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MysterDMember Since 06 Jan 2004
Offline Last Active Today, 02:53 AM
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- Active Posts 21515
- Profile Views 20530
- Member Title "Iconic" VRAM-Fanatic + DRM-Free Toaster
- Age 36 years old
Somewhere on Earth, assembling ToasterNet
PC games/video games; movies; TV shows; music; and food.
Posted by MysterD on 05 September 2015 - 05:11 AM
So what you're saying is we can get rid of that god damned yellow comic sans for good and you'll always get every sarcastic remark without it being coded from here on out?
After Pas dropped the picture, I'm saying: "Oh, now I finally get the joke."
- Tomasety likes this
Posted by MysterD on 05 September 2015 - 05:05 AM
Posted by MysterD on 05 September 2015 - 04:21 AM
Proving yet again that only you and that one other dude actually gives a shit about Deadly Premonition DRM Free.
Problem is - some people who bought it to only go DRM-FREE and don't use Steam (for whatever their reason is) - they're screwed.
Well, it is easy enough to get going, if you download both versions. Just do a replacement job of some kind. Can go either way, if you know what you're doing.
Get DRM-FREE Version going:
Download DRM-FREE version and unzip into its own folder; download Steam-version; toss Steam-version's UPDATA folder into the DRM-FREE version's UPDATA folder (replacement job). Problem solved.
Steam version mixed with DRM-FREE EXE (easiest method):
Download both DRM-FREE and Steam versions. Throw DRM-FREE version into its own folder. Rename Steam-version's DP.EXE to keep as a back-up in case things go wrong (i.e. rename to DP_SteamCEG.exe). Take DRM-FREE version's EXE and toss it into Steam-version's folder. No CEG anymore. Problem solved.
- motaku96 likes this
Posted by MysterD on 05 September 2015 - 04:01 AM
So, Humble marked the Deadly Premonition DRM-FREE issue as solved - even though they really didn't solve it!
They said their version on their end works fine.
And they'll check w/ the dev' team for updates.
They don't need updates/patched! They just need to upload the other 5GB of files that's missing, which was likely by accident!
Posted by MysterD on 05 September 2015 - 03:23 AM
Yeah, but the wrench works the best. Shock + bash kills everything but Big Daddies. Plus I hack nearly every turret/camera I come across. I find the guns fairly clunky.
But if you're bored w/ the combat b/c you just keep wrench-shocking everything easily which could get repetitive as hell and make the game ultra-easy for you, why don't you just experiment w/ different combo's of weapons + plasmids?
That's a good deal of the fun w/ Bioshock series, anyways - mixing, matching, and experimenting w/ all kinds of combo's of weapons + plasmids.
Maybe you need some kind of difficulty increase mod or something?
I never tried it, but here's one:
- Mooby likes this
Posted by MysterD on 04 September 2015 - 09:24 PM
It adds 60FPS battle toggle switch; Shadows On/Off toggle; 4K + Ultra Wide Res' Support; Custom Res' Support; Audio Volume settings; Bug Fixes; etc.
Crap. I thought I posted this in the Steam thread. Oh well.
Posted by MysterD on 04 September 2015 - 05:56 PM
So is Shadowrun Returns worth it for like $1.94?
It's been cheaper at $1.49 on Steam before:
IMHO - SR Returns is great. If you like old-school RPG's w/ turn-based combat; and especially lots of text, story, character development, and whatnot - you'll dig it.
Keep in mind, I have not played SR: Dragonfall, which many have said is much better. I have Dragonfall, but it's sitting in my backlog.
My long-winded SR Returns review is here: