I think the fact that this conversation is happening is proof that Steam has a good scheme going.
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Posted by hal on 14 June 2013 - 09:16 PM
In light of the fact that these amazing Amazon deals repeatedly run out of stock, I believe it would be prudent henceforth to label the duration of sales as "Until X/XX Date or Until They Run Out". It's too bad as it's almost a sure bet they'd sell quite a few more were they able to restock.
Posted by hal on 12 June 2013 - 03:53 PM
It's even better for steam because they get a cut of the money. Then they give you credit to only use on steam. They are the real winners here
Unlike, say, Defense Grid, PWD doesn't give you all the tools to beat a level at the start. You need to "level up" your towers as you progress through the game, so there will come a time when you need to farm a few levels in order to level up your Dragon Tower (for example) so that it does silly damage. I don't object to this in theory, but in reality it led to a hell of a lot of grinding. I spent nearly six hours on it on Sunday alone and I imagine 75% of that time was grinding cards/gold/stars to improve my towers.
Thanks for the info. The game is on my wishlist and I love TD games. I don't, however, love grinding. I'm opposed to games that are designed to force you to repeat sections multiple times simply to be allowed to progress.
It will stay on my wishlist, but it's going to have to drop significantly in order for me to make a purchase.
Posted by hal on 10 June 2013 - 04:23 AM
I think everyone would agree that the author of that piece has every right to be skeptical of anything that seems to good to be true, but I think there are a lot of points that are blown well out of proportion.
The bit about the "100% to devs" is really just for the layman. At worst, its an example of poor phrasing. I feel certain that most people understand that developers/publishers work together to sell games and that the title is simply implying that Amazon is not taking a cut of the sale.
The entire first part is a recount of what sounds like poor handling of the launch of the Amazon App Store. It's fair to point this out, but it makes lots of other assumptions that it shouldn't.
Posted by hal on 09 June 2013 - 04:04 PM
For what it's worth, Triple Town is not a bad game. Forget the candy-cute casual appearance and you've got a puzzler from which you could get a few hours of game time, at least.
I'm still glad I bought it from Amazon when I did as the card prices have dropped by 60% already. Free is almost always better than cheap.
Posted by hal on 28 November 2010 - 10:52 PM