Jump to content


ihadFG

Member Since 20 Sep 2006
Offline Last Active Oct 01 2018 02:39 PM
*****

Posts I've Made

In Topic: GGT 345 Now Has Enhanced Jiggle Physics

17 March 2015 - 09:28 PM

I haven't played Hotline Miami 2 yet, but I hope there is at least one Jasper Byrne song in it. I really dig his work.


In Topic: GGT 345 Now Has Enhanced Jiggle Physics

16 March 2015 - 08:06 PM

The clock/save/level system is what *made* DR special.

I agree, and it's one of the main reasons why I enjoyed the first two games in that series so much even if they were kind of janky in other ways (boss fights).


In Topic: GGT 345 Now Has Enhanced Jiggle Physics

11 March 2015 - 07:25 PM

Can't remember, but didn't they have to do some sort of reverse engineering to get the Ambassador GBA game(s) to work? It could be that after that, they decided it wasn't worth the trouble to have GBA games on the eShop. It is Nintendo, though, so who knows what they're thinking :razz:

I hadn't heard that, but I think the ambassador GBA games don't have the full 3DS functionality that Virtual Console games have. So Nintendo didn't want to sell GBA games on the Virtual Console without that functionality. I think it's a dumb reason since GBA games without sleep mode and save states are still better than no GBA games, but I can see how that would follow Nintendo logic.


In Topic: GGT 345 Now Has Enhanced Jiggle Physics

11 March 2015 - 03:13 PM

Apparently, there's some technical reason why they haven't put GBA games on the 3DS VC (it has to do with how the DS backwards compatibility works

The excuse they gave is that due to some technical reasons, they can't do GBA games while also allowing save states, sleep mode, and other features like that. They can however just put the game on there like they did for the 3DS ambassador program. I really doubt too many people would be upset if they just did that.


In Topic: GGT 345 Now Has Enhanced Jiggle Physics

07 March 2015 - 01:57 AM

I know I'm an outlier, but I really liked the gameplay in Conviction. It wasn't really a full on stealth game anymore, but more a stealth-flavored action game, which is probably why I liked it so much.

I liked Conviction a lot too, although I played it as a full on stealth game. For me, I had the most fun in that game when going for no detections on realistic. The coop was fun too.