[quote name='Romeo']I own Uncharted, Hot Shots, and just picked up Modnation.
I'm angry how Sony is handling the system, not whining about bad games so soon.
A 32GB micro SD card is $27 shipped on AMZ. A 16GB is $12. Same prices from Sony for the SAME memory card shaped different? $100 and $60. USB cord? $15 since it's proprietary. Should be illegal.
Next up games... the best rated game I've seen is Rayman, which is a console port with less content (no multiplayer). MvC? Port. And now so many games are glorified and PAID tech demos like Little Deviants, would should have been free DLC with the console.[/QUOTE]
You know the reason why the cards are so expensive right? Because Sony had to design a new format from the ground up just for the system after pirates took their open format offering last generation (the PSP) and raped it with an old splintery broom handle.
Sure, 32GB of flash memory can be manufactured cheap. But the process of developing an entirely new form factor and access protocols are not. The cards will get much cheaper in time but right now Sony has a ton of R&D invested in just the cards alone. Obviously they can't make that up on the game carts without having a stupidly high retail price per game, so they're left to make it up on the "non-essential" side. Hence why you can get a 4GB or 8GB and buy retail games fairly cheap. Lowest possible entry point while still subsidizing all the R&D put into this thing at the high end.
Second, why the hell do you care about ratings? Uncharted is a better game than any of the previous console ports if you ask me. It loses points because Sony Bend doesn't have the reviewer cache that Naughty Dog carries. So as a result no reviewer could give Bend's game on a handheld a comparable score to Naughty Dog's on a console, despite the actual gameplay being far more enjoyable.
WipEout is a fantastic game for people who enjoy the series, of which there are many. The only better entry in the series is the PS3 version it is cross compatible with. There has never been a portable racer that looked and played this good.
MvC is a port but its effectively a 1:1 port. How is that not awesome? Technically the 360 and PS3 versions are ports of the arcade game, do they suck by proxy? Or is not having to pay several grand for an arcade cab a big draw there? I'd argue that the best D-pad since the Saturn and full portability make MvC Vita pretty damn appealing if you look at it objectively.
Also, Rayman isn't missing any features. It didn't have online features on the consoles and multiplayer is local only. You can't exactly do local multi on a single handheld unit. If they would have added ad-hoc co-op it would have been a significant feature addition. As is they're offering a superior version to the Wii (graphically) on a portable system with better control inputs than any of the other options and doing so at an MSRP lower than their initial offering. How isn't that awesome?
No one complained that Raving Rabbids was a glorified tech demo for the Wii when it was one of the best selling launch period games, Little Deviants is effectively the same thing. It appeals to a different part of the market, so what's the big deal?
Meanwhile other excellent games on the system are as follows:
Lumines - hands down the best version of this series to date, which I would argue is the second best puzzle franchise around (behind only Tetris).
Super Stardust Delta - $10 for one of the most enjoyable gaming experiences out there.
Motorstorm RC - Fun downloadable old school racer easily worth the price of admission it was set to have but is currently being given away free.
Ninja Gaiden Sigma Plus - Added content over the PS3 Ninja Gaiden Sigma release, plays incredibly well on the Vita.
MLB 2012 The Show - I just completed my first series in a Franchise mode with real MLB service time, rule 5 draft, etc.. Where else can you get that? The PS3 and nowhere else. You can't find a baseball game with as much depth as this Vita game on the 360, Wii, DS, 3DS, or hell, even on PC and that includes buying a stratometric sim like Baseball Mogul or Out of the Park.
Not only is the Vita the best handheld launch to date, I'd argue it has been the best system launch to date period. A deep, diverse, and high quality library out of the gate. The first system to actually have good balance between retail and DD offerings out of the gate (DD versions of retail games mostly carry a $5 discount and a good initial offering of DD only content is already present). A very easy, very slick interface out of the box. Working cross compatibility with it's sister system out of the box. Full access to it's online marketplace out of the box. Overall its an absolute home run launch from a management and planning side for Sony. Their marketing team needs to get off their asses and they need some strong reveals at E3 to load up the upcoming holiday season, sure. But the launch has had great offering out of the gate and in the next few months there are other noteworthy titles on the horizon like Little Big Planet Vita, a new Resistance game, and Gravity Rush.