Been playing quite a bit of Prey (2017).
It feels like System Shock 2 (open-world space station) & Bioshock (especially w/ the way you can freeze people w/ gloo-gun and then slam 'em with a wrench) had a baby - but with some twists, of course.
You can use the GLOO Gun to freeze enemies, put out fires & shoot this "GLOO" to stick to walls (so you can use the "GLOO" to climb up higher places; or make platforms to walk or jump across; etc). There are also gadgets, guns and psi-powers that you can use to take on your enemies, too.
Enemies seem to often jump out of nowhere. You could look or touch any object - say like a chest, lockers, or God knows what-else - and it could be a monster. Who knows. They mimic anything and everything, pretty much. There's been spider variations of this alien life-room, human-like versions of the monsters, etc.
As usual, per Arkane games, Lore is everywhere - e-mails, audio-logs, video-logs, etc etc. They often shape the game-world, story, characters, provide background, etc etc. As usual, Arkane really knows how to build an excellent playground of a game-world with tons of atmosphere.
The graphics are really good & detailed here, as you'd probably expect from Arkane. Running at 1440p, I really can't complain - about 50-60 frames on a regular basis here. It runs and looks great.
I spent about 3 hours back a few months ago with the Demo and was quite impressed and around 4.4 hours more impressive hours with Full version on Steam this weekend, picking up exactly where I left off. Simply put, if you've been looking for more System Shock 2, Bioshock, and Arkane throwing some twists of their own - you really should play this.
So far, so awesome.