo. I wanted to like it, but I was experiencing a lot more frustration than fun as I made my way through it, and felt more of a sense of relief than satisfaction not only only after getting past puzzles and onto the next checkpoint, but getting past bosses and finishing the game as well. The bosses are one of the weakest points and definitely not fun to fight, just trial and error repetition and having to replay the initial phases of each fight numerous times, as everything in the game kills you instantly and there's attacks that you can't really predict. And even though it asks you to backtrack through the game to find hidden items, Metroid-style, normally the extra abilities you've acquired would make revisiting old areas and traversing terrain feel seamless and empowering, but Teslagrad is much more of a puzzle-platformer, so having to re-do puzzles you've already solved just to navigate the various rooms feels like a chore. The art, music, and presentation of the game are indeed nice, but the story didn't really feel like anything special, no real connection to any of the characters or what was going on, and not much payoff for piecing the plot and backstory together.

This probably sounds like I hated it, but I must've had at least some fun with it, or I wouldn't have finished it to 100% completion. I don't feel compelled to go back to it or replay it at all though, or the need to own a physical copy.  It's not terrible or anything, but it feels like its flaws keep it from being so much better.

#14169948 Official Collector's Edition Compilation X - 2019

Posted by MasamuneNKX on 30 May 2019 - 06:46 AM

Ordered the CE from Best Buy, 1 for shipping and one for store pickup for safety purposes as always, and like others have mentioned one of them was cancelled, the pickup one. Since my local store actually takes decent care of pickup orders I thought I'd rather have my remaining preorder changed to pickup, but when I did that it was cancelled as well not long afterwards. Tried to place a new preorder after that, and after several tries no matter whether I picked shipping or pickup, they were all cancelled minutes later. Apparently I can't buy the thing at all now, it must flag your account after placing any kind of order for the CE, regardless of whether you even have an active preorder pending for it or not.


I PM'd one of their reps on their support forums, and was told they didn't see an apparent reason for the cancellations (although surely it was an order limit) and would be contacting one of their "internal partners" to take a closer look, and I would be contacted again afterwards. Of course the game is sold out already so I'm not sure what good it'll do at this point, but maybe we'll at least get some clarification if there's some sort of new order limit policy.


At least I got an order in at Gamestop while it was up though. Would vastly prefer Best Buy to them, but I'll be happy I managed to get an order in somewhere.


tl;dr If you ordered two CE's and had one cancelled, don't modify your remaining order if you can help it or you might screw yourself out of getting one through them at all.

#14156646 Limited Run Games Thread - Global Outbreak of...Delayed Shipping

Posted by MasamuneNKX on 19 April 2019 - 03:13 PM

I've never even heard of Alone with You before. Why the hype? Are people freaking out because (1) it's vita, (2) it's in a long box jewel case, or (3) it's a good game?

For what it's worth: I'm guessing mostly (1) and maybe a bit of (2). (3) is not the case in my opinion.

I picked it out to play before the sale began to see if it was worth buying physically, and was highly unimpressed. The audio/visual side of things was nice, and the setting and atmosphere was well done, but even as someone who enjoys point-and-click style adventure games (which this is most like) and story-focused games like VN's, I found everything else was lacking. Monotonous and repetitive gameplay, lame and braindead "puzzles" with no challenge at all, plot that is somewhat easy to predict and doesn't go much of anywhere or introduce any surprises (with a brief, unsatisfying ending to boot), characters I couldn't connect with at all because it felt like they were all written exactly the same way, and even the cool-at-first cutscenes and transitions just got annoying after seeing them hundreds of times in the exact same unskippable sequences. The "romance" aspect it bills itself as having isn't a terribly strong theme at all I felt, and having owned a Sega CD myself ever since it was in stores I don't get how it's a "love letter" to that system, or why it needs a Sega CD-style LE. I suppose maybe it's likening itself to something like Snatcher? But it didn't have nearly the charm, suspense, or intrigue of that game. Instead I was falling asleep as I slogged through it, just going through the motions and wishing it would hurry up and either get better or end already.

Of course, more power to anyone who played through and enjoyed it, and bought it for that reason. I wish I could say I had the same experience, I wanted to like it. But I'm glad I didn't make a knee-jerk decision to snag the game based on Sega CD nostalgia or interest in adventure games alone. It disappointed me on both counts.

#13803609 Metroid Limited Edition New Nintendo 3DS XL *SYSTEM* -- PRE ORDER

Posted by MasamuneNKX on 11 August 2017 - 07:50 PM

It's up on Best Buy for preorder, no store pickup option at the moment.



#13605747 PSN Flash Sale ends 1/23 @ 11 AM ET

Posted by MasamuneNKX on 20 January 2017 - 11:41 PM

Anyone know if Nidhogg has a decent single player experience?

Not decent at all, it's just a string of like 15 opponents that are all pretty much the same, and the AI is very random.


There's a trophy for finishing the entire single player without dying at all (one-hit kills, mind you), but if you lose the face-off on a stage you can purposely let the AI win and continue to have your deaths not count and try that stage again. Managed to finish it and get the trophy in like 2, 2 1/2 hours or so, but man was that an exercise in frustration I never want to do again. Trying to let the AI win, and watching him just screw around and fall off cliffs and stuff instead of running in the direction he's supposed to be going, was completely rage-inducing.


Multiplayer is definitely a blast though, worth it for that!

#13605658 PSN Flash Sale ends 1/23 @ 11 AM ET

Posted by MasamuneNKX on 20 January 2017 - 10:20 PM

I'll throw in my two cents on Gauntlet and say it's definitely worth it for $5, especially if you have friends to play it with. All the characters play very differently from each other and have different weapons you can earn that change up their abilities, making them more or less suited to certain roles. I had a lot of fun tinkering with the gear and figuring out which setups worked best for me, and if you're playing multiplayer it really helps to work together and cover each others' weaknesses.


It's not a terribly long game (although there's daily arenas and an endless mode aside from the campaign), but I think it does a great job of channeling old-school Gauntlet while still being new and unique, probably my favorite rendition of the series since Gauntlet IV for Genesis. I got it from PS+ about a year ago, and wish I could pay $5 now to buy it and not have it be tied to my subscription.


YMMV of course, I I know some people really disliked the game. And yeah, it sucks that the Necro character is $5 extra, but just do like I did: pretend that it's the original Gauntlet and it's just the original 4 characters, the Necro doesn't exist. Haven't really felt like I'm missing anything.

#13447193 Shantae 1/2 Genie Hero (PS4, Vita & Wii U) - $29.99 at Gamestop, Ama...

Posted by MasamuneNKX on 31 August 2016 - 08:29 PM

Half-Genie Hero just went up for preorder on PS4/Vita/Wii U on BB finally! Shipping only.


Anyone happen to know whether this will have some sort of outer box holding both the game and the soundtrack, or if the soundtrack will just be in a CD sleeve shrinkwrapped to the game or something? Just wondering whether to be wary of this coming crushed in a bubble envelope or not.

#13286918 Japanese Niche Games Deals & Discussion Thread 4.0

Posted by MasamuneNKX on 12 April 2016 - 12:54 AM

I got mine. Did they put the shipping label on your ce box? Mine came like that and I'm kinda upset. It's a sweet looking box, but now it's ruined.

Mine came the same way, and was surprised by that. I wasn't sure if that was supposed to be a special shipping box, or if they just cheaped out and slapped a label on the game's packaging. A quick bit of searching later, I found a post from Vic Ireland on Gamefaqs (assuming it's really him) where he says it's supposed to be special packaging for shipping, unannounced as being a bonus for purchasing directly from them, and meant to get the contents to you intact and "make the customer's experience better" by being a surprise in your mailbox. He seemed surprised that people liked the box enough to consider it a collectible, and suggested just taking a hair dryer to the sticker to peel it off.


I did just that, and the sticker came off pretty easily. The box itself was still pretty scuffed and dinged from the mailing process, but I guess it can't be helped since it's supposed to be a fancy shipping box, and not the actual game packaging. I'll be keeping it anyway, but they should've just made that the game packaging and shipped it in a normal shipping box like CE's from everyone else. Not sure why they thought people wouldn't consider it collectible, or why they bothered with this instead of another bonus with the game or something.


It is unique though, gotta give them that, probably the fanciest box I've ever gotten in the mail!

#13255543 PSN "Deals from the Vault" Flash Sale Ends 3/21 @ 11 AM PT/2 PM ET -...

Posted by MasamuneNKX on 19 March 2016 - 05:41 AM

Anyone know if Final Fight: Double Impact still has the restriction of needing internet connectivity in order to play the game at all, even single player? I couldn't find any info on it more recent than a few years old, and people were saying it still hadn't been patched out, so I'm guessing it's probably still there.


And if it is indeed still there, let that be a warning to anyone thinking about buying it. It was on my list of potential stuff to get this sale, but even for $3 for two classic games I love, I'm not supporting that BS.